An undead favourite. From Gary Butterfield and Kole Ross, the creators of ”Watch Out for Fireballs!”, Bonfireside Chat is a podcast dedicated entirely to the Souls series of games. Starting with Dark Souls, we take a journey through the areas of the game and comment on lore, gameplay, bossfights… everything. Praise the Sun!
The podcast Bonfireside Chat – A Dark Souls and Bloodborne Podcast is created by Duckfeed.tv. The podcast and the artwork on this page are embedded on this page using the public podcast feed (RSS).
Having broken a Great Rune somewhere in the Shadow Realm, we now head south toward the Cerulean Coast, a beautiful region littered with gigantic stone coffin ships. But the path leading there is anything but obvious.
It's been a week since Elden Ring's expasion, Shadow of the Erdtree, released to everyone. We've been hard at work finishing the game and planning out the next season of Bonfireside Chat, and we wanted to take this opportunity to give you our impressions after we both finished our first playthrough. It's good! We have a lot to talk about.
This episode doesn't contain story spoilers, but please take caution if you're extremely sensitive to knowing anything about these games before you play them. We can't talk about the game without talking about the game.
Additionally, this episode is free for everyone! Please consider backing our Patreon so you can get not only the upcoming Shadow of the Erdtree episodes, but a huge backlog of our other work. If you already back us, please spread this around to anyone you know who might be interested!
We will have news about when the season will debut soon. Thank you so much for your support!
This morning saw the release of the first trailer for the Shadow of the Erdtree DLC expansion for Elden Ring, and we think it looks pretty neat. So we recorded a little reaction episode and are making it available for everyone to share in the excitement.
In this episode we also discuss our tentative plans for covering the DLC. Since it's releasing on June 21, 2024 and we need to play it before we can structure the season, don't expect in-depth coverage until sometime in July. We will likely put up a first impressions episode shortly after release to tide you over, though.
Bonfireside Chat will return for what appears to be a lengthy season, based on all of the stuff shown in the trailer. The format of the show will likely remain unchanged, and Real Lich Hours will continue its normal release schedule as well.
We're excited to have you along for the ride. Now let's go touch that arm!
In this very special public feed episode, we're talking about late game areas with our audience and special guests Austin Walker* and SekiroDubi (*not pictured)!
This is an unlocked, free-for-everyone version of our second episode about Stormveil Castle. Want more? Check out our [Patreon](patreon.com/duckfeedtv). Happy Elden Ring Anniversary and DLC Announcement!
We've been in the shadow of Stormveil Castle for the entire game, learning of Godrick's misdeeds... and it's time to make him pay. This episode picks up at the courtyard of Stormveil Castle and goes through the Godrick the Grafted boss fight, and we also talk about activating his Great Rune at the tower.
This is an unlocked, free-for-everyone version of our first episode about Stormveil Castle. Episode 2 will come out next week. Want more? Check out our [Patreon](patreon.com/duckfeedtv). Happy Elden Ring Anniversary and DLC Announcement!
It's time we finally show that horny bastard Margit what we're made of, so we storm Stormveil Castle and find the horrors inside. This is part one of two, covering the Margit fight, the insides of the castle walls, Sorcerer Rogier, and the grisly grafting kitchens. Next week's episode will take us up through the Godrick fight.
On this first big episode of the Elden Ring series, we go over Elden Ring's mechanics and generalities in broad strokes. What's returning from previous From games? What's been improved? What's brand new? We talk about as many systems and aesthetics as we can, in order to establish a basic understanding before we dive into more lore-heavy parts of the game.
In two weeks, we will talk about the Limgrave West portion of Elden Ring's world. This episode will be the first available exclusively at our Patreon page.
Rise, Tarnished, and attend the first episode about Elden Ring! There's no way to describe the great unclenching that happened when we realized that Elden Ring is, in fact, good. Whether that bears out over the course of the entire game remains to be seen, but we have high hopes. This episode covers our first impressions after about a week of having the game, and we also lay out our current reckon on how the season will shape up.
If this is your first time here, we're Gary Butterfield and Kole Ross, a duo of hosts who make Bonfireside Chat. Since 2013 we've talked about Souls games in high detail, in addition to talking about FromSoft's earlier games, their influences, and the whole galaxy of Soulslikes that spun off of Dark Souls' popularity.
This show comes out every other Sunday, and it's normally available only to our Patrons. If you back at the $5 tier you gain access to every Premium episode of Bonfireside Chat, you can listen to hundreds of hours of patron-exclusive content. If you decide to back us, you can check out how to get your content by looking at this post.
This episode and the next episode, covering the game's general mechanics and its opening, will be free for all. We really appreciate you listening.
Since we re-launched this show, people have asked us where to find the episodes about Sekiro: Shadows Die Twice. Though we explained it in a few places, it cannot hurt to do so once more here.
Bonfireside Chat Rekindled is a show that's exclusive to our Patreon campaign. Main episodes come out every other week, and we will begin doing off-week episodes again shortly. For $5 per month you get a lot in addition to Bonfireside Chat, and we encourage you to check out our network's other offerings.
So go become a Patron today to hear us talk about Sekiro, other soulslikes, and other FromSoft games!
Sekiro is different. Sekiro is hard. Sekiro is here! Listen in for our nascent opinions on the game, based on the first few hours.
This episode is free and available for everyone, and if you want other episodes of Bonfireside Chat Rekindled, and want to hear the rest of the Sekiro season as it releases, please consider backing us on Patreon..
Hello, listeners and patrons alike. We come to you with some exciting news: We are changing the Patreon around! It feels like we just did this, but the last major change was back toward the beginning of 2017. We’re trying to constantly observe what’s happening with the network and learn what to do better. That means making changes like this from time to time.
We’re also aiming to never shake things up in a way that is too disruptive to you, the listener. We want to give more (or at least focus up and give better). So we put a lot of thought and consideration into making sure these changes either solve problems or help us achieve goals.
Here’s the summary of what we’re planning, and you can find the details below. In order to grow the network, give patrons more, and cover rising costs, we plan to:
So without further preamble, let’s get into more detail.
We want to grow.
We want to grow in both listenership, patronage, and income. We are proud of the work that we do, and never want to stagnate in any of the aforementioned areas. Growth requires change.
