On Podcast Awesome we talk to members of the Font Awesome team about icons, design, tech, business, and of course, nerdery.
The podcast Podcast Awesome is created by Font Awesome. The podcast and the artwork on this page are embedded on this page using the public podcast feed (RSS).
Design engineer. UX engineer. Front-end dev with opinions. What does it all mean?! In this episode, we sit down with Dave Darnes to untangle the ever-evolving world of design and development (And Dave is our first non-Font Awesomer on the pod!). We talk about why job titles keep getting weirder, whether "engineer" is a fair title for folks who work on the web, and how design systems can bridge the gap between teams. Plus, we explore the future of the role — will tools like Figma and AI replace design engineers, or will the internet always need humans who can actually build things?
🚀 Tune in for a fun, insightful, and slightly existential conversation about the intersection of design, dev, and the titles we give ourselves.
🏆 Key Takeaways
⏱️ Episode Breakdown
🕛 00:00 - Meet Dave Darnes – 🇬🇧 UK-based designer/developer, father of sick children (but still here for the podcast).
🎤 02:30 - The Legendary "David Darnes" Callout – A completely necessary and extremely fun moment of podcast magic.
🛠️ 06:45 - What is a Design Engineer Anyway? – The Venn diagram of design and development overlaps in weird ways.
📛 12:15 - Why Job Titles Get Messy – Specialization vs. generalization and the need to impress hiring managers.
🏗️ 18:30 - Engineer as a Title — Does It Matter? – Structural engineers hold up buildings; do web engineers hold up the internet? (Kinda, yeah.)
🔄 24:00 - The Evolution of Design & Dev Roles – How web components, CSS variables, and other tech are shifting expectations.
🥕 30:45 - How to Get People to Actually Use a Design System – Hint: Be more carrot, less stick.
🤖 35:00 - The Battle Between Figma & AI – Will design engineers survive the encroaching automation?
🔄 40:30 - If You Had to Rename 'Design Engineer'... – Dave's answer is almost annoyingly simple.
🔗 Resources & Links
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In this episode, Dave and Matt explore First LEGO League, where kids as young as third grade tackle robotics and engineering challenges. As a coach, Dave shares how he guides his team to embrace the golden rule of engineering: Keep it simple, keep it sturdy.
Listeners will learn how to spot the difference between over-the-top complexity and straightforward solutions that just work. Practical beats fancy almost every time.
Dave also shares how his time at MIT taught him that simplicity is the secret sauce of reliable design. His mantra “Boring is Best™” takes center stage as he unpacks how choosing functional, dependable solutions often leads to bigger wins.
But this isn’t just about gears and sensors — it’s about the people behind the bots. Coaching young engineers shines a light on the ultimate truth: Good engineering is all about putting people first.
Key Takeaways:
This episode is proof that when it comes to engineering (and life), keeping it simple doesn’t just work — it wins.
Timestamp
🧩 0:32 – Coaching Kids in Engineering Through First LEGO League
⚖️ 5:31 – Balancing Simplicity and Creativity in Engineering Solutions
🤖 8:02 – Simplifying LEGO Robotics: Achieving Success Through Minimalism
🤿 10:54 – Innovative Solutions for Underwater Exploration Challenges
🏆 12:38 – Boring Solutions Win Engineering Competitions
🚀 15:45 – Balancing Innovation with Customer Needs in Tech Startups
🔄 17:35 – Embracing Iteration and Accepting Being Wrong for Faster Success
🛠️ 20:01 – Embracing Simplicity and Iteration in Product Development
Resources:
Font Awesome: https://fontawesome.com/
The Font Awesome theme song was composed by Ronnie Martin
Audio mastering by Chris Enns and Lemon Productions
Aurora Holiday Dance
Font Awesome on the Socials
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It’s finally happening! In this episode of Podcast Awesome, we sit down with Lea Verou to talk about all things usability, web standards, and her journey into tech. From childhood tinkering with imaginary product ads to shaping the future of CSS and web development, Lea has done ... a lot!
You’ll hear about her work at MIT, her time on the W3C TAG, and what led her to join Font Awesome as Product Lead. Plus, we get into the finer points of her experience as a hardcore food blogger, and why Greek food just doesn’t do it for her anymore. Oh, and did we mention she may have been the first person to use an icon font on the web?
Tune in for an insightful, nerdy, and entertaining deep dive into Lea’s world.
Timestamp Summary
🎙️ 0:01 | Welcome Lea Verou: The One We Finally Tracked Down
🤗 2:11 | Font Awesome’s Biannual Snuggle: Cozy or Creepy?
💡 3:28 | Lea’s Journey into Tech: The Love of Building Useful Things
💻 5:04 | From Visual Basic to Web Development: The Magic of the Web
🌍 8:49 | Web Standards & Lea’s Role in W3C’s TAG
🖍️ 12:31 | CSS Wizardry: The Inline If Function and Design Tokens
🛠️ 13:53 | How Font Awesome and Lea Crossed Paths
🔍 17:28 | The Truth About Font Awesome’s Licensing Model
🚀 18:18 | What Lea’s Working on at Font Awesome (Hint: Usability FTW)
👥 20:11 | Nerds Who Like People: The Importance of Human-Centric Design
🍜 25:52 | Lea’s Love for Cooking, Food Blogging, and Spicy Delights
🇬🇷 37:19 | Greek Food? Meh. Let’s Talk Global Cuisine
🥩 40:11 | The Steak That Changed Lea’s Life
🔥 42:02 | Favorite Font Awesome Icons? Dumpster Fire & Poo Storm, Obviously
🌐 43:34 | Where to Find Lea Online (Spoiler: Not on MySpace)
Font Awesome: https://fontawesome.com/
The Font Awesome theme song was composed by Ronnie Martin Audio mastering by Chris Enns and Lemon Productions
Font Awesome on the Socials
🌤️ Bluesky: @fontawesome.com
🐦 Twitter/X: @fontawesome
📸 Instagram: @font.awesome
💼 LinkedIn: /fontawesome
🖥️ Don’t forget to like, comment, and subscribe for more nerdery, tech insights, and fun!
Lea on the socials!
🐦 Twitter: https://x.com/LeaVerou
🌤️ Blue Sky: https://bsky.app/profile/lea.verou.me
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Stay up to date on all the Font Awesomeness!
It’s that time of year again! In this episode of Podcast Awesome, we’re reflecting on all the things that went down at Font Awesome in 2024. From expanding the Awesomeverse with Web Awesome and Eleventy to major product updates like the full release of Duotone Icons and shiny new branding, we cover it all.
You’ll hear about the Web Awesome Kickstarter campaign (success!), the arrival of industry legends Lea Verou and Zach Leatherman, and the behind-the-scenes Font Awesome updates that made 2024 one for the books. As they say. Oh, and don’t miss Jory’s epic tale of a tuxedo kitten named Toast that could easily inspire a heart warming stop motion holiday movie.
Tune in for a fun, nerdy recap of the year that was and a sneak peek at what’s in store for 2025.
Timestamp Summary
🎉 0:08 | Reflecting on 2024 and Font Awesome's Upcoming Plans
🐾 2:35 | A Christmas Miracle and a Chaotic Kitten Rescue
🌌 7:26 | Building the Awesomeverse: Font Awesome's Expansion and Success
🔧 10:28 | Web Awesome Simplifies Website Building with Reusable Components
🤝 13:12 | Exciting New Hires and Developments at Font Awesome
🎁 16:41 | Exciting Updates and Offers for Font Awesome Pro
✨ 18:51 | Font Awesome's Icon Expansion and Creative Uses
🎥 25:07 | Behind the Scenes of a New Font Awesome Video
🛠️ 27:57 | Customizing Font Awesome Kits for Optimal Website Performance
🌱 30:12 | Evolution ... It'll Save Your Life
Font Awesome: https://fontawesome.com/
The Font Awesome theme song was composed by Ronnie Martin
Audio mastering by Chris Enns and Lemon Productions
Aurora Holiday Dance
Font Awesome on the Socials
🌤️ Bluesky: @fontawesome.com
🐦 Twitter/X: @fontawesome
📸 Instagram: @font.awesome
💼 LinkedIn: / fontawesome
🖥️ Don’t forget to like, comment, and subscribe for more nerdery, tech insights, and fun!
Stay up to date on all the Font Awesomeness!
Stay up to date on all the Font Awesomeness!
🍺 What’s the deal with the Ballmer Peak? Myth, meme, or just good old-fashioned developer humor? In this episode of Podcast Awesome, we unpack the hilarity and history behind this coding legend, complete with personal stories, team insights, and a responsible PSA. Whether you’re debugging at 3 a.m. or just love a good laugh, this episode has something for everyone.
(And check out the episode on our YouTube for an even more fun! https://www.youtube.com/watch?v=qb77NS_zFgQ)
🍻 0:00 - Introduction to Ballmer's Peak
💡 1:31 - What Is Ballmer's Peak?
🎉 3:13 - Ballmer's Peak at Font Awesome Snuggle
⚡ 5:15 - Steve Ballmer and Developer Energy
🚀 7:07 - Achieving Peak Developer Performance
🎶 8:32 - Real Developer Strategies for Peak Performance
🔬 9:06 - DIY Breathalyzer and Exploring Ballmer's Peak
🎬 10:23 - Conclusion and Credits
Font Awesome: https://fontawesome.com/
The Font Awesome theme song was composed by Ronnie Martin
Audio mastering by Chris Enns and Lemon Productions
Font Awesome on Social
🌤️ Bluesky: @fontawesome.com
🐦 Twitter/X: @fontawesome
📸 Instagram: @font.awesome
💼 LinkedIn: / fontawesome
🖥️ Don’t forget to like, comment, and subscribe for more nerdery, tech insights, and fun!
Stay up to date on all the Font Awesomeness!
In this episode of Podcast Awesome, Matt chats with Font Awesome co-founder Dave Gandy about building a workplace that doesn’t just work — but works for everyone. Whether you’re hustling in a startup, navigating open-source communities, or just trying to figure out if your boss actually values your humanity, this one’s for you.
Dave dishes on the magic of finding the right co-founder (hint: they need to tell you when you're off your rocker), why open-source is about more than just writing code, and how empathy might just be the ultimate leadership hack. So, if you’re dreaming of cultivating a positive work culture — or just want to avoid soul-sucking jobs — this episode is for you.
Timestamp Summary
🧑🤝🧑 0:15 | Finding Balance and Empathy in Co-Founder Relationships
🏢 6:04 | Finding a Workplace That Values Employees as Human Beings
🌐 14:56 | The Value of Empathy and Community in Open Source
💡 19:29 | Empathy and Leadership: Building Teams That Care
🎙️ 24:27 | Behind the Scenes of Podcast Awesome Production
Key Takeaways:
The Co-Founder Code: Pick a partner who balances your strengths and isn’t afraid to call out your crazy ideas (yes, you have them).
Open Source Awesomeness: It’s not just about profit—it’s about passion, collaboration, and making something bigger than yourself.
Empathy is Everything: Forget power suits; your best leadership tool is actually understanding your team.
Work-Life Reality Check: When scouting a new job, look for a place that respects *you*, not just what you produce.
Leadership Done Right: The best managers focus on building teams that are better than them at what matters most.
Notable Quotes:
💡 “You need someone next to you that’s going to tell you when you’re crazy—or not—and that is of *such* extreme value.”
💖 “Empathy is your qualification for leadership.”
🚀 “Management is more about how you inspire and execute, not just delivering outcomes.”
🏆 “The best managers hire people who are better than them at the job that needs to be done.”
🌟 “You call it a lifestyle company like it’s a bad thing. Spoiler: every company is a lifestyle.”
Resources:
🎨 Font Awesome: FontAwesome.com
🐦 Twitter: @fontawesome
📸 Instagram: @font.awesome
🌌 Bluesky: https://bsky.app/profile/fontawesome.com
🎶 The Podcast Awesome theme song was composed by Ronnie Martin: https://ronniemartin.org/
🎵 Music interstitials by Zach Malm: https://muzach.bandcamp.com/
🎛️ Audio mastering by Chris Enns at Lemon Productions: https://www.lemonproductions.ca/
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Ready to geek out? In this episode of Podcast Awesome's Nerd Show and Tell, Matt sits down with none other than Zach Leatherman, the tech dynamo and creator behind Eleventy — the static site generator that’s got web devs buzzing. Zach’s tech-world experience is a wild ride of innovation, grit, and love for the open web. With a little help from our team here at Font Awesome, Zach’s pushing to make open-source sustainable and bring back the glory days of personal websites, free from algorithm overlords.
Zach gets real about the rollercoaster ride of building Eleventy and why owning your corner of the internet is more important than ever. Expect some hot takes on the tech industry, social media, and how platforms like Eleventy could just be the ticket to a new wave of web independence. Plus, you’ll get a peek into the collaborative brainpower with our founders Dave and Travis backing Zach’s mission. Hold onto your icons — this one’s packed!
Key Takeaways:
Timestamp Summary
🚀 0:00 | Zach Leatherman Discusses Eleventy and Open Source Challenges
💸 1:59 | Navigating the Challenges of Open Source Project Funding
⚖️ 13:04 | Balancing Open Source Passion with Sustainable Business Models
🌟 20:15 | The Joy of Building Websites and Creative Storytelling
🧻 25:26 | Debating the Proper Way to Hang Toilet Paper
🌌 26:27 | Eleventy's Future and Integration into the Awesome Universe
Links and Resources:
Credits:
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🎙 In this episode, Font Awesome founder Dave Gandy joins our host Matt Johnson for an honest, unfiltered convo about what it means to build a *lifestyle company* (and wear that badge proudly 💪). This isn’t your typical startup hustle. We’re diving into the “people-first” culture that makes Font Awesome a standout, from character-driven hiring to redefining what success means beyond growth on charts and graphs. 🏆💼
As Dave says, instead of climbing someone else’s ladder, Font Awesome is building its own way up, with purpose, transparency, and some solid work-life balance goals. Here’s why we believe that putting *people* over profit isn’t just good business — it’s just the way the work should be. 🌱💼
🔑 Key Takeaways:
Lifestyle Company, Proudly: We’re embracing the “lifestyle” label, focusing on growth, happiness, and well-being over sky-high returns. 📈💆♂️
Character > Skills: At Font Awesome, character-first hiring = trust, respect, and people who actually *want* to stick around. 🫶✨
VC Vibes Not Required: Font Awesome skips the “thousand-X-or-bust” mentality for a sustainable, fulfilling work culture. 👋💸
Life Outside Work Matters: The best parts of life are outside the office—so why not bring those values in? 🏠🌅
The Right Partner in Crime: Success means finding a partner who balances your quirks. 👯♂️ The perfect co-founder is a friend, critic, and cheerleader rolled into one.
Timestamp Summary
0:12 | 🌱 Building a Lifestyle Company Focused on Well-Being and Growth
6:52 | 💼 Creating a People-First Company Against Conventional Practices
12:04 | 🧑🤝🧑 Human-Centric Product Design and Company Culture
15:59 | 🤝 The Importance of Balanced Partnerships in Business
20:38 | 🫶 Embracing a People-First Culture at Font Awesome
Links and Resources:
Credits:
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In this edition of Podcast Awesome, Matt sits down with Font Awesome founder, Dave Gandy, at the 2024 Snuggle in Bentonville, Arkansas. Between karaoke sessions and Hoobastank choruses (blame Ed), Matt and Dave discuss a topic on a lot of minds lately: How do you build a company where people actually want to stick around?
With a tech industry average of just 18 months at a job, Font Awesome breaks the mold — no one has left in over 10 years. Dave and Matt dive into Font Awesome’s hiring philosophy, the importance of building a people-first culture, and how giving employees autonomy and treating them like adults might just be the magic recipe for success.
Key Takeaways:
Timestamp Breakdown:
Links and Resources:
Credits:
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In this episode of Podcast Awesome, Matt and Rob take you on a wild ride through the evolution of web icons — because who doesn’t love a good glow-up story? From the pixelated mess of Geocities and MySpace days (RIP low-res images) to the sleek world of custom web fonts and SVG's moment in the sun, they break down each tech's pros and cons so you don’t have to.
Ever wondered how icons went from blurry to brilliant? We've got questions and Rob’s got the answers! He explains how web fonts came in like a hero to save the day, improving performance and making your designs look sharp when retina screens appeared on the scene. But wait—SVGs are here too, offering even more flexibility, accessibility, and crispness for those big graphic-heavy projects. Plus, with Font Awesome Kits, you’ll learn how to easily mix and match your icons for peak performance without breaking a sweat.
So. What kind of icon is best for your project — Webfont or SVG. Rob dodges the dogmatism and simply says, "well, it depends."
Key Takeaways:
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💩⚡️ Hold onto your butts, folks, because this episode of Behind the Icon on Podcast Awesome is about to get ... messy! We’re diving headfirst into the iconic history of one of Font Awesome’s quirkiest creations — the Poo-Storm icon. But if not for the creation of a stinker of a particular emoji, the poo-storm icon may never have come to fruition.
It all starts with the legendary rise of the poo emoji, a cultural masterpiece that has made its way into countless texts, memes, and conversations (whether you admit it or not). 💬
This episode is packed with everything you never knew you needed to know about emoji and icons, including a hilarious behind-the-scenes look at how Jory Raphael, Font Awesome’s own Icon Making Boss, got an icon mash-up idea. From the humble beginnings of the cloud icon to its thunderous twist into a storm of poo, Jory breaks it all down with plenty of laughs and middle-school humor. ✨💩
And yes, "icon creation", "poo emoji origin", and "Font Awesome magic" are the real stars here. Whether you're a design nerd or just here to catch a case of the goofballs, this episode is sure to entertain. 💥
Key Takeaways:
💩 The history of the poo emoji dates back to the late '90s in Japan 🇯🇵, thanks to Shigetaka Kurita, who basically invented emoji communication as we know it.
⚡️ And when boredom and eye-crossing monotony set in on a particularly long day of icon design, Jory Raphael mashed up the poo emoji into something even more fun — thus the Poo-Storm icon was born. 💡 Humor + design is the name of the game at Font Awesome!
🌍 Thanks to the Unicode Consortium, the poo emoji officially went global in 2010, becoming the symbol for all things cheeky and lighthearted in digital communication.
🎨 Font Awesome’s philosophy? Playful design with a side of absurdity — the Poo Storm icon embodies this perfectly.
🚽 Pro tip: The Poo Storm icon isn’t just for giggles — it’s been spotted in the wild at a plumbing company, proving even the weirdest icons have a purpose!
Timestamp:
0:09 - The Evolution and Cultural Impact of the Poop Emoji 💩
4:58 - The Creation of the Poo Storm Icon ⚡️
8:04 - The Perfect Use of a Fun Icon 🚽
10:20 - Clever Use of Poo Storm Icon on a Home Inspections Website 🏠
12:26 - Awesome Theme Song and Video Editing Credits 🎶
Notes:
💡 Shigetaka Kurita: https://emojipedia.org/shigetaka-kurita/
🔤 Unicode Consortium: https://unicode.org
💩 The Poo-storm Icon: https://fontawesome.com/icons/poo-storm?f=classic&s=solid
🏠 ROI Home Inspections: https://roihomeinspections.com/
🎨 Font Awesome: https://fontawesome.com
🐦 Twitter: @fontawesome: https://twitter.com/fontawesome
📸 Instagram: @font.awesome: https://www.instagram.com/font.awesome
💬 Threads: @font.awesome https://www.threads.net/@font.awesome
💼 LinkedIn: Font Awesome: https://www.linkedin.com/company/fontawesome
🎶 The Podcast Awesome theme song was composed by Ronnie Martin: https://ronniemartin.org/
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In this headbanging episode of Podcast Awesome, we explore the story behind the devil horns gesture—an iconic symbol in the world of heavy metal. 🤘 From its origins in ancient superstitions to its popularization by metal legend Ronnie James Dio, this gesture has a history as rich as the riffs that accompany it. We also chat with Font Awesome’s own Jory Raphael, the creative mind behind the hand horns icon, to get an inside look at how this powerful symbol became part of the Font Awesome library. Whether you're a metalhead or just love a good story, this episode is a must-listen! 🎸
🕒 Timestamps:
⏳ 00:09 - Heavy Metal and Visual Cues
🤘 00:35 - The Double Horns Hand Gesture
🧙♂️ 02:08 - Origin of the Devil Horns Gesture
🎤 02:49 - Ronnie James Dio and the Devil Horns
🧿 05:11 - The Evil Eye and Cultural Connections
🤟 06:56 - The Devil Horns as a Metalhead Salute
🎨 07:41 - The Creation of the Hand Horns Icon
🚀 09:56 - Call to Action for Font Awesome Community
🎧 12:36 - Credits and Closing Remarks
#DevilHorns #HeavyMetal #PodcastAwesome #IconDesign #MetalCulture #RonnieJamesDio
Podcast Awesome: https://www.podcastawesome.com/
Hand Horns Icon: https://fontawesome.com/icons/hand-horns
Font Awesome Pro: Ready to rock? Level up with Font Awesome Pro! https://fontawesome.com/plans
Twitter: @fontawesome
The Podcast Awesome theme song was composed by Ronnie Martin: https://ronniemartin.org/
Audio mastering by Chris Enns at Lemon Productions: https://www.lemonproductions.ca/
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Ever wonder how a chaotic internet meme became an iconic design? Join us in this episode as we dive into the fascinating journey of the Dumpster Fire icon—from its fiery beginnings as a viral GIF to its status as a symbol of modern times. 🔥
(And if you want ever more entertainment from this episode, make sure to check out the YouTube version!)
We’ll explore the history behind the phrase “dumpster fire,” its cultural impact, and how it inspired the creation of one of Font Awesome’s most beloved icons. Plus, hear behind-the-scenes stories from our design team and discover why this icon is as relevant as ever!
🕒 Timestamps:
⏳ 00:00 Intro and Overview of the Dumpster Fire
👋 01:15 Origins of the Phrase "Dumpster Fire"
📈 03:22 The Rise of the Dumpster Fire Meme
🖥️ 05:45 Tracing the Source of the Original Dumpster Fire GIF
🎨 07:35 Designing the Dumpster Fire Icon for Font Awesome
🔥 09:10 Why the Dumpster Fire Icon Belongs in the Political Category
💡 11:50 Fun Facts and Design Insights from the Font Awesome Team
🙌 14:20 How You Can Use the Dumpster Fire Icon in Your Projects
🎉 16:05 Conclusion and Final Thoughts
#DumpsterFire #FontAwesome #IconDesign #MemeCulture #InternetHistory
Podcast Awesome: https://www.podcastawesome.com/
YouTube video version of this episode: https://youtu.be/8X40p-kfxYo
Dumpster Fire Icon: https://fontawesome.com/icons/dumpster-fire
Font Awesome Pro: Want to put the Icon Wizard to use? Grab a Font Awesome Pro subscription! https://fontawesome.com/plans
The Origin of the Internet's Most Famous Dumpster Fire: https://www.entrepreneur.com/science-technology/the-origin-of-the-internets-most-famous-dumpster-fire/284041
Twitter: @fontawesome
The Font Awesome theme song was composed by Ronnie Martin https://ronniemartin.org/
Audio mastering by Chris Enns at Lemon Productions https://www.lemonproductions.ca/
Stay up to date on all the Font Awesomeness!
The Story Behind the Mullet Icon: Celebrating an Enduring Cultural Symbol
🎬 Join us as we delve into the resilient history of the mullet, from its uncertain origins to its pop culture prominence in the '80s and '90s. 🎸 Learn about the creation of Font Awesome's 'User Mullet' icon and enjoy entertaining stories from team members who sported mullets. ✂️ Discover the evolution of this iconic hairstyle and how it has shaped popular culture over the decades.
🕒 Timestamps:
⏳ 00:00 The Enduring Legacy of the Mullet
👋 00:55 Introduction to the Series
📜 01:24 Historical Origins of the Mullet
🎤 02:19 Cultural Impact and Popularity
📚 03:17 Etymology and Alternative Names
🔄 05:13 The Mullet's Modern Resurgence
🖌️ 05:35 Creating the Mullet Icon
🎨 06:10 Design Insights from Jory Raphael
🎉 08:47 Personal Mullet Stories
🙌 15:57 Conclusion and Community Engagement
#MulletMadness #FontAwesome #IconicStyles #PopCulture #MulletIcon
Podcast Awesome: https://www.podcastawesome.com/
User-hair-mullet icon: https://fontawesome.com/search?q=user%20hair%20mullet&o=r
Twitter: @fontawesome
The Font Awesome theme song was composed by Ronnie Martin
Audio mastering by Chris Enns and Lemon Productions
Stay up to date on all the Font Awesomeness!
In this deep dive into the creation of Font Awesome's Sharp Icon Set, designers Jory and Noah share the behind-the-scenes story of transforming a casual idea into a reality.
Jory recounts the unplanned inception of the Sharp Icon Set, initially just a bullet point on a whiteboard that evolved into a full-fledged project due to a promotional video. The discussion sheds light on the challenges they faced, such as maintaining consistency with the existing icon grid sizes and artboard constraints, while exploring the potential for new design directions in the future. Noah elaborates on his journey from Figma advocate to a pivotal member of the Font Awesome team, charged with defining the rules and styling for a sharp rendition of their iconic set.
Timestamp Summary
| 0:01:04 | The idea of Sharp icons accidentally made it into a video.
| 0:02:01 | Sharp icons originated during a brainstorming session.
| 0:03:31 | The concept of sharp icons was included in the version six video.
| 0:04:09 | We'd committed ourselves to Sharp icons, and Noah was hired to help.
| 0:06:26 | Noah played a significant role in designing the Sharp icons.
| 0:07:47 | Noah initially declined to help, but eventually joined the team.
| 0:09:44 | Jory worked on the Sharp icons while quarantined with COVID.
| 0:10:53 | Matt and Noah collaborated on copy and graphics for the Sharp icons.
| 0:11:47 | The main challenge was adapting the icons to a different grid size.
| 0:12:20 | The challenges of maintaining consistency between icon families.
| 0:12:50 | Making design choices to ensure compatibility with existing designs.
| 0:13:33 | The challenges of showcasing different icon families on the website.
| 0:14:18 | Updating icon search to include references to Sharp & Classic styles.
| 0:15:03 | Jory and Matt discuss the user-friendly design of the icon search tool.
| 0:15:26 | The complexity of managing a large number of icons and styles.
| 0:16:22 | How Noah got involved with the Sharp project and his initial work.
| 0:18:22 | Noah and Jory's collaboration on a Figma event.
| 0:19:22 | Noah explains how he joined the Sharp project.
| 0:20:36 | Noah discusses the challenges of creating Sharp icons.
| 0:21:24 | The visual density between rounded and sharp corners in icons.
| 0:22:39 | Establishing constraints for the Sharp icon set.
| 0:25:11 | Using Sharp icon sets and their suitability for different types of UI.
| 0:26:37 | Sharp icons work well with stark and geometric typefaces.
| 0:27:51 | Sharp icons may be suitable for fintech and professional themes.
| 0:28:16 | The difference between icon families and styles in Font Awesome.
| 0:30:38 | Choosing the right icon weight based on the legibility required.
| 0:32:23 | New icons based on a mathematical shape called the super ellipse.
| 0:32:51 | Good design should go unnoticed and guide the user intuitively.
Show Notes
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Dive into the wild world of web development with the Web Awesome team! Listen as Matt, Lindsay, and the (podcast) elusive Corey dish about their successful Kickstarter, the alpha launch of Web Awesome, and the exciting future of web components. You'll get the inside scoop on their perfectionist struggles, theming API adventures, and how they're revolutionizing the way teams collaborate. Plus, bonus cat cameos!
Timestamp Summary
| 0:10 | Web Awesome Alpha Launch and Team Reflections
| 3:22 | Redesigning Theming API for Web Awesome's Alpha Release
| 9:22 | Challenges in Developing Complex UI Components
| 10:49 | Building Web Awesome: From Open Source to Paid Product
| 15:38 | Web Awesome Pro Features and Launch Timeline
| 19:04 | Revolutionizing Team Collaboration with Functional Design Systems
| 23:04 | Exciting Updates on Alpha Release and Lifetime Discounts
"I think I can speak for the whole team that we're all a bit of perfectionists, so I don't think we were ever ready to release an alpha."
Lindsay - (0:02:54)
"The theming was a big thing that I think we wanted to have pretty much a bow on when we released the alpha."
Lindsay - (0:03:22)
"Shout out to Lindsey for her amazing work on the theming API, which is completely redesigned a lot, lot easier."
Cory - (0:03:59)
"Shout out to Connor, who's not on this chat today, but he did some amazing work to convert to all of the form controls to use a new API that never existed when these form controls were originally created."
Cory - (0:05:59)
"We've had quite a few issues reported so far that we're looking into a lot of discussion started."
Lindsay - (0:02:27)
"Obviously, we couldn't have done this without you."
Lindsay - (0:23:23)
"I kind of have a component addiction. I really like doing this stuff. So my hobby is also my career, and so that it's cool that that got to converge in such a way that I can work full time on something I actually really enjoy working on."
Cory - (0:13:46)
----------------------
Show Notes
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In this episode of Podcast Awesome, host Matt Johnson takes listeners behind the scenes of starting and producing Podcast Awesome. Despite being a newbie to podcasting, Matt shares his journey, from finding the initial idea buried in a Basecamp thread to releasing 20 episodes. He discusses capturing the podcast's vibe, and choosing the right software and equipment. Matt also shares insights from podcasting veteran Matt Carter and highlights the challenges and triumphs of what it takes to capture an authentic feel. And if gear and software is your thing, there's some conversation about that, too.
Feeling intimidated by starting your own podcast? Don't know what you're doing? You're in good company, we're figuring it out, too, as we "build the plane in the air." !
Timestamp Summary
| 0:00:08 | Introduction to the podcast and its purpose
| 0:01:04 | The decision to start recording episodes without much feedback
| 0:02:04 | Importance of capturing the podcast's vibe and subject matter
| 0:03:33 | Emphasis on Font Awesome's nerdery and company culture
| 0:05:14 | Determining the purpose and voice of the podcast
| 0:05:47 | Meeting with creative team and understanding brand guidelines
| 0:06:25 | Advice from podcasting buddy Matt Carter
| 0:08:06 | Choosing the right software for recording and editing
| 0:09:58 | Workflow for editing using GarageBand, Audio Hijack, and Descript
| 0:11:50 | Importance of quality gear for audio capture
| 0:12:50 | Tips for getting good audio and avoiding common mistakes
| 0:13:24 | Creating a checklist for podcasting setup
| 0:13:49 | Importance of capturing good audio at the beginning
| 0:14:19 | Editing tips: finding the right balance, getting feedback
| 0:15:37 | Choosing theme music: options and licensing agreements
| 0:16:42 | Using interstitials to create a relaxed atmosphere
| 0:18:37 | Nerd show and tell: short episodes featuring team members
| 0:19:08 | Constantly improving editing, hosting, and content marketing
| 0:19:32 | Getting over the discomfort of hearing one's own voice
| 0:19:57 | Rolling the credits: acknowledgments and production details
Quotes
Matt-(0:02:49)
"If you've spent any time with developers and designers, then you know they're really into the stuff that they're into, and it tends to be pretty dorky."
Matt-(0:04:43)"What's the purpose of your podcast? Maybe it's to share company news, to educate your customers, or to entertain."
Matt-(0:06:25)"The whole idea of making sure your conversation partner feels relaxed, and so the conversation feels natural."
Matt-(0:08:06)"The good news is that there's a ton of tools out there, and some of them are even free."
Matt-(0:09:11)"I started with GarageBand because I had a basic understanding of it from years past recording music demos with friends."
Matt-(0:11:50)"I don't know a single soul who likes to hear the sound of their own voice, and I'm definitely no different, but it's just something you have to get over."
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Episode Summary:
In this episode of Podcast Awesome we have an inspiring chat with Konnor Rogers, a developer at Web Awesome with a fascinating career trajectory. Starting his professional life as a paramedic and self-teaching his way into web development, Connor's journey epitomizes the relentless pursuit of a career in technology.
Konnor shares insights into his transition from paramedic to coder, highlighting the challenges of being self-taught and the breakthrough opportunities that led to his role alongside Corey at Web Awesome. He discusses current projects such as component development, the intricacies of form association, and the excitement of tackling the much-anticipated Kickstarter stretch goals like date pickers and rich text editors. Listeners can expect to hear a developer-centric conversation enriched with the technical specifics of Web Awesome's ongoing efforts to deliver awesome components to customers.
Timestamp | Summary
2:58 | From Paramedic to Web Developer: A Journey of Learning
4:05 | Balancing Education, Work, and Family Life
4:38 | Discovering and Contributing to Shoelace Components
5:04 | From Startup to Microsoft and Beyond
6:45 | Unconventional Paths to Tech Careers and Self-Taught Success
9:40 | Improving Form Controls in Web Development
12:58 | Refining Radio Button Accessibility and Behavior
14:09 | Challenges of Building an Accessible Date Picker Component
17:02 | Embracing Iterative Progress in Product Development
17:03 | Challenges in Building Advanced Web Components
20:00 | Early Mornings and Unusual Paramedic Tales
23:15 | Discussing Favorite Fonts, Icons, and Web Components
25:11 | Competitive Gaming and Balancing Family Life
26:42 | Recognizing Personal Limits with Hobby Enthusiasm
Resources:
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Episode Summary:
In this episode of Podcast Awesome, we chat with the Lindsay Miller, the first brave soul from the Web Awesome team to take the hot seat on the Nerd Show and Tell.
Beginning with a look into the inception of Lindsay's career and her interaction with Font Awesome before joining the Web Awesome team, we discuss the significance of a design system — a topic often shrouded in industry jargon yet fundamental to cohesive digital experiences. Lindsay also recounts being part of the recent Web Awesome Kickstarter campaign, which hit the 700,000 milestone.
Timestamp | Summary
0:00 | Chatting Design, Tech, and Font Awesome with Lindsay Miller
3:14 | From Solo Designer to Font Awesome Enthusiast
4:13 | Embracing Company Culture and Innovative Products
6:53 | From Childhood CSS Fascination to UX/UI Professional
10:32 | Landing the Dream Job (While Experiencing Imposter Syndrome)
14:56 | Addressing Inconsistencies in Development Practices
15:54 | Design Systems: Building Blocks for Developer Efficiency
19:47 | Developing and Perfecting Thematic Web Design Systems
23:47 | Kickstarter Success Brings Exciting Yet Daunting Challenges
24:36 | The Complexities of Building an Accessible Date Picker
27:59 | Icon Design Delights and the Font Awesome Possum
32:37 | Homeownership Inspires Mario-Inspired Wall Art
34:59 | Nostalgic Reflections on Star Wars and Creative Inspirations
Resources:
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Designing custom icons is a gas-tly important part of modern design. It can make or break a brand, and sometimes you just need to let one rip and add a bit of spice to a website or app. However, creating custom icons can be a real stinker – a time-consuming and tedious task that can leave you feeling deflated. But don't worry, the Font Awesome team has a new feature that's a real breath of fresh air: The Icon Wizard — otherwise known by the internal code name, F.A.R.T.S (Font Awesome Reusable Tidbits and Shapes.) The Icon Wizard is a new-ish Font Awesome feature that allows Pro users to add icon modifiers, which allows for nearly limitless icon options!
Join us as we yuck it up with Jory Raphael, Mike Wilkerson, and Ed Emanuel from the Font Awesome team as we channel our inner middle schooler humor (and talk about the making of very serious software, of course!)
The project was conceived during the team's Snacktivities, which are small creative projects undertaken during their gatherings. While the initial concept did not focus on customizing icons, it evolved into the idea of applying modifiers to icons to create unique variations. The team's enthusiasm and dedication to the project led to its development during their collaborative sessions.
The Icon Wizard project presented challenges, such as user interface design and technical issues related to SVG fill rules. Despite these obstacles, the team worked together to overcome them and create a functional and user-friendly feature. This feature allowed users to select and apply modifiers to icons, providing them with the flexibility to customize icons according to their preferences.
Aside from the obviously humorous nature of this conversation, the tea, explores the practicality of the feature, highlighting the ability to add useful modifiers like a slash or a circle-plus to any icon in different styles. The team's playful banter and creative thinking during the development process added a fun and lighthearted element to the project, showcasing their innovative and humorous approach to icon design and customization.
---------------------
Time Stamps
[00:00:43] Icon Wizard project and F.A.R.T.S.
[00:04:34] Customizable Icons.
[00:09:38] Challenges with SVG fill rules.
[00:11:16] SVG path winding rules.
[00:14:43] Modifier challenges and favorites.
[00:19:25] Icon Wizard and modifiers.
[00:22:26] Burrito modifiers and bacon.
------------------
Show Notes
https://fontawesome.com/icons
The Font Awesome theme song was composed by Ronnie Martin
Audio mastering by Chris Enns and Lemon Productions
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In this episode of Podcast Awesome, Matt talks with Font Awesome's principal engineer, Rob Madole, about Font Awesome Pro.
At Font Awesome, we're always saying that while icons aren't going to change the world, we want to make it seamless to use. It's all about the versatility of Font Awesome Kits, their role in offering project-specific solutions, and the balance they achieve between feature richness and user friendliness.
In the conversation, the duo explains that Font Awesome Kits are sort of like a "bag of holding" or Hermione's magic handbag from Harry Potter. They emphasize the importance of having multiple Kits for agency work or varied internal projects. These Kits allow for segregated management and efficient resource distribution. Another thing to notice is the difference between Font Awesome Pro and free. Pro users enjoy a wealth of icons and advanced features that significantly elevate their creative capabilities.
Key Takeaways:
Resources:
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Episode Summary:
In this episode we chat with Font Awesome founders, Travis Chase and Dave Gandy. We delve into the intricacies of team dynamics and working relationships within the Font Awesome team. Using Patrick Lencioni's 6 Types of Working Genius framework, the episode dissects the leadership styles, strengths, weaknesses, and the collaborative fabric that help make Font Awesome successful.
Dave and Travis talk about how they navigate through frustrations in the workplace and strategies they've learned to capitalize on each other's strengths. Various aspects of the framework are highlighted, illustrating real-life examples where certain geniuses shine within the team's projects.
Key Takeaways:
Notable Quotes:
Show Notes:
Timestamp
0:00:08 | Introduction to the podcast and discussion of working dynamics
0:01:29 | Reflecting on working with Dave during the YC interview
0:04:31 | Travis's working frustrations with Dave's wonder
0:08:25 | Dave's working frustration with "E" (Enablement)
0:09:23 | Importance of having all 6 working geniuses on a leadership team
0:10:30 | Travis emphasizes the importance of not avoiding frustrations.
0:11:35 | Dave asks about discernment and its importance.
0:11:44 | Travis explains the working competencies of the team members.
0:12:30 | Dave discusses Lindsay's unique perspective as a designer.
0:13:32 | Travis and Dave discuss the critical role of discernment in design.
0:14:32 | Travis and Dave talk about Brian's genius in scriptwriting.
0:16:22 | Travis emphasizes the importance of collaboration and diverse perspectives.
0:18:02 | Dave highlights the benefits of teamwork and listening to each other.
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Maybe you've heard the news? The team at Font Awesome has recently rebranded Shoelace as "Web Awesome!" To celebrate the occasion, we launched a Kickstarter. And we couldn't kick off a rebrand without a new video.
Check it out!
If you've been around these parts for very long, you know Font Awesome has a history of creating zany content, such as the Font Awesome 5 Kickstarter video from 2017. And for the Web Awesome video, we collaborated with the creative studio Knox Avenue once again.
The Font Awesome promo videos have been a real source of pride for our team. They're not only a great marketing tool but the videos give us a chance to showcase the personality of the brand.
As always, the actors involved in creating these videos were great to work with. We were fortunate to get several of the characters you know and love — Rob, Milton and Albert — along with a few fresh faces too!
All of the actors and the whole Knox Avenue team were great to work with as always and the actors and crew members went above and beyond to helped bring the vision of the scripts to life.
Check out the video version of this podcast on the Kickstarter page!
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In this episode we chat with Font Awesome founder Dave Gandy about the journey of finding a sustainable business model while staying true to the open source model. We discuss the origin of Font Awesome, the power of open source software, and the concept of "actualized open source." Dave shares insights into the success of Font Awesome and their approach to monetizing the project while continuing to provide value to the open source community. They also discuss the launch of their new project, Web Awesome, and their Kickstarter campaign. Tune in to learn more about the intersection of open source and business.
Key Takeaways:
Notable Quotes:
Timestamp
0:01:23 | The origin of Font Awesome as a solution to icon frustrations
0:03:00 | Explanation of Retina displays and the significance for graphics
0:04:04 | Font Awesome's advantage of using vector graphics for scalable icons
0:06:00 | Decision to make Font Awesome an open source project
0:08:32 | Font Awesome's rapid growth and the importance of GitHub for distribution
0:09:19 | Realization of Font Awesome's potential and decision to seek funding
0:10:23 | Building Font Awesome as a company instead of relying on external funding
0:11:18 | Dave's preference to avoid fundraising and maintain control over the project
0:11:58 | Open source software should not be begging for money
0:13:15 | The challenge is to build a product that people will pay for
0:14:57 | Font Awesome found a way to make payroll & sustain open source
0:15:22 | Being a pro subscriber is similar to donating to open source
0:17:10 | Transparency and trust are important in the business model
0:20:15 | The goal is to achieve self-actualization in open source
0:23:23 | Company's mission is to fulfill employees in life and workplace
0:28:09 | Launching the web awesome Kickstarter for Shoelace (web awesome)
0:30:10 | The goal is to grow open source exponentially and provide more value
0:31:33 | Motivation should come from what's good enough about us, not what's not what's lacking.
Show Notes:
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Episode Description
Have you ever wondered which unique genius you bring to the table at work? In this podcast we chat with Jory Raphael, Rob Madole, and Lindsay Miller, as we dissect Patrick Lencioni's "6 Types of Working Genius" framework. It's not just about identifying whether you're a genius of enablement or invention; it's recognizing how these strengths play out in the real world. We all share tales of energy spikes and drains, revealing how a deep understanding of our working styles help level up our professional experiences and collaborations.
Team chemistry is magical, isn't it? This episode peels back the curtain on the alchemy of team dynamics, celebrating moments when our diverse strengths lead to shared success. You'll hear about Travis, our team's unsung hero, whose knack for Galvanizing brings out the best in us, and how these discoveries about ourselves and each other can turn routine tasks into triumphs. It's about more than just completing projects; it's the shared victory dance when each team member's genius shines, transforming challenges into achievements.
We wrap up with a candid look at the ebbs and flows of creating a Figma plugin, where trust and adaptability are the heroes of our story. It's a testament to the power of balancing skill with empathy and understanding that the journey toward success is rarely a straight line.
--------------------------
Highlights:
0:01:54 - Exploring Working Geniuses and Competencies (80 Seconds)
0:04:53 - Working Genius (57 Seconds)
0:15:20 - Utilizing Working Geniuses in Leadership (66 Seconds)
0:21:30 - Navigating Project Workflow and Decision Making (98 Seconds)
0:24:42 - GDPR Cookie Consent Development Setback (96 Seconds)
-------------------------
Show notes:
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Episode Summary:
In this episode of Podcast Awesome, we dive deep into the story of Font Awesome founders Dave Gandy and Travis Chase, as they reminisce about their remarkable journey through Y Combinator, the prestigious tech accelerator. The conversation offers listeners an exclusive look into the world of startups, challenges, and triumphs that come with being a part of such an intensive program.
Dave and Travis recount the rigorous application process, their moment of acceptance, and the invaluable lessons learned during their time at YC. This episode demystifies the accelerator experience and provides real-world advice to aspiring YC entrepreneurs.
Their tale is peppered with anecdotes, humor and hard-fought wisdom, drawing parallels from the TV series "Silicon Valley." Listeners will leave with a better understanding of what it takes to step into the ring of tech accelerators and come out with a clear direction.
Key Takeaways:
Notable Quotes:
Timestamp
0:02:15 | Importance of thinking big in startups
0:04:43 | Y Combinator as a business trade school
0:05:08 | Focus and community at Y Combinator
0:09:37 | Y Combinator's selection process and emphasis on team
0:10:41 | Y Combinator believes in betting on the right people, not just the idea.
0:11:46 | VCs advise each other to bet on people, but it doesn't always work in practice.
0:12:14 | YC focuses on betting on the people, even without a specific idea.
0:13:17 | The importance of leaving everything on the table during the YC interview.
0:16:07 | Craft a strong answer for how the you can become a billion-dollar company.
0:19:44 | YC educates startups on the venture capital business model.
0:22:24 | Feeling confident after the second interview
0:25:44 | Receiving the call that they got into Y Combinator
0:29:20 | Considering fundraising options: Kickstarter or venture capital
0:29:48 | Y Combinator provides guidance on raising money and crafting pitches.
0:33:43 | Decision to stay self-sufficient and profitable rather than raising series A.
0:36:13 | Preparation and research are key for a successful YC application.
0:40:27 | Identifying character through sacrifice and hard choices
0:41:16 | The extensive interview process at Y Combinator
0:42:02 | Building relationships with mentors and colleagues
0:42:24 | Advice for entrepreneurs: listen to customers and build something they want
0:43:18 | The core value of developing relationships with good people
Show Notes:
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About the Guest:
Dave Gandy is Font Awesome's Founder and an MIT alumnus who hails from Carl Junction, Missouri, and reflects on his experience transitioning from a small-town environment to the competitive halls of MIT. With a background rooted in both art and technology, Dave specialized in human-centric product design and has a strong belief in the interplay between creativity, empathy, and engineering. Detailing his educational journey, he conveys a profound understanding of personal growth through adversity, emphasizing how integral unique talents are to individual success.
Episode Summary:
In this profound discussion, Dave Gandy delves into the multifaceted experience of attending the Massachusetts Institute of Technology (MIT), providing a unique perspective that intertwines struggle, growth, and the eventual recognition of one's strengths. The conversation unveils the cultural nuances of MIT, the infamous acronym 'IHTFP', and the myriad emotions associated with the academic pressure cooker that is this renowned institution.
Dave candidly shares his journey from a small town to the rigorous academic world of MIT, including the realities of cultural shift and academic preparedness. He discusses the intensity of the coursework, MIT's famous hacking culture, and the pivotal moments that led to self-discovery and personal growth. Filled with engaging anecdotes, Dave also illustrates the communal encounters and extracurricular exploits that colored his time at the institute.
Key Takeaways:
Notable Quotes:
Timestamp
0:02:14 | MIT experiences involve pain and questioning if it's worth it.
0:05:10 | A teacher's encouragement made Dave consider MIT.
0:08:07 | MIT experiences include dangerous and fun activities.
0:11:31 | Hacking in relation to roof and tunnel hacking
0:15:44 | The practical problem-solving skills gained from hacking
0:19:52 | Dave reflects on discovering his own strengths and finding his sweet spot
0:22:26 | Dave reflects on his experience at MIT and how it shaped him
0:23:22 | The negative outcomes of being driven by emptiness
0:26:39 | Embrace the right kind of pain for growth
0:30:01 | Don't climb someone else's ladder of success
0:32:07 | Dave reflects on their personal growth and values during their time at MIT
0:34:07 | The brutal workload at MIT.
Show Notes:
The Font Awesome theme song was composed by Ronnie Martin
Audio mastering by Chris Enns and Lemon Productions
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In the tech industry, the dynamic between developers and designers looms large - and their collaboration (or lack thereof) influences the outcome of a project. These two distinct disciplines with their specialized terminologies and ways of thinking, often find the need to bridge the gap, to ensure a cohesive and functional deliverable. In this podcast we chat with Cory LaViska, Jory Raphael, and Noah Jacobus to discuss the challenges and experiences they've faced while collaborating as developers and designers.
Key Takeaways:
Quotes:
Show Notes:
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Episode Summary:
In this episode of Podcast Awesome, we chat with Jory Raphael and Rob Madole from the Font Awesome team. They discuss the various projects and updates that Font Awesome has worked on in 2023, including the launch of Font Awesome Sharp, the creation of a Figma plugin, and improvements to Font Awesome's Kits and release process. They also touch on their partnership with Shoelace and hint at exciting things to come in the future. The episode provides a behind-the-scenes look at the work that goes into creating and maintaining Font Awesome, as well as insights into the world of icon design and web development.
Key Takeaways:
Font Awesome Sharp: Font Awesome Sharp is a new icon family introduced by Font Awesome. It features sharp, edgy icons that provide a different aesthetic compared to the classic Font Awesome icons with rounded corners.
YouTube Channel and Podcast Awesome: Font Awesome has launched a YouTube channel where users can find screencasts and promotional videos related to Font Awesome. The team has also created Podcast Awesome, a podcast where they discuss icons, design, tech business, and more.
Improvements to Kits: Font Awesome has made significant improvements to its kits, allowing users to customize and subset the icons they want to use. This helps improve performance and load times, making it easier for users to integrate Font Awesome into their projects.
Partnership with Shoelace: Font Awesome has partnered with Shoelace, a popular web component library, to further enhance their offerings. The collaboration aims to provide users with even more awesome features and improvements.
Future Work: Font Awesome has exciting projects in the pipeline, including integrated work with the Shoelace team and the development of new features and updates. The team is constantly working to improve Font Awesome and provide users with the best possible experience.
Notable Quotes:
"Font Awesome Sharp brings a new aesthetic to our icon library, with sharp and edgy icons that provide a different look and feel compared to our classic icons." - Jory Raphael
"We've made significant improvements to our kits, allowing users to customize and subset the icons they want to use. This helps improve performance and load times, making it easier for users to integrate Font Awesome into their projects." - Rob Madole
"Our partnership with Shoelace has been a game-changer. We're excited to work together and take Font Awesome to the next level, providing users with even more awesome features and improvements." - Jory Raphael
Show Notes:
Time stamps
0:00:09
Introduction to Podcast Awesome
0:04:11
Launch of Podcast Awesome
0:04:31
Launch
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In this podcast Matt and Travis discuss Shape Up, a project management philosophy created by 37 Signals, the makers of Basecamp, and how it helps Font Awesome stay on track. Instead of trying to build everything at once, Font Awesome ships complete features. By using the Shape Up method, Font Awesome has been able to deliver products efficiently and effectively, which reduces the risk of delivering an unsatisfactory product.
The traditional waterfall process, by contrast, can take a very long time to build a product that is often out of date by the time it is completed. During his career, Travis has worked with a variety of project management methodologies, including Agile, Scrum, and Kanban. In the end, the Font Awesome team has found that Shape Up works best, allowing them to ship consistently and at a pace that aligns with their philosophy of business and life.
—-----------------------------------------------
HIGHLIGHTS:
"One of the surprising things and sort of a takeaway I took from reading Shape Up is that it's okay — It might even be expected that certain work gets abandoned and that shipping really is the highest priority and that backlogs kill productivity. And that kind of goes along with the philosophy, too, of work, that you have to have constraints and limits to actually allow creativity to flow. And you can't do everything. So you do have to have constraints. You do have to be able to say no. "
"Dave and I take a lot of inspiration from the books that 37Signals put out like Rework and It Doesn't Have to be Crazy at Work. Those kinds of things. And trying to maybe do business differently, do our own spin on it, see what works for us based on all the places we've worked. And kind of how we would try to change things. And one of those things that I ran into — and I'll speak for me — ran into my career is you might get a solution to find we need this feature X and the software and we're going to give you three weeks to develop it."
--------------------------------------------------
TIMESTAMPS:
0:00:09 Shape Up Method and How Font Awesome Uses It
0:02:41 Discussion on Traditional Waterfall and Agile Methodologies
0:04:22 Agile and Kanban Methodologies for Software Development
0:07:51 Product Development Lifecycle Using Shape Up Methodology
0:09:15 Exploring the Benefits of Six-Week Splits and Two-Week Cooldowns for Software Delivery
0:11:18 How Two Week Cooldowns Allow For Side-projects like “Space Awesome”.
0:12:39 An Overview of the Shape Up Workflow Process
0:15:39 Shape Up and Font Awesome's Business Philosophy
0:19:16 The Benefits of a 40-Hour Work Week and Embracing the Whole Person
0:20:51 The Benefits of Allowing Creativity and Autonomy in the Workplace
0:22:39 Exploring the Benefits of Font-Building Engine "Haunt Forge"
0:23:56 The Icon Wizard and Building with Creative Constraints
0:27:35 Iterative Development and the 37 Signals BaseCamp Methodology
0:29:41 Summary of Discussion on Software Development Methodologies and Project Management Methodologies
------------------
Notes
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On this episode of Podcast Awesome, Matt chats with Font Awesome founder Dave Gandy about Patrick Lencioni's ideas behind Working Genius. They discuss how the six types of Working Genius help identify working strengths and weaknesses, creating more effective teams and getting more done efficiently. Dave explains how their company got introduced to Lencioni's ideas and how they started doing leadership training. They emphasize the importance of work culture and how it affects a company's success.
TIME STAMPS
—-------------------------
[00:06:19] Six types of working genius.
[00:09:53] Remote work relationships.
[00:16:57] Wonder and innovation.
[00:19:12] Taking the time for work.
[00:23:09] Importance of being a domain expert.
[00:24:55] Tenacity in the workplace.
[00:27:58] Ideation process and meetings.
[00:30:43] Working geniuses and efficiency.
[00:33:59] Organizational health and satisfaction.
—------------------------------------------
NOTES
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In this episode of Podcast Awesome, we chat with software engineer Jason Otero about his recent work on Font Awesome Kits, the benefits of working on six-week splits, and his love for playing guitar in two different bands. Tune in for an engaging discussion on tech, business, and nerdery.
------------------------
Time Stamps
[00:00:36] Six week splits vs two week sprints.
[00:05:57] New method of loading Kits.
[00:07:18] CSS-only web font Kits.
[00:09:47] Project management methods.
[00:12:41] Full benefits of 'cool down' time.
[00:18:33] WebAssembly and Rust technology.
[00:19:09] Programming language preferences.
[00:22:14] Favorite icons and hobbies.
[00:26:33] Guitar gear obsession.
[00:31:38] Music and Band Promotion.
--------------------------
Show Notes
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Dive into the minds of Font Awesome's Jory Raphael and Noah Jacobus as they discuss their unique approach to design process. Discover how they balance structure and creativity in the ever-evolving world of icon design.
---------------
TIMESTAMPS
[00:01:23] Design process.
[00:05:01] High level sketching.
[00:07:45] Figma for interface design.
[00:10:39] Designing dinosaur icons.
[00:14:08] Messy creative process.
[00:17:13] Creative process and productivity.
[00:20:31] Brain science in music.
[00:23:38] Creating a new schedule.
[00:26:52] Creative process and pressure.
--------------------
NOTES
The Font Awesome theme song was composed by Ronnie MartinAudio mastering by Chris Enns and Lemon Productions
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In our latest installment of the Nerd Show and Tell, we have the pleasure of chatting with Kelsey Jackson, Font Awesome's Designer and Front End Developer. Maybe you've noticed how slick the Font Awesome site looks these days? Yeah, Kelsey is responsible for quite a bit of that work.
In this episode, Matt chats with Kelsey about his recent chunk of work where he helped create an internal design system, how he met Dave Gandy, won him over, started contracting, and eventually landed a job. (Kelsey called this process a “long con”, but we think it was probably a more virtuous process than that.)
In addition to telling the story of how a high school art teacher convinced him to pursue a career in design and front-end development, Kelsey also discusses his passion for B-grade horror, experimenting in the kitchen at home, as well as his newfound interest in cocktail mixology. (According to Kelsey, middle-of-the-road rum is just as good as top-notch stuff when it comes to mixed drinks.)
TIMESTAMPS:
0:00:16 Creating an Internal Design System and More
0:02:43 Kelsey's Former Job at Waco Media as a Developer/Designer
0:04:28 Exploring the Connection Between Drawing and Design
0:07:29 Refining and Standardizing a Design System at Font Awesome
0:11:57 Design System Consistency and Compliance
0:13:27 Web Components, Machine Learning AI, and Content Creation
0:15:34 Kelsey's Horror Movie Icon Wish-List
0:17:32 B-Grade Horror and Crappy Job Experiences
0:22:07 Reflections on Working at a Car Wash and Assisting with Disaster Relief
0:27:49 Conversation on Spirits, Sneakers, and Celebratory Bottles of Bourbon at the Bi-Annual Snuggles
0:29:47 Cooking Steak and Mixing Tiki Drinks
0:31:25 Conversation About Hulu Series "The Bear"
0:33:29 Maddie Matheson's Foodie Comedy
0:35:18 Resources For Learning About Design Systems
---------------------
Notes
Some of the places Kelsey goes for cooking inspiration
Stay up to date on all the Font Awesomeness!
In this episode of Podcast Awesome, we sit down for a little chat with Noah Jacobus and Jory Raphael and discuss the benefits of using Figma for collaborative design and icon design. They highlight Figma's unique features, such as its Boolean operations and non-destructive vector editing, and compare it to other design software like Adobe Illustrator.
We also touch on the recent acquisition of Figma by Adobe and the possibility of creating a Font Awesome plugin for Figma.
----------------
TIMESTAMPS
00:05:56 Tools don't always matter.
00:12:12 Adobe owns Figma now.
00:12:31 Adobe acquisitions can be good (and sometimes bad).
00:24:22 Linking Font Awesome Pro accounts.
00:27:09 Figma has rainbow magic.
-------------------
HIGHLIGHTS
"So Figma has rainbow magic." (00:26:57-00:27:19)"Figma is a central place where we can both work in the same file at the same time.
If I make a change, he sees it." (00:20:52-00:23:44)"Noah is entirely responsible for us moving to Figma." (00:00:00-00:03:29)
"And the ability to easily test things in the context of digital products is kind of where it found its place for me." (00:03:23-00:06:24)
"Being able to identify each of those, you know, every element of a stroke shape or path and make adjustments to it that way is pretty cool." (00:17:58-00:20:57)
"Boolean operations are one of the biggest ones... it's kind of a unique way of treating stroked objects like their actual shapes at the same time... that is something that it can't do. So it's a nice more unique feature." (00:15:08-00:18:08)
"I think that Figma is enough of a powerhouse kind of on its own that that's not going to happen with the employees there and the community, especially as such a huge force with a lot of momentum behind it that helps support the product and keeps it moving." (00:11:51-00:15:16)
"There are just tons of things that are out there that if you run into an issue, someone else likely has run into it already and there's probably a plugin that exists to fix it or address it, which is awesome." (00:23:38-00:27:07)
"But what started to become really appealing to me about Figma was, as Noah said, some of the, well, number one, the simplicity of collaboration, which is now super important because we have multiple icon designers at Fawn Awesome, but also some of their unique takes on doing things with vectors." (00:06:17-00:09:04)
"We made a slight tactical mistake of announcing our new Sharp icons before they were completely done...I put the call out to some icon designers that I knew and admired to see if they could help us with the project of getting the sharp icons out the door...And he shared a Figma file...I took them and I looked at them and it was so fun to be able to manipulate them...I was able to trick Noah into spending some more time on the sharp icons...I had been starting work on a personal project for myself that was sharp icon based...And so I was already kind of very much ingrained in sharp, chunky icon world." (00:08:59-00:11:56)
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NOTES
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In this episode, we chat with Joey Henson, the Controller at Font Awesome. Throughout his career, Joey has been working in the startup world, which has lasted most of his time, but he has found himself feeling the strain of burnout since the birth of his son. According to Joey, there can be a lot of pressure in the finance world. Everyone works long hours in an effort to justify their existence in a world that's pretty stressful. Font Awesome, on the other hand, is not like that at all. Joey has noticed a difference in the work culture between Font Awesome and other startups, as the environment at Font Awesome is more relaxed and supportive. This is largely due to the founders' approach to work-life balance and that management understands the effects of burnout and wants to prioritize the well-being of their employees. Having a good work-life balance has enabled Joey to have time for his family and to enjoy a reasonable work-life balance.
Although Joey currently works at Font Awesome in a role that isn't tech-oriented, in his spare time, he enjoys learning SQL, Ruby programming, and Ruby on Rails in addition to his regular job at Font Awesome. Joey also shares how he helped find a Harry Potter themed metaphor to help explain Font Awesome Kits, how he has lobbied for the development of a Harry Potter themed icon set, his obsession with nutrition, fitness, and his journey towards better health over the past few years.
---------------------------
TIMESTAMPS
0:03:50
Reflection on the Challenges of Working Long Hours
0:05:27
Self-Development and Quality of Life at Font Awesome
0:08:43
Tech, Finance, and Harry Potter Icon Pack at Font Awesome
0:11:13
Exploring Harry Potter Lore to Explain the Functionality of Kits
0:18:34
Dungeons & Dragons and Nutrition Habits
0:20:20
Counting Macros for Optimal Health and Fitness
-----------------------
HIGHLIGHTS
In a previous Snuggle, we were talking about metaphors or some way to describe how a kit works. And I seem to remember an allusion to Harry Potter lore would maybe be a good way to explain it. I think we discovered that there was confusion among folks between whether a kit is populated like it's a container that's full of something, or if it's empty and you add to it. And what we came around to say was more accurate is that a kit comes fully loaded with everything you might want to use.
Yeah, it is. So Hermione, the beaded bag, it had an undetectable extension charm on it. They used that multiple times in the books and the movies. And it is it's kind of like the DND bag of holding where you can pull out a lot of stuff if you know what's in there. And it comes pre loaded. That works. So, like with Hermiones, the best analogy I could think of was they needed a ton of books and they needed clothes, and when they needed that, Hermione said, oh, let me grab that. Let me just get that out of this bag here. And that's kind of how the kits work, too. You're 100% right. I remember that conversation now where it's, hey, you don't have to worry about it. We've already got it handled for you, and we're going to make it super easy for you to get that out of there.
-------------------------------
NOTES
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Summary
In this episode of Podcast Awesome, Matt sits down with icon designers Jory Raphael and Noah Jacobus to discuss their experience at the Config conference. They share insights and highlights from the event, including their own talk on drawing icons in Figma. From keynote talks by industry leaders to the importance of collaboration and design-first approaches, this episode covers it all. Tune in to gain valuable insights into the world of design, tech, and business.
----------------
Timestamps
[00:02:23] Figma's acquisition by Adobe.
[00:06:06] Icelandic entrepreneur Halli Thorleifsson.
[00:10:28] The awkwardness of speaking to an empty room.
[00:14:14] The structured process for prepping for a conference talk.
[00:17:25] Virtual presentations and audience feedback.
[00:22:07] Variables in Figma.
[00:24:18] Outro
--------------------------------------------------------
Notes
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In this episode of Podcast Awesome, Matt Johnson interviews icon designers Jory Raphael and Noah Jacobus. They explore the history of Font Awesome and its development over the years. Jory shares how he came to hire Noah, someone he has admired and followed digitally for years (in the biz, it’s called a “designer crush.”) They also discuss their design process and talk a bit about the process of developing the Sharp family of styles.
-----------------
TIME STAMPS
[00:00:39] Designer Crushes.
00:05:57 Font Awesome acquires Symbolset.
[00:08:19] Creating a video for Kickstarter.
[00:11:20] Designing niche icons.
00:12:10 Design icons to convey meaning.
[00:13:40] The power of icons.
[00:17:02] Icons as a continuation of art.
00:18:12 Creativity thrives with constraints.
[00:23:36] Font Awesome 6 redesign.
[00:24:45] Icon design tips.
[00:28:49] Developing artistic taste.
00:30:29 Practice makes perfect.
[00:33:00] Constantly improving design quality.
----------------------------
NOTES
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On this episode of Podcast Awesome, Matt talks with lead programmer Mike Wilkerson from Font Awesome about his professional background and current role at the company. Wilkerson shares his passion for computer programming and tells the story of how he fell in love with coding while working at Walmart. He also discusses his work related to the design tool used by Font Awesome's designers and shares his fandom for the Marble Machine X music project.
--------------------
TIME STAMPS
[00:00:36] Design tool used by designers.
[00:07:24] SVG Circles Wobbling.
[00:07:48] Perfecting wobbly circles.
[00:12:12] Favorite Font Awesome icons.
[00:16:57] Meditation practice.
[00:19:30] Martin Molin's Marble Machine X.
[00:23:40] Finding motivation in mundane work.
[00:26:17] Appreciating good curves and circles.
----------------------
NOTES
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In this episode of Podcast Awesome, host Matt Johnson talks with Font Awesome founder Dave Gandy about the lessons learned from failing in business and life. They discuss Gandy's experience of flunking out of MIT twice and how it impacted his journey as an entrepreneur. They also delve into a story about the Font Awesome 5 Kickstarter campaign and the self-fulfilling prophecies that can shape our beliefs and reality. Gandy shares his insights into the startup world and the power of believing a lie long enough that it becomes the truth.
-------------------
TIME STAMPS
00:04:54 Failure is not final.
00:07:30 Embrace reality and grow.
00:10:06 Failure is an opportunity for growth.
00:18:56 Nothing is ever truly failure.
00:23:25 Find trustworthy partners for success.
00:27:05 Trust your teammates.
00:29:09 Try hard things and learn.
------------------
NOTES
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In this podcast, Font Awesome founders, Dave Gandy and Travis Chase