61 avsnitt • Längd: 75 min • Veckovis: Måndag
The 40k Lorecast is a weekly dive into all the Lore that surrounds Warhammer 40k. Brad Chester and John will take you on a deep dive into everything that is the lore of the Warhammer 40k Universe. Our weekly podcast is dedicated to exploring the rich lore of the Warhammer 40k universe, diving deep into the stories, characters, and events that make this universe so captivating. Join us as we unravel the mysteries of the 41st millennium! New website!www.the40klorecast.comDiscord Linkhttps://discord.gg/zNTQxY4dx7Patreonpatreon.com/The40kLorecast
The podcast The 40k Lorecast is created by Warhammmer 40k. The podcast and the artwork on this page are embedded on this page using the public podcast feed (RSS).
On Today’s cast we continue our coverage of the Drukhari. We open up with the restructuring of the Drukhari in the image that Vect wants. We then focus on the Kabals, their structure, how they rise, and of course a deep dive on their leaders the Archons. From there we move into the most terrifying element of the Drukhari their Real-Space raids. We then close with a dive into the vehicles and weapons of the Drukhari. Poison weapons for the win!
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On Today’s cast we conclude our coverage on the Adeptus Sororitas. We start with a recap of the restricting of the Adeptus Sororitas after the death to Goge Vandire. From there we jump into what a living saint is (kind of a daemon). Then we spend some happy fun times talking about the nightmare units of the sisters (penitent engines are just wrong. We then conclude by focusing on a few key characters of the Adeptus Sororitas.
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On Today’s cast we begin our coverage on the Adeptus Sororitas. We start with a recap of the rise of Ecclesiarchy, the why and the how of its growth. After this we spend time talking about the rise and reign of terror or Goge Vandire. Namely his employment of the Daughters of the Emperor from San Leor. Then we go into the conflict between Vandire and the forces of the Imperium, and of course the turning of the Daughters from him. From there we close out on the reformation of the Ecclesiarchy and as such the Daughters of the Emperor becoming the Adeptus Sororitas.
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On Today’s cast we finish up our coverage of the Adeptus Mechanicus. We start with what the machine spirit is (our bad on missing that on the last cast). We then dive into the growth of the value and thus the power of the Adeptus Mechanics within the Imperium, followed by a dive into the nightmare that is a forge world. After that we jump into the nightmare beings that are the Skitarii and Kataphrons. We then go into the tech priests of the Adeptus Mechanicus with all their variations. We then close on our favorite part of the Adeptus Mechanics, their incredible relationship with the inquisition.
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On today’s cast we begin our dive into the Adeptus Mechanicus. We open with the origins of the Adeptus Mechanicus from well before the even the unification wars. From there we move onto the civil war that engulfed Mars that led to the rise of the Mechanicum. We then do a quick jump into the formation of Servitors and their value to the Mechanicum. After this we move into the arrival of the Emperor and the assimilation of the Mechanicum into the Imperium. We then close on the events of the Horus Heresy with the rise and fall of the Dark Mechanicum and the final creation of the Adeptus Mechanicus.
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On today’s cast we conclude our coverage of the Grey Knights. We start off with a focus on Malcador’s secret Titan moon project and poor Garo. We then dive into the origin story of Ianus and again some Malcador. After that we jump into the specialized weaponry and armor of the Grey Knights. From there we tell some of the better stories of the Grey Knights and their feats. We end though on the greatest character of the Grey Knights (and in the top of all of the Imperium) Kaldor Draigo!!!
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On today's cast we start our coverage of the Grey Knights by focusing on their origin from the Horus Heresy. We open with, arguably the most exciting book of the Horus Heresy the Flight of the Eisenstein. From Nathaniel Garro’s discovery of the rebellion, through his journey back to Terra. After that we focus on the formation of the Knights Errant and their adventures in service to Malcador. We then close with the end of the Knights Errant as they are given an new purpose by the Emperor.