We want to give patrons more.
The best way to keep listeners and members around is to always try to give more (or give better). This is also the best way to bring new people in. We are grateful to our patrons, past and present, and we want to make sure we’re giving them stuff they want.
We want to meet rising costs.
There are costs associated with doing this at the professional level. Traveling to live shows is expensive. Hosting, web services, applications, and equipment are expensive. Being self-employed is expensive (both Gary and I do this full time and need to cover things like health insurance). And since we’re covering more new games, we’re spending more on games! This is not a hobby for us, we’re committed to doing this full time as our main means of support, and this means keeping up with costs.
People want Bonfireside Chat.
And we want to give it to them. We also want to play to our strengths as a network whose bread and butter is games club content. We put Bonfireside Chat to bed when it felt like it was the right thing to do. We stuck with our guns for a long time. But with Sekiro on the horizon, and some damn-fine Soulslikes already here, it feels right to take the show out of cold storage.
So we are bringing back Bonfireside Chat as a Patreon show, with a slightly different format. Listen to Bonfireside Chat 2.0 Episode 0 on the feed to learn more. Our first game is the Soulslike shooter Immortal Unchained!
We want to value WOFF! appropriately.
Watch Out for Fireballs! is the network’s flagship show. It also takes a lot of time to produce. We play through the entire game (whether it’s 1 hour or 100), research the games, write outlines that total in the thousands of words, record for hours, and edit. In looking at how to make this tenable in the long run, we have decided to make one episode of WOFF! per month premium.
This does two things: It makes the Patreon more valuable for our members, and it incentivizes more membership.
But don’t panic! When an episode goes premium, we will include a good portion of it on the public feed (up through the Generalities). So you still get something each week, it’s just that the play-by-play goes to members.
NOTE 1: This won’t go into effect for January. We already announced those games, and we don’t want to revoke access to something anyone was excited for.
NOTE 2: We will still have multi-part episodes, but we will never put a whole episode (Part 2, 3, or 4) behind a paywall. Only single episodes will get this treatment.
WOFF! Theme Months are going away.
This was a very fun idea. But it was also hell to plan for, in addition to other WOFF-based pattern incentives. So we feel like it has run its course. We want to exercise more control over the games we pick for WOFF! so we can pace out the year and cover exciting stuff. Anyone who has paid for a WOFF Theme Month will still get their topics covered, but after that hopper is exhausted the theme months will go away.
We want the WOFF! Listener Response episodes to be more interesting.
Right now, not a lot of folks listen to the letters episodes on WOFF. Additionally, not a lot of people listen to the behind-the-scenes episodes of DuckTRAX, and we don’t get very many prompts/responses. SO! We’re getting rid of DuckTRAX and changing the listener response episodes to WOFF! Dispatch.
So the last episode of WOFF! for each month will contain responses about the games from that month, prompts and questions from the Patrons, and a segment that is a longer-form discussion about a particular topic. These will be fun experiments, and we hope you’re down for them.
We want to do more Adaptation Decay
Adaptation Decay is our premium show about how video games are adapted into other media, and it’s a fun show to do. Right now we have it on a very strange “8 times a year” rhythm. With DuckTRAX going away, we are taking Adaptation Decay monthly!
The content store is complicated, and having content time-gated on Patreon is confusing and dissatisfying.
So we’re not going to fuck with that anymore. If you back at $10 per month, you’ll get access to the firehose of content. Every premium WOFF, Bonfireside Chat Exquisite Suffering, Adaptation Decay, DuckTRAX, Try This… and whatever other one-off Duckfeed Presents stuff we make for you. We appreciate people who support us, and we want you to get your money’s worth, both in terms of the backlog and future value.
We really biffed the physical goods.
Under the old scheme, we offered physical goods packs and a DuckZine. We failed to deliver those, because we overestimated our ability to meet that logistical challenge. So the new scheme has no physical rewards.
To say sorry for our past neglect of this promise, we will be sending out one large package to everyone who was qualified for those rewards (you should have already received an email about this). We are sorry that we disappointed you on this front, and there’s really no excuse. We hope the I’m Sorry package helps.
We’re honoring our previous commitments.
People who paid for theme months will get those theme months covered. If you have a WOFF! game demand or Abject Suffering demand in the hopper, that’s still there.
The current Patreon scheme is complicated and we want to simplify it.
We have a lot of reward tiers and stretch goals. Some of the reward tiers require backing for several months, which is confusing. In general, we let the Patreon grow tangled and weird, and we want to prune it down so it’s easier for you to pick the right tier.
So, we’ve got less of everything, but what remains should be even more valuable. We are reducing the number of new shows on the horizon, because we are already stretched pretty thin. But there’s still stuff to aim for, and we hope this makes the Patreon much more valuable and friendly.
This is it. Thank you so much for everything.
Gary Butterfield, Kole Ross, and John Hurst take one final look at Dark Souls.
Please stick around for the next episode, which will be the proper conclusion to Bonfireside Chat as a whole.
Gary Butterfield, Kole Ross, and Mitch Benes read your questions, prompts, and thoughts about Souls in general.
Gary Butterfield, Kole Ross, and Mitch Benes look back at Demon's Souls and offer their final summation.
Gary Butterfield, Kole Ross, and Randy Walker read your responses, prompts, and other musings on the Souls series.
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Gary Butterfield, Kole Ross, and Randy Walker return to Drangleic to say goodbye to Dark Souls II.
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Gary Butterfield, Kole Ross, and Stewart McGowan read your thoughts and prompts about Bloodborne and the Souls series in general.
Gary Butterfield, Kole Ross, and Stewart McGowan remember and say goodbye to Bloodborne.
This is the first entry in our "Victory Lap" season, a period of two months when we look back at the Souls series and talk about what worked, what didn't, and why these games were special enough to cover for all of these years.
Gary Butterfield and Kole Ross read your responses to Hollow Knight.
Gary Butterfield, Kole Ross, and Nick Daniel continue their discussion of Hollow Knight.
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Gary Butterfield, Kole Ross, and Nick Daniel talk about Hollow Knight, up through the first visit to the City of Tears.
Seriously, buy and play this game.
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Gary Butterfield and Kole Ross read your responses to Nioh.
Gary Butterfield, Kole Ross, and Mai Sinclair whirl through the broad strokes of Nioh.
This is a very cursory glance at a very huge and complicated game. We extend a great deal of thanks to Mai for letting us borrow her expertise!
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Gary Butterfield and Kole Ross read your responses to Let It Die.
Gary Butterfield, Kole Ross, and Brad Gallaway do a whistle stop tour of Let It Die.
This is the first of a pair of episodes that will take a cursory look at some notable Big Deal Soulslikes. We extend a huge thanks to Brad for letting us borrow some of his expertise.
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Gary Butterfield and Kole Ross read your responses to the Ringed City DLC, and discuss the future of Bonfireside Chat.
Gary Butterfield, Kole Ross, and Richard Pillbeam talk about the Ringed City portion of Dark Souls III's final DLC.
Please tune in to the Appendix next week for important announcements about the future of the show.
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Gary Butterfield, Kole Ross, and Richard Pillbeam talk about the Dreg Heap... the first part of the Ringed City DLC.
Here we are, the beginning of the end. Next week will be an extra-long episode about the Ringed City proper.
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Alex Eich, of the Blighttown Beacon, joins me for a look at our respective top ten bosses. As always for these specials, a hearty thanks goes out to the Souls of Darkness Kickstarter backers. Thank them mightily!
Gary Butterfield and Kole Ross read your responses to DarkMaus... but there weren't any, so this is a listener mail grab bag.
Gary Butterfield and Kole Ross talk about the 2016 indie soulslike DarkMaus.
DarkMaus is available on steam, and you should really play it with a controller. Also, please understand that this is an extremely difficult and unforgiving game.
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Gary Butterfield and Kole Ross read your responses to Salt & Sanctuary.
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Gary Butterfield and Kole Ross conclude their discussion of Salt & Sanctuary.
This episode runs from the Dome of the Forgotten to the very end of the game.
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Gary Butterfield and Kole Ross continue their discussion of Salt & Sanctuary, covering everything up through the Mire of Stench.
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Gary Butterfield and Kole Ross talk about the generalities and first couple areas of Salt & Sanctuary.
We don't get very far in this episode, just up through the Village of Smiles. Next week, we go through the Mire of Stench. The third and final episode will cover the rest of the game.
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Gary Butterfield and Kole Ross talk about the first volume of the 2016 Dark Souls comic.
Gary Butterfield and Kole Ross read your responses to Hyper Light Drifter.
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Gary Butterfield and Kole Ross talk about the remainder of Hyper Light Drifter.
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Gary Butterfield and Kole Ross talk about the generalities and Northern area of Hyper Light Drifter.
The next episode will cover the remaining three areas and the end-game.
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Gary Butterfield and Kole Ross buy some time for the offseason by talking about their least favorite bosses from the entire Souls series. Don't throw rocks at us!
Gary Butterfield and Kole Ross read your responses to Momodora: Reverie Under the Moonlight.
Gary Butterfield and Kole Ross talk about Momodora: Reverie Under the Moonlight, a 2016 indie game with lots of Souls DNA.
The Top Ten (or five) specials are back as Gary talks with CJ and Paddy from the Twin Humanities podcast about their favorite SoulsBorne NPCs.
Gary Butterfield and Kole Ross read your responses to the final moments of Dark Souls III.
Gary Butterfield and Kole Ross talk about the final moments of Dark Souls III, and offer up some concluding thoughts on the game as a whole.
Gary Butterfield and Kole Ross read your responses to the Ashes of Ariandel DLC.
Gary Butterfield, Kole Ross, and Dave Riley talk about the remainder of the Ashes of Ariandel DLC.
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Gary Butterfield, Kole Ross, and Dave Riley talk about the Ashes of Ariandel DLC for Dark Souls III, and we cover everything up through the Depths of the Painting.
Gary Butterifeld and Kole Ross read your responses to the Grand Archives.
Gary Butterfield, Kole Ross, and Joshua Garrity talk about the Grand Archives.
Gary Butterfield, Kole Ross, and Jeremy Greer read your responses to Lothric Castle.
Gary Butterfield, Kole Ross, and Jeremy Greer talk about Lothric Castle.
Gary Butterfield and Kole Ross read your responses to the Consumed King's Garden and the Untended Graves.
This is a special announcement about a few important policy things, and a few big changes to our Patreon campaign. It's all good stuff. Please direct your attention to the public post on Patreon for the full text of the announcement, and pose all of your questions as comments on that post. Thanks!
Gary Butterfield, Kole Ross, and Vaati talk about the Consumed King's Garden and the Untended Graves.
Gary Butterfield and Kole Ross read your responses to Irithyll Dungeon and the Profaned Capital.
Gary Butterfield, Kole Ross, and James Carter talk about Irithyll Dungeon and the Profaned Capital.
In this special special appendix, Gary Butterfield and Kole Ross read your PVP stories from Dark Souls III.
Gary Butterfield, Kole Ross, and Peeve Peeverson talk about the state of PVP play in Dark Souls III.
Gary Butterfield and Kole Ross read your responses to the Smouldering Lake.
Gary Butterfield, Kole Ross, and Sean Wagoner talk about the Smouldering Lake.
This very special episode takes a break from Dark Souls 3 to count down Gary and Jeremy Greer's bottom ten Soulsborne areas! This episode is brought to you by Gary's lovely Kickstarter backers who made Souls of Darkness a reality. Stay tuned for more specials!
Gary Butterfield and Kole Ross read your responses to the latter portion of Irithyll of the Boreal Valley.
Gary Butterfield, Kole Ross, and Richard Pilbeam talk about the second portion of Irithyll of the Boreal Valley, up through Aldrich Saint of the Deep.
Gary Butterfield and Kole Ross read your responses to Irithyll of the Boreal Valley.
Gary Butterfield, Kole Ross, and Bob Mackey talk about the first portion of Irithyll of the Boreal Valley, up through Pontiff Sulyvahn.
We're full bore on spoilers now. Listen at your own risk.
Gary Butterfield, Kole Ross, and Steve Gaynor talk about the Catacombs of Carthus.
This is the last episode before the spoiler wall. Starting with the next area, Irrithyl, all end-game spoiler warnings are go. Listen at your own risk.
Gary Butterfield, Kole Ross, and Austin walker talk about Farron Keep, and the Abyss Watchers... our first Lord of Cinder.
Gary Butterfield and Kole Ross read your responses to the Cathedral of the Deep.
Gary Butterfield, Kole Ross, and Dave Klein talk about the Cathedral of the Deep.
Gary Butterfield and Kole Ross read your responses to the Road of Sacrifices, and talk a little bit about the fanservice problem.
This very special episode is brought to you by Allison Baker, who not only named the main character of Souls of Darkness, but also earned herself a personal podcast. Because she's a generous person, she chose something we could all share- a top ten!
In this episode, Gary and Allison go over their top ten Soulsborne areas. Enjoy!
NOTE: This episode contains spoilers for Dark Souls 3! It doesn't not adhere to the BSC spoiler policy.
Gary Butterfield, Kole Ross, and Stuart Wellington talk about the Road of Sacrifices.
Up next, we're going to the Cathedral of the Deep.
Gary Butterfield and Kole Ross read your responses to the Undead Settlement.
Gary Butterfield, Kole Ross, and Will Hughes talk about the Undead Settlement.
Gary Butterfield and Kole Ross read your responses to the High Wall of Lothric. Stick around after the end for our takes on the poise situation.
Gary Butterfield, Kole Ross, and Jason Killingsworth talk about the High Wall of Lothric.
Gary Butterfield and Kole Ross read your responses to the opening movements of Dark Souls III.
Gary Butterfield and Kole Ross talk about the basics of Dark Souls III, then move on to hit the Cemetery of Ash and Firelink Shrine in depth.
Listen to the beginning of the episode for our spoiler policy.
Gary Butterfield and Kole Ross share their first impressions of Dark Souls III... spoiler-free!
If this is your first time joining us, we're Bonfireside Chat. Think of us as a travel companion for the lands of the Souls games. Every two weeks we take an area of the game, in order, and dissect it along with a guest. Our next episode will cover the generalities of the game, and the tutorial area. Then we're off to the races. We're happy to have you here!
Gary Butterfield and Kole Ross read your responses to Shadow Tower Abyss.
Gary Butterfield and Kole Ross conclude their discussion of Shadow Tower Abyss.
Gary Butterfield and Kole Ross talk about Shadow Tower Abyss, up through the White Wall Area.
Gary Butterfield, Kole Ross, and Nick Daniel discuss the Garbage Gulch area of the SuperStation classic "Souls of Darkness".
Gary Butterfield, Kole Ross, and Nick Daniel talk about Gary's book Souls of Darkness, and segue into a discussion of one of its influences: the Jim Henson movie Labyrinth starring David Bowie.
Gary Butterfield and Kole Ross talk about Titan Souls, then we read your responses.
Gary Butterfield and Kole Ross talk about two Souls-related classics about archaeology, exploration, paranoia, and contagion: H.P. Lovecraft's "At the Mountains of Madness" and John Carpenter's "The Thing".
Gary Butterfield and Kole Ross read your responses to Shadow Tower, Uzumaki, and the Shadow Over Innsmouth.
Gary Butterfield and Kole Ross conclude their discussion of Shadow Tower for the PSX.
Gary Butterfield and Kole Ross talk about the first half of Shadow Tower for the PlayStation, up through the Fire World.
Gary Butterfield and Kole Ross go in-depth on two Souls-related pieces of fiction: Uzumaki by Junji Ito, and The Shadow Over Innsmouth by H.P. Lovecraft.
Gary Butterfield and Kole Ross read your responses to the entirety of the Old Hunters DLC for Bloodborne.
Gary Butterfield, Kole Ross, and LobosJR talk about the Fishing Hamlet area of the Bloodborne DLC. Here's the schedule for the upcoming offseason: * Uzumaki / The Shadow Over Innsmouth * Shadow Tower (two episodes and an appendix) * At the Mountains of Madness / The Thing * Titan Souls * Souls of Darkness / The Labyrinth * Shadow Tower: Abyss (two episodes and an appendix)
Gary Butterfield, Kole Ross, and Joshua Garrity talk about the Research Hall portion of the Bloodborne DLC.
Gary Butterfield, Kole Ross, and Richard Pilbeam talk about the Hunter's Nightmare, the first portion of the Bloodborne DLC.
Gary Butterfield and Kole Ross read your responses to the endgame of the main portion of Bloodborne.
Gary Butterfield and Kole Ross talk about the ending of the main portion of Bloodborne. The next mainline episodes will be about the DLC.
Gary Butterfield and Kole Ross read your responses to the remaining Chalice Dungeons in Bloodborne.
Gary Butterfield and Kole Ross trudge through the remaining story Chalice Dungeons in Bloodborne.
Gary Butterfield and Kole Ross talk about "Brotherhood of the Wolf", a movie by Christoph Gans that served as a stylistic inspiration for Bloodborne.
Gary Butterfield and Kole Ross give a talk at the Ohio Game Developer's Expo 2015, looking at what Dark Souls did right, and what developers can learn from From's decisions.
Gary Butterfield and Kole Ross read your responses to the Upper Cathedral Ward.
Gary Butterfield, Kole Ross, and Allison Baker talk about the Upper Cathedral Ward.
Gary Butterfield and Kole Ross read your responses to the Nightmare of Mensis.
Gary Butterfield, Kole Ross, Davin Pavlas, and Scott Benson talk about the Nightmare of Mensis and Mergo's Loft.
Gary Butterfield and Kole Ross discuss three H.P. Lovecraft stories: "From Beyond", "The Call of Cthulhu", and "The Colour Out of Space". How do they relate to Bloodborne and the Souls games? Find out.
Gary Butterfield and Kole Ross read your responses to Yahar'gul, the Unseen Village.
Gary Butterfield, Kole Ross, and Steve Gaynor talk about Yahar'gul, the Unseen Village.
Gary Butterfield, Kole Ross, and Sean Wagoner read your responses to the Nightmare Frontier.
Gary Butterfield, Kole Ross, and Sean Wagoner talk about the Nightmare Frontier.
Gary Butterfield and Kole Ross read your responses to Forsaken Castle Cainhurst.
Gary Butterfield, Kole Ross, and Cory Banks talk about the Forsaken Castle Cainhurst area of Bloodborne.
Gary Butterfield and Kole Ross read your responses to the Scholar of the First Sin remake of Dark Souls II.
Gary Butterfield and Kole Ross talk about the last portion of the Scholar of the First Sin remake of Dark Souls II.
Gary Butterfield and Kole Ross talk about the first half of the Scholar of the First Sin remake of Dark Souls II (stopping at Drangleic Castle).
Gary Butterfield and Kole Ross read your responses to the Hypogean Gaol, the Abandoned Old Workshop, and Byrgenwerth College.
Gary Butterfield, Kole Ross, and Danielle Riendeau talk about the Hypogean Gaol, the Abandoned Old Workshop, and Byrgenwerth College. As of this episode, all spoilers are fair game.
Gary Butterfield and Kole Ross read your responses to the Forbidden Woods.
Gary Butterfield, Kole Ross, and Bob Mackey talk about the Forbidden Woods.
Next episode, about the Hypogean Gaol and Byrgenwerth marks the end of our spoiler-free time.
Gary Butterfield, Kole Ross, and Jeremy Greer read your responses to the early Chalice Dungeons.
Gary Butterfield, Kole Ross, and Jeremy Greer talk about the early Chalice Dungeons.
This episode covers the basics, the Pthumerian Labyrinth, the Central Pthumerian Labyrinth, the Hintertomb, and the Lower Hintertomb.
Gary Butterfield and Kole Ross read your responses to Hemwick Charnel Lane.
Gary Butterfield, Kole Ross, and Illusory Wall talk about Hemwick Charnel Lane.
Gary Butterfield speaks with several Dark Souls and Bloodborne fan artists about what drew them to these games as a subject.
Episode Art: Allison Baker from Lego Dark Souls.
Gary Butterfield and Kole Ross read your responses to the Cathedral Ward.
Gary Butterfield, Kole Ross, and Dave Klein talk about the Cathedral Ward. This includes Oedon Chapel, the surrounding areas, and the Vicar Amelia fight.
Gary Butterfield and Kole Ross read your responses to Old Yharnam.
Gary Butterfield, Kole Ross, and Matt Lees talk about Old Yharnam. Up next we're going to the Cathedral Ward, up through Vicar Amelia.
Gary Butterfield, Kole Ross, C.J., and Paddy read your responses to the second portion of Central Yharnam.
Gary Butterfield, Kole Ross, C.J., and Paddy talk about the second portion of Central Yharnam, up through Father Gascoigne. Up next is Old Yharnam.
Gary Butterfield and Kole Ross read your responses to the first part of Central Yharnam.
Gary Butterfield, Kole Ross, and Michael (VaatiVidya) talk about the first portion of Central Yharnam, up through the Cleric Beast encounter.
Next time, we'll finish out Central Yharnam with C.J. and Paddy from the Twin Humanities podcast.
Gary Butterfield and Kole Ross read your responses about the opening hours of Bloodborne.
Gary Butterfield and Kole Ross talk about the opening of Bloodborne, including the Hunter's Dream. For any new listeners who are unaware of our spoiler policy, here it is: Each episode is about a particular area, and we go through them in sequence. We won't spoil important things that happen after the area we're talking about. After a certain point in the game, when things turn or open up, this policy is revisited. However, we will be very clear when that happens. Thanks so much for listening. We're happy to have you.
Gary Butterfield and Kole Ross talk about the Dark Souls II promotional comic, "Into the Light". Then we do some freeform Q&A.
Gary Butterfield and Kole Ross share their first impressions of Bloodborne. Don't worry, no spoilers.
Gary Butterfield and Kole Ross talk about the content from the Scholar of the First Sin patch edition.
This episode includes discussion of the new NPC, dialogue, boss fight, and item descriptions. Keep an ear out for further discussion of the updated next-gen rerelease with new item and enemy placement. That episode will come out sometime during the Bloodborne season.
Gary Butterfield and Kole Ross read listener responses about Lords of the Fallen.
Gary Butterfield and Kole Ross discuss the last leg of Lords of the Fallen, from the return to the Rhogar Temple up through the ending of the game. Also, stick around for our final thoughts on the game and how it stacks up.
Gary Butterfield and Kole Ross talk about the middle portion of Lords of the Fallen, up through the Beast. #
Gary Butterfield and Kole Ross talk about the first third of Lords of the Fallen, up through the Worshipper.
Our Followers season continues with a big next-gen game that wears its Dark Souls influence on its sleeve. Can we look past the goofy name and overwrought story? This first episode contains a lot of coverage of the generalities, including discussion of things Dark Souls fans will like, and things Dark Souls fans will hate.
Gary Butterfield and Kole Ross read your responses to Shovel Knight.
Gary Butterfield and Kole Ross dig into Shovel Knight as the "Followers" season continues.
Gary Butterfield and Kole Ross read your responses to 3D Dot Game Heroes.
Gary Butterfield and Kole Ross talk about 3D dot Game Heroes in this first episode of our "Imitation and Followers" interstitial season.
Gary Butterfield and Kole Ross discuss the New Game Plus mode in Dark Souls 2.
Gary Butterfield and Kole Ross read your thoughts on the conclusion to Dark Souls II.
Gary Butterfield and Kole Ross talk about the Throne of Want in the Dark Souls II season finale.
Gary Butterfield, Kole Ross, and Alex Briggs read your responses to the Crown of the Ivory King DLC.
Gary Butterfield, Kole Ross, and Alex Briggs talk about the Crown of the Ivory King DLC for Dark Souls II.
Gary Butterfield, Kole Ross, and Jason Killingsworth read your responses to the Crown of the Old Iron King DLC.
Gary Butterfield, Kole Ross, and Jason Killingsworth talk about the Crown of the Old Iron King DLC for Dark Souls II.
Gary Butterfield and Kole Ross read your responses to the Crown of the Sunken King DLC.
Gary Butterfield, Kole Ross, and Angelica Norgren talk about the Crown of the Sunken King DLC.
Gary Butterfield, Kole Ross, and Lobos Jr. talk about speed runs and challenge runs in Dark Souls II.
Gary Butterfield, Kole Ross, and Nick Glauber read your responses to the Dark Chasm of Old and the Giant Memories.
Gary Butterfield, Kole Ross, and Nick Glauber talk about the Dark Chasm of Old and the Giant Memories.
Gary Butterfield, Kole Ross and Andrew (MrIWont4get) go in-depth on Dark Souls II PVP.
Gary Butterfield, Kole Ross, and Alex Eich read your responses to Aldia's Keep, Dragon Aerie, and the Dragon Shrine.
Gary Butterfield, Kole Ross, and Alex Eich talk about Aldia's Keep, Dragon Aerie, and the Dragon Shrine.
Gary Butterfield and Kole Ross read your responses to the Shrine of Amana and the Undead Crypt.
Gary Butterfield, Kole Ross, and Davin Pavlas talk about the Shire of Amana and the Undead Crypt.
You've been waiting for it/dreading it: With roots above, water below, and casters ahead, we tackle the most notorious area of Dark Souls 2. And for what?
Gary Butterfield and Kole Ross interview Illusorywall about data mining the Dark Souls games.
LINKS OF NOTE:
Gary Butterfield, Kole Ross, and Jeremy Greer read your responses to Drangleic Castle.
Gary Butterfield, Kole Ross, and Jeremy Greer talk about Drangleic Castle, including the Shrine of Winter and the King's Passage.
Gary Butterfield and Kole Ross read your responses to the Iron Keep and Belfry Sol.
Gary Butterfield, Kole Ross, and Bob Mackey talk about Iron Keep and Belfry Sol.
Gary Butterfield, Kole Ross, and Jake Booth read your responses to Harvest Valley and Earthen Peak.
Gary Butterfield, Kole Ross, and Jake Booth talk about Harvest Valley and the Earthen Peak. We discuss everything from after we leave our friends the Skeleton Lords up through killing the Mytha, the Baneful Queen. Iron Keep is up next.
Gary Butterfield and Kole Ross read your thoughts on the Doors of Pharros and Brightstone Cove Tseldora.
Gary Butterfield, Kole Ross, and Laura Rich talk about the Doors of Pharros and Brightstone Cove Tseldora.
Gary Butterfield and Kole Ross read your responses to the Shaded Woods.
Gary Butterfield, Kole Ross, and J. Kartje talk about the Shaded Woods. It's spooky, scary, foggy, and froggy. We cover everything from Benhart of Jugo up through Scorpioness Najka.
Gary Butterfield, Kole Ross, and Vivian read your responses about The Gutter and Black Gulch.
Gary Butterfield, Kole Ross, and Vivienne talk about the Gutter and Black Gulch. We cover everything up from the room full of exploding men all the way up through the Rotten. Ew.
Gary Butterfield, Kole Ross, and Dave Klein read your thoughts on the Sinner's Rise and the Grave of the Saints.
Gary Butterfield, Kole Ross, and Dave Klein talk about the Sinner's Rise and the Grave of the Saints. If you're playing along, we do the Lost Sinner fight, then go down and kick Vanguard the Royal Rat around. We stop before Crackton.
THANKS TO OUR SPONSOR - Latchkey Kingdom
Gary Butterfield, Kole Ross, and Murph Murphy read your responses to Huntsman's Copse and Undead Purgatory.
Gary Butterfield, Kole Ross, and Murph Murphy talk about the Huntsman's Copse and Undead Purgatory.
Gary Butterfield and Kole Ross read your thoughts on Lost Bastille and Belfry Luna.
No matter how much humanity collect, we are regrettably only human. In the most recent episode of Bonfireside Chat, we made a mistake. Feelings were hurt. Careers were maligned. All I can say is, I hope you accept this gesture of genuine contrition.
Gary Butterfield, Kole Ross, and Phil Kollar talk about the Lost Bastille and Belfry Luna.
Everybody approaches this area differently, so we decided to present it in such a way that felt logical to us. Hopefully it's not too confusing. We cover everything from the docks up through the Belfry Gargoyles. We do not cover the Sinner's Rise in this episode. That comes a little later.
Gary Butterfield, Kole Ross, and Riff Conner read your responses to No-man's Wharf.
Gary Butterfield, Kole Ross, and Riff Conner talk about No-man's Wharf. We cover everything up through the Flexile Sentry. Next week we will be joined by Phil Kollar to discuss the Lost Bastille.
Gary Butterfield, Kole Ross, and Mike Villalobos read your thoughts on Heide's Tower of Flame and the Blue Cathedral.
Gary Butterfield, Kole Ross, and Mike Villalobos (LobosJR) talk about Heide's Tower of Flame and the Cathedral of Blue. The next episode is about No-Man's Wharf, with Riff from Video Games Hot Dog.
Gary Butterfield, Kole Ross, and C.J. read your responses to the Forest of Fallen Giants. Then, deleted scenes!
Gary Butterfield, Kole Ross, and C.J. talk about the Forest of Fallen Giants.
This episode covers everything from that happy little river up through the Pursuer. Next week we're talking about Heide's Tower of Flame and the Blue Cathedral.
Gary Butterfield and Kole Ross read your thoughts on Things Betwixt and Majula.
A kind reminder and a gentle request to all listeners: Your responses have the best chance of getting on the show if they are brief and restricted to the area at hand. We read and appreciate every letter you write, but airtime is limited. We love you infinitely.
Gary Butterfield and Kole Ross discuss what's different about Dark Souls II, then dive right into Things Betwixt and Majula.
It's an exciting time to be a Souls fan, and we're glad to have you along with us as we discover the kingdom of Drangleic together. This episode covers up through your encounter with the Emerald Herald in Majula. The next episode will cover the entirety of The Forest of Fallen Giants.
THANKS TO OUR SPONSOR: - Latchkey Kingdom
Gary Butterfield and Kole Ross give their first impressions of Dark Souls II (for which we have all been waiting).
THANKS TO OUR SPONSOR: - Latchkey Kingdom
Gary Butterfield and Kole Ross conclude their discussion of King's Field IV: The Ancient City. We hope you've enjoyed the ride. Next week is Dark Souls II!
THANKS TO OUR SPONSOR: - Latchkey Kingdom
Gary Butterfield and Kole Ross talk about the Ocean Ford and Widda Castle portions of King's Field IV: The Ancient City.
What do you do Widda snake man who's got a sword? Go into its home an gut it. No mercy, no quarter. This is definitely the climax of the game, and the part where the Souls connection is most apparent. We're going up through the Egg Field.
THANKS TO OUR SPONSOR: - Latchkey Kingdom
Gary Butterfield and Kole Ross talk about the Forest Folk and Earth Folk areas of King's Field IV: The Ancient City.
When will they get to the Ancient City? Why, in this very episode. By this point we're acclimated to the controls and pace of the game, and we get into the strange realms of the Forest and Earth Folk... and end on a high note of killing a Fire Demon.
Gary Butterfield and Kole Ross talk about the first stretch of King's Field IV: The Ancient City.
Continuing our Origins Suite, we now turn our attention to King's Field, which is the other big fantasy series that From Software is known for. We opted for King's Field IV because it's a standalone story, and also because it's the most accessible. Take a listen to hear more, as we talk about everything up through the first encounter with some Guardians.
Gary Butterfield and Kole Ross talk about Berserk in other media, and then wrap up with our thoughts on the Dark Souls Deisgn Works book.
Gary Butterfield and Kole Ross talk about the Conviction Arc of the Berserk manga.
With the Golden Age covered, we are now venturing out beyond where any anime or movie has adapted the Berserk story. The Conviction Arc has a great structure: it's part Monster-of-the-Week and part "let's fulfill the promise of this horribly broken world". But, most of all, it gave us Serpico. Long live Serpico! This episode covers Volumes 14-22 of the manga.
Gary Butterfield and Kole Ross talk about the first two arcs of the Berserk manga.
Why the hell are we talking about manga on a Dark Souls podcast? All you have to do is open a Berserk volume to any random page to see that From Software drew a LOT of inspiration from this decades-long (and still running!) series. In this episode, we cover generalities, along with the first two major arcs of the series-- "The Black Swordsman" and "The Golden Age" (Volumes 1 - 14).
Gary Butterfield and Kole Ross read your responses to the endgame of Demon's Souls.
Gary Butterfield and Kole Ross talk about the endgame of Demon's Souls.
Gary Butterfield and Kole Ross talk about the endgame of Demon's Souls.
Gary Butterfield, Kole Ross, and Will Owens read mostly your errata.
Gary Butterfield, Kole Ross, and Will Owens talk about Worlds 1-3 and 1-4 of Demon's Souls.
Gary Butterfield, Kole Ross, and Vivienne read your responses about Worlds 5-2 and 5-3 of Demon's Souls.
Gary Butterfield, Kole Ross, and Dennis Furia read your thoughts on World 5-1 of Demon's Souls. Next episode, we're talking about World 1-3 and 1-4.
Gary Butterfield, Kole Ross, and Dennis Furia talk about World 5-1 of Demon's Souls.
Gary Butterfield and Kole Ross read your responses to World 4-2 and 4-3 of Demon's Souls.
Gary Butterfield, Kole Ross, and Bob Mackey talk about World 4-2 and World 4-3 of Demon's Souls.
Gary Butterfield, Kole Ross, and Jake Booth read your responses to world 4-1 of Demon's Souls.
LINKS OF NOTE:
Gary Butterfield, Kole Ross, and Jake Booth talk about World 4-1 of Demon's Souls. In this episode, we cover all of the first stage, up through the Adjudicator.
Gary Butterfield, Kole Ross, and Murph Murphy talk about World 3-2 and 3-3 of Demon's Souls.
LINKS OF NOTE:
Gary Butterfield, Kole Ross, and Jeremy Greer read your responses about world 3-1 of Demon's Souls.
LINKS OF NOTE:
Gary Butterfield, Kole Ross, and Jeremy Greer talk about World 3-1 of Demon's Souls.
LINKS OF NOTE:
Gary Butterfield, Kole Ross, and CoffeeJezus read your responses about Worlds 2-2 and 2-3 of Demon's Souls. Also, stay tuned at the end for a blast from the past, from when Kole didn't like Dark Souls.
LINKS OF NOTE:
Gary Butterfield, Kole Ross, and CoffeeJezus talk about worlds 2-2 and 2-3 of Demon's Souls.
For those following along, we play everything up from the Armor Spider through the Dragon God. Next episode, we'll talk about world 3-1, up through the Fool's Idol.
LINKS OF NOTE:
Gary Butterfield, Kole Ross, and Jon Wolff read your responses about World 2-1 in Demon's Souls.
LINKS OF NOTE:
Gary Butterfield, Kole Ross, and Jon Wolff talk about World 2-1 of Demon's Souls.
For this episode, we do everything up through the Armor Spider boss fight. Next episode is about 2-2 and 2-3, up through the Dragon King.
LINKS OF NOTE:
Gary Butterfield and Kole Ross read your responses about World 1-1 and World 1-2 of Demon's Souls.
LINKS OF NOTE:
Gary Butterfield, Kole Ross, and Jason Killingsworth talk about World 1-1 and World 1-2 of Demon's Souls.
If you're playing along, we cover everything up through the Tower Knight. Next episode, we're going to talk about World 2-1.
LINKS OF NOTE
Gary Butterfield and Kole Ross read your responses about the intro to Demon's Souls.
LINKS OF NOTE:
Welcome to Boletaria. There's some stuff you should know.
Fear not, because Gary and Kole are not dead. Even though we've exhaustively covered Dark Souls, there are still more Souls left to conquer. This begins season two of our show, in which we discuss Demon's Souls in depth. Fans of the show will find no surprises here... we're still talking about every stage in Demon's Souls in a way that brings new info to Demon's Souls veterans and newcomers alike.
This introduction episode covers the history of the game world, along with a discussion of the Tutorial section and the Nexus. The next episode will cover 1-1 and 1-2.
LINKS OF NOTE:
Gary Butterfield and Kole Ross read your responses about the endgame of Dark Souls.
Gary Butterfield and Kole Ross talk about the Great Hollow, Ash Lake, and the Kiln of the First Flame in this thrilling conclusion to the Dark Souls season of this program.
Tune in to the Appendix episode to hear details about the next season, which will be about Demon's Souls.
Gary Butterfield, Kole Ross, and Jeremy Greer reconvene to take a more in-depth look at PVP in Dark Souls.
Gary Butterfield, Kole Ross, and ubergoose talk about how to go fast in Dark Souls.
Gary Butterfield, Kole Ross, and Jon Wolf read your responses about the Artorias of the Abyss DLC. Also, deleted scenes.
Gary Butterfield, Kole Ross, and Jon Wolf talk about the Artorias of the Abyss additional content.
If you're playing along, we cover everything from the Sanctuary Guardian through Manus.
The next episode will be an Appendix about Speed Running.
Please Note: All spoiler warnings are off. Proceed at your own risk if you have not beaten the game.
Gary Butterfield, Kole Ross, and Will Owens read your responses about the Catacombs and the Tomb of the Giants. Also, deleted scenes.
Gary Butterfield, Kole Ross, and Will Owens talk about the Catacombs and the Tomb of the Giants.
If you're playing along, we cover everything from the Graveyard up through the Gravelord.
The next episode will cover the Artorias of the Abyss DLC.
Please Note: All spoiler warnings are off. Proceed at your own risk if you have not beaten the game.
Gary Butterfield, Kole Ross, and Vivienne read your responses about the Demon Ruins and Lost Izalith. Also, deleted scenes.
Gary Butterfield, Kole Ross, and Vivienne talk about the Demon Ruins and Lost Izalith.
If you're playing along, we cover everything from Ceaseless Discharge to the Bed of Chaos.
The next episode will cover the Catacombs and the Tomb of the Giants.
Please Note: All spoiler warnings are off. Proceed at your own risk if you have not beaten the game.
Gary Butterfield, Kole Ross, and Dennis Furia read your responses about the Duke's Archives and the Crystal Cave. Also, deleted scenes.
Gary Butterfield, Kole Ross, and Dennis Furia talk about the Duke's Archives and the Crystal Cave.
If you're playing along, we cover everything from the Stacks up through the final fight with Seath.
The next episode will cover the Demon Ruins and Lost Izalith.
Please Note: All spoiler warnings are off. Proceed at your own risk if you have not beaten the game.
Gary Butterfield, Kole Ross, and Brayton Cameron read your responses about the New Londo Ruins and Darkroot Basin. Also, deleted scenes.
Gary Butterfield, Kole Ross, and Jeremy Greer talk about the basics of PVP in Dark Souls.
<p>Gary Butterfield, Kole Ross, and Brayton Cameron talk about Darkroot Basin and the New Londo Ruins.</p>
If you're playing along, we cover the Hydra, Sif, and all of New Londo (including the Four Kings).
The next episode will cover the Duke's Archives and the Crystal Caves.
Please Note: As of this episode, all spoiler warnings are off. Proceed at your own risk if you have not beaten the game.
Gary Butterfield, Kole Ross, and Murph Murphy read your responses about the Painted World of Ariamis. Also, deleted scenes.
Gary Butterfield, Kole Ross, and Murph Murphy talk about the return to the Undead Asylum and the Painted World of Ariamis.
If you're playing along, we cover everything up through Priscilla.
The next episode will cover Darkroot Basin and the New Londo Ruins.
Please Note: As of this episode, all spoiler warnings are off. Proceed at your own risk if you have not beaten the game.
Gary Butterfield, Kole Ross, and Bob Mackey read your thoughts and responses about Anor Londo.
Gary Butterfield, Kole Ross, and Bob Mackey talk about Anor Londo.
If you're playing along, we cover Anor Londo in its entirety.
The next episode will cover the Return to the Undead Asylum and the Painted World of Ariamis.
Please Note: As of this episode, all spoiler warnings are off. Proceed at your own risk if you have not beaten the game.
Gary Butterfield, Kole Ross, and Levi Curran read your thoughts and responses about Sen's Fortress.
Gary Butterfield, Kole Ross, and Levi Curran talk about Sen's Fortress.
If you're playing along, we cover everything from the Sen's Fortress gates up through the Iron Golem.
The next episode will cover all of Anor Londo and Alternate Anor Londo.
Please Note: After this episode, all spoiler moratoriums will be lifted. Listen at your own risk if you have not beaten the game.
Gary Butterfield, Kole Ross, and Nick Glauber continue their discussion of Blighttown by reading your responses on the matter. Also, errata and deleted scenes.
Gary Butterfield, Kole Ross, and Nick Glauber talk about Blighttown and the Valley of the Drakes.
If you're playing along, we cover everything from the Blighttown Gates through the Valley of the Drakes (leading to either Firelink or Darkroot Basin).
The next episode will cover all of Sen's Fortress.
Gary Butterfield and Kole Ross talk about your experiences in Darkroot Garden and the Depths. Also, errata, and deleted scenes featuring Russ Frushtick.
Gary Butterfield, Kole Ross, and Russ Frushtick talk about the Darkroot Garden and the Depths.
If you're playing along, we cover everything from the Titanite Demon up through the Gaping Dragon.
The next episode will cover all of Blightown, including the trip back to Firelink through the Valley of the Drakes.
Gary Butterfield, Kole Ross, and Tyler Crumrine talk about your experiences in the Undead Parish and Lower Undead Burg. Also, we introduce the new Errata segment, and share some deleted scenes.
Gary Butterfield, Kole Ross, and Tyler Crumrine talk about the Undead Parish and the Lower Undead Burg.
If you're playing along, we cover everything from the rats in the bridge up til the goat demon with the dogs.
The next episode will cover the Darkroot Garden through the Depths. If you hit the area with all the poison, you've gone too far!
Note: for the purposes of the show, we are considering "Darkroot Garden" to be the areas from the Prowling Demon up through the Moonlight Butterfly. The Hydra and Sif are reserved for later.
Gary Butterfield and Kole Ross read your thoughts on the Undead Burg. Also, deleted scenes from the main episode.
If you're playing along, we cover everything from the Aqueduct to the Bridge (you'll know it when you get there, trust me).
The next episode will cover the Undead Parish and the Lower Burg. If you hit the sewers, you went too far!
Welcome to Lordran. There's some stuff you should know.
This is it, the first episode of a podcast dedicated entirely to Dark Souls, and other Souls games. We encourage you to play along, and this will be a great starting point for Dark Souls veterans and newcomers along. We discuss the history of the game, the basic tennets of survival, and take you on a tour through the Undead Asylum and Firelink Shrine.
The next episode will be all about the Undead Burg, up through the Hellkite Drake. Praise the Sun!
En liten tjänst av I'm With Friends. Finns även på engelska.