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On todays cast we conclude our coverage of the Lore of Mortarian and Typhus. We open with the events leading up to the Istvaan III massacre and the Flight of the Eisenstein. Thereby marking the first serious public rift between Mortarian and Typhus. We then spend some time talking about each of their paths post drop site massacre. After that we dive into the conversion of the Death Guard to servants of Nurgle. After that we spend time on the rise of Typhus in service to Nurgle, they become the best of friends. We then finish with the most recent events in the 41st millenia for Typhus and Mortarian.
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On today's cast we begin our coverage of the story of the Death Guard. Namely that stories of Mortarian and Typhus. We start with the story of Mortarian’s arrival on Barbarus and the revolution he leads there. Then the arrival of the Emperor and Mortarian taking control of his legion. From there we flip over to the origins of Typhus and his rise next to Mortarian. From his early days on Barbarus, to his fighting next to Mortarian, and then to the beginning of the rift between the two of them. We then close with the secret fall of Typhus to Chaos.
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On todays Episode we conclude our coverage of the Officio Assassinorum. We dive into all 6 temples, actually we even cover the short lived 7th temple. We focus first on each factions style and purpose. We then move onto their equipment and weaponry and how said equipment and weaponry help them achieve their missions. We then have a little fun talking about some of the crazy stories from the lore about the assassin’s themselves
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On todays episode we begin our coverage of the Officio Assassinorum. We start with a quick delve into the Schola Progenium, and get out of that as quickly as possible. We then talk about the history of the Assassins on Terra from before the Unification Wars up to the start of the Great Crusade. Then we talk a lot about the value the Assassin brought to the Imperium during the Great Crusade and then into the Horus Heresy. We then finish off with the Assassins between M32 and M41 and the “learning” the imperium had to go through about their powers and capabilities.
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On today’s episode, we dive into the Sisters of Silence. We start with an in depth dive into the Pariah gene. From there we talk about the mysterious rise of the sisters from the unification wars into the great crusade with the daughters of the Crow. We then talk about what a sister of silence is and how they function as an organization. We then move onto their growth during the great crusade and their “disappearance” after the fall of the emperor. We then close on their resurgence since the return of Guilliman.
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On Today’s episode we dive into the Adeptus Custodes. We start with the process of making a Custode, both the creation and training of them. We then move into their history within the Imperium and what their purpose was for the emperor and how it evolved as the imperium grew and changed. We then move into their resurgence at the conclusion of Abaddon’s 13th black crusade. We then finish with a dive into the stories of Valdor and Trajan.
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On today's episode we conclude (for now) our coverage of the Eldar. We dive into the weaponry and vehicles that the Eldar bring to bear on the battlefield. With some especial fan-boying about how broken and annoying they have been over the editions. We then jump into Wraithhosts who are both amazing and, in the case of the Wraith Knight, game breaking. Because we had some time left over, we decided it was a good time to tell the first part of the Ynnari story so as to set up some future casts about them.
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On today's episode we continue or coverage of the Eldar. Our focus today is on both the Aspect Warriors themselves as well as their founders the Phoenix Lords. We open with what an Exarch is and how they function in the Aspects. From there we cover each of the Aspects, what they are, how they wage battle, and all the fun levels of broken they have been on the tabletop over the years. We then dive head first into the Phoenix Lords themselves, their origin stories and what they are up to in modern 40K.
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On today's cast we continue our deep dive into the Eldar. We start with what an Eldar is, what they look like, how they move, live etc. Then we dive into the main craftworlds in the game. We also spend some time talking about what happens when GW allows the table top rules to match the lore (oopsie). We then move onto the Psychers of the Eldar.
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On today's cast we begin our dive into the Eldar. We start today on their pantheon, what it is, who it is, and how many of them are dead. We then jump into the craftworlds of the Eldar, their creation, function before the fall, and rise after the fall. We then conclude covering the webway and its function and presence in modern 40k.
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On Today's cast we are covering another request from the Discord, the weapons of the Imperium. We go through all of the most commonly produced weapons utilized in the Imperium's war effort. We start off with ranged combat. From the Lowly bolt gun (which is actual a marvel of technology and power, but does not show at all on the table top) to the mighty Las-cannon. We then dive into melee weapons such as the chain-sword, power-fist and thunder-hammer. Does john go on a rant or two about these things? yes, very much so.
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On today's cast we dive into the key regiments of the Imperial Guard and their origin stories. Tallarn and their wars with chaos. The Valhallans and their incredibly stupid origin story, but incredibly badass war with the Orks. Moridan Iron Guard holding the line against insert all chaos. Armageddon Steel Legion against Angron and then Ghaz (twice). The Catachan's against their own damn planet (every day). The Cadians holding the line against the forces of chaos until the absolute final moment. And of course Kreig blowing up their own planet. *note we decided to wait on Tanith for our cast on Gaunt's Ghosts.
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On today's cast we dive into what the Imperial Guard is. The incredible size and scope that it makes up. We then dive into the impressive ways that it functions both logistically and its command structure. We also spend some time talking about the ways that is wages war. How do mortal men stand against such incredible foes? simple, by holding the line!
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On today's cast we cover the fantastic journey that is joining the Imperial Guard. We are aided in this endeavor by one of the greatest pieces of literature ever produced by Games Workshop "The Imperial Infantryman's Uplifting Primer." We discus the unparalleled training and equipment you will be given. We also talk about the support you will be granted from leadership such as your noble Commissar. We even spend some (unnecessary) time going over the pathetic Xeno species you may have to deal with (easily).
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On this cast we conclude our coverage of the Tyranid lore deep dive with a focus on the imperial history of the Tyranids. We open with the first official battle with Tyranids at Tyran against Hive Fleet Behemoth. We then move onto Macragg and Iyanden and their battles against Kraken. We then move onto the true nightmare to the galaxy with Hive Fleet Leviathan. We conclude with the devastation of Baal and where we are from a "modern" 40k standpoint with the Tyranid invasion.
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On todays episode we continue our dive into the lore of Tyranids with a focus on the stages of a tyrranid invasion, and key units of the army. We start with a dive into the stages of a genestealer invasion. Then we focus on the stages of a tyrranid invasion of a planet (spoiler alert it sucks) we then spend some time talking about how terrible the concept of Zoats were. We then finish up by talking about some of the key units of the tyrranid army.
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On today's episode we begin our deep dive into the Tyranids. We start of with where they came from, how that story has changed. After that we focus a bit on the mystery that is the Tyranid's purpose in the galaxy. With some focus on what is believed has brought them to the galaxy and where they appear to be going in it. We then finish with a coverage of some of our favorite fan theories on the Tyranid's true origins and purposes.
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On today's episode we talk about pyschers in the Imperium of Mankind. How many are there (originally a lot, but that number diminishes quickly). We then take a quick dive into Navigators and Astropaths and how critical they are to the Imperium. After that we dive into the Black Ships and the incredible nightmare that they are. We then finalize with what the Imperium is really doing with all the psychers they place in the black ships. *spoiler alert* it is not festive or happy.
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On Today's episode we take conclude our deep dives into the ruinous powers. On today's cast we will talk about Grandfather Nurgle and Slaanesh. Who they are, what they represent, and their defining traits. From there we talk about their relms and the ways that they interact with the materium. We then move onto some of their more famous and key units (nurglings for the win). Lastly we talk about how the Imperium (the inquisition primarily) feel about each god and the level of threat they pose to the Imperium itself.
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On Today's episode we take our first of two deep dives into the ruinous powers. Our focus is on Khorne and Tzeentch. Who they are, what they represent, and their defining traits. From there we dive into their daemonic followers and a couple of their more famous units. Lastly we talk about how the Imperium (the inquisition primarily) feel about each god and the level of threat they pose to the Imperium itself.
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On today's episode we dive into the origins of the Ruinous Powers. How the warp went from a tranquil see of power to a nightmare realm that is ravaging the materium. Who's fault was it, how did it happen, why does GW do lame writing that makes no sense on this topic, and more. We then do a shallow dive into each god as we will next be doing deep dives into each of them. Finally we conclude with Chaos Undivided because why wouldn't we take some time to talk about Be'lakor?
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On today's quite long episode we talk about what is a Space Marine. We realized we could not talk about a Space Marine without also talking about their power armor. Rather than make two short episodes we just did a super long one.
Today we start by talking about how a Space Marine is recruited, tested, and then turned into a Space Marine. Do at least 2 of the organs serve no function? Yes! We then we dive into what happens when you add a super suit of armor to a super soldier. *Spoiler alert* some of the lore around what can and can not negatively affect a space marine does not line up great with the tabletop rules *cough cough, night fighting. poison weapons, popping smoke, cough cough*
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On this episode we continue our dive into the lore of the Necrons. We pick up as they begin to awaken in the galaxy. One that is very much on fire and getting worse. We dive into the process and phases of a tomb world awakening. From there we dive into some of the incredibly advanced weaponry of the Necrons (including a John rant about what Gauss is and is not!). Then we finish up with what the Necrons are up to in the start of 10th edition.
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On this episode we begin our deep dive into the lore of the Necrons. Starting back at the dawn of the galaxy and the rise of the Necrontyr. Followed with a very deep dive into their part and experiences in the war in heaven(s). We will then conclude with them entering a very long nap while the Silent King goes on a galactic walk about.
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On this episode we finalize out coverage of the greatest human sorcerer (outside of the primarchs, emperor, and malcador) Ahriman. On today's episode Ahriman arrives in the warp and is extra pissed off. From there embarks on the (at this point) most powerful spell ever performed, goes on the run, changes his mind and gives chase to his pursuers, only to finally uplift himself as the most powerful member of the Thousand Sons, after Magnus.
From there he has some fun manipulating time, getting revenge on the space wolves, banging his head repeatedly on the door of the black library, until he decides to set his sights on a new objective....
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On this episode we cover the origins of the infamous sub-leader of the Thousand Sons. Ahriman is one of the oldest (non-perpetual) characters in 40k game. From his birth on Terra to his arrival in the immaterium we cover many of the key events (betrayals) that set Ahriman on his path. With an especial focus on his obsession with curing his legion and brothers from a terrible mutation.
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On this episode we cover where the vast majority of the citizens of the Imperium live. In fact probably close to 90% of them live in Hive Cities. Are they good places to live? no, in fact might be the worst. Crime? yep. Daemons? yep. Roving bands of raiders and marauders under your feet? also yep. Not to mention corruption, disease, industrial accidents, and corpse starch. So hop in for a fun trip to an imperial hive city.
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On this episode we cover where citizens of the Imperium can live. yeah most of them are not great. Unless you are in the nobility class, in which case most are awesome. Do you want to live on a planet of munitions? Planet of food growth? How about a Forge World or a Knight World. Personally we would pass on sentinel or Fortress Words, but you do you.
* Also sorry for the lozenges, but it was that or blow everyone's ears out with violent coughing*
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On this episode we cover every imperial citizen's greatest fear: the inquisition. How each branch is structured and how they interact with each other (*spoiler alert not all that well*). We then dive into the lives of an inquisitor, their retinues, how they move through imperial space. We then talk about how an inquisitor achieves their job and the endless dangers from all sides. Lastly we spend time discussing whether the inquisition are the "good guys" or the "bad guys" in the imperium.
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On this episode we cover the creation of a certain inquisitor's chapter. We talk about the galaxy of necessity that born the Ordo Xenos and some of its key elements, including a brief origin (and a badass one at a that) of the Death Watch. We then dive into the necessity of the Ordo Xenos both to the imperial structure but also for the citizenry. Lastly we debate which of the three branches of the Inquisition do the least harm.
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On this episode we cover the rise of the worship of the emperor. From thew lowly cults on random worlds through the full blown Ecclesiarchy. We also dive into the reign of blood, creation of the sisters of battle, and some fun side stories. Including a great story of the Custodes doing some pretty cool crap.
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On today's cast me move away from regimented canon to more "rumor" lore, with our coverage of the Rogue Traders. We cover what a Rogue Trader is, how they become one, and how they function within the imperium (they are very critical). We also dive into some of their models and ways to play with them in the 40k Universe.
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On this episode we conclude (for now) our coverage of Abaddon the Despoiler. We cover Abaddon from the 1st black crusade through the conclusion of the 13th. do we cover all of the crusades? No because some of them were lame. Do we find a way to talk about Orks? You have to ask?
Come join us as we round out the coverage of Abaddon the Despoiler (*spoiler alert* Cadia does not stand)
*** It has been brought to our attention that we incorrectly referred to Abaddon "the Destroyer" when it should have been the "Despoiler." Rather than use AI to correct the error and re-upload we have decided to just own our mistake and let the listeners hear us be wrong, and own it.
Sorry our bad on that***
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On today's episode we cover the rise of Abaddon to war master of the black legion. From a broken man wandering the warp alone, and a broken legion on the door of destruction, rises the greatest threat the imperium has ever faced. Join us as we cover Abaddon uniting the legions, killing his predecessor, and holding HR meetings with all of the captains about "what is it exactly, that they do here?"
*sorry in advance for the lozenges we had to eat. It was that our cough the whole time.
*** It has been brought to our attention that we incorrectly referred to Abaddon "the Destroyer" when it should have been the "Despoiler." Rather than use AI to correct the error and re-upload we have decided to just own our mistake and let the listeners hear us be wrong, and own it.
Sorry our bad on that***
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On this episode we cover the origins of the most hated/wanted being in the entire 40k Universe. Follow as we talk though Abaddon's origins on Cthonia, followed by his rise through the Luna Wolves, up until his despondency after the failure of Horus' rebellion. Also some diatribes about his top knot.
*** It has been brought to our attention that we incorrectly referred to Abaddon "the Destroyer" when it should have been the "Despoiler." Rather than use AI to correct the error and re-upload we have decided to just own our mistake and let the listeners hear us be wrong, and own it.
Sorry our bad on that***
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On our final episode (for now) on the Dark Angels, we cover some of their key units, detachments, and why they are an enjoyable faction to play. Do you want to go super fast and shoot plasma at everything?? instead would you like to go super slow and LOL as your opponent shoots/punches your terminators? Do you like an army that Brad can only see 60% of the colors in? All these reasons and more we will cover today.
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On this Episode we cover the Dark Angels after they are reunited with their Primarch. Their reemergence as the imperium's main fighting legion, the actions during the Heresy, and their actions post Heresy. If you thought the 1st Legion was good at keeping secrets, wait till you see how far the Dark Angels are willing to go to keep secrets. Also, they really like revenge, like a lot!
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On this episode we cover the dark (get it) origins of the 1st Legion. Their usage by the emperor as his secret death force during the Great Crusade. We then dive into the rise of the Lion and his arrival into the legion. Also we will have a discussion on how much Luther over-valued himself to the Lion.... that bit may be a tad on the side of a diatribe.
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On this episode we cover some of the post heresy actions of the imperium. Trillions are dead, Terra is a trash heap, and the galaxy is burning, so what do you do? simple... revenge!!!! Did Guilliman have a great plan to restore the imperium? yes he did, did anyone listen.. not really. Do the Lords of Terra step up to help save humanity or just help themselves? The Lion and Leman go on a "punch traitors in face" quest. and more.
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On this episode we cover the incredible rise and and growth of the Aeldari empire. Then what happens when the most inquisitive and advanced race in the galaxy starts to get bored. Then what happens when you feed Chaos with everything they love and more. Anyone else ever broken the sky? Anyone.........
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In our 3rd episode on Orks we dive into some the weapons (big and small) and "technology" of the Orks. If you believe it will do something it will do it, but with happens when the thing you believe in also is bigger? We also talk about why we enjoy playing Orks and even playing against Orks.
What do Bubblechukka's do? How much smash can you get our of a Smashagun? What happens when you cover a big-shoota in sparkly bits? All this and more.
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On today's episode we discuss some of the endless Ork Leaders and their accomplishments both big and large (Orks never have small accomplishments).
How big was the beast? Who is stronger the Emperor of Mankind or a random Ork Mekboy? Zagstruk using the ultimate power of belief. And of course Ghazghkull Mag Uruk Thraka.
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ORKS!!!!!!!!
We could not hold out any further than the 11th episode and have begun our 3 episode foray into the best faction in all of 40k the Orks.
We go over: what Orks are, where they come from, how many gods they may or may not have, and their incredible powers of belief. Join us for a journey into all things Green, Mean, and Amazing!!
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Join us as we dive into the origins of the 40k galaxy, a lore ripe with lizard men, star gods(ish), soul selling, and of course the origins of some of the most important species in the Galaxy.
We cover: who the Old Ones were, the War in Heaven, and the lasting legacy of the Old Ones on the Galaxy (and the Immaterium).
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With the Traitors at the Gate the Loyalists are now beset on all sides. Success can only be gleamed by holding out long enough for reinforcements to arrive.... or is there a sudden plot twist that brings the rebellion into conclusion?
Join us as we discuss the end of the Heresy featuring Sanguinius vs name it, a primarch surprise, Jaghati Khan totally not rushing head strong into battle, and the Fulgrim getting bored of attacking the fortress and more..
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The traitors are ready to make their move on Sol. They blast into the system with full force, with the conquering of Terra and killing of the emperor as their sole goal. Can Rogal Dorn's defenses hold? What surprises do the forces of chaos have at their disposal?
On this episode we discuss the imperial defenses, Mars, a special meteor (sort of), and the first of a lot of Primarch on Primarch action.
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On this episode we conclude our coverage of the actions of the Loyalists and Chaos between the events of Isstvan V and the invsion of Sol.
On this episode we will cover: The fall of the Death Guard, Fulgrim being very Slaanesh, Angron becoming the angriest version of himself posssible, Lorgar being Lorgar, and more.
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As Horus continues pushing towards Terra his forces are still waging a war of disruption against the loyalist. They can not afford to face the loyaist forces at full strength, but the loyalist begin to fight back and outwit the traitor legions.
On this episode we cover: Alpha legion being sneaky, Prospero post Space Wolves, why Ultramarines hate Word Bearers, and Leman Russ doing hard core Leman Russ stuff
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With the events of Istvan III & V the Heresy has entered its full swing. But before Horus can march on Terra he needs to disrupt the Loyalists to prevent quickly being over-run. To achieve this Horus sends his forces around the Galaxy to disrupt and distract the loyal chapters to help weaken Terra's overall defenses.
On this episode we cover Lorgar, Vulkan being a paladin, the Night Lords' war of terror, the red thirst, and more
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The corruption of Chaos has begun to spread and Horus makes his move. Seeing an opportunity to significantly weaken his enemy, Horus commits the ultimate act of betrayal to his brothers.
On this episode we cover: Isstvan III, Isstvan V, the flight of the Eisenstein, Magnus doing something wrong, and more.
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At the conclusion of the Great Crusade the Emperor makes a change that will forever haunt the galaxy. Well one simple act, and not telling anyone anything ever, so maybe more than "one simple act."
On this episode we will cover: Horus becoming the warmaster, the warrior lodges, the Space Marines' first experience fighting Chaos, and more.
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The Emperor has unified humanity at Sol, and now is ready to venture out into the stars to reclaim the galaxy. But in order to do so he will need an army of super-soldiers to pacify the lost planets and enemies of mankind. However, all does not go to plan.
On this episode we cover: geneseeds, Custodian guard, the Primarch project, and much more.
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Welcome to the 40k Lorecast. On our debut episode we deiced to start at the beginning. Well not the beginning beginning, that was millions of years earlier, but the first of the 40K lore written. We take you from modern era up to about 30,000AD.
On this episode we cover: Age of Terra, Age of Technology, Age of Strife, the Unification Wars, and the Great Crusade.
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En liten tjänst av I'm With Friends. Finns även på engelska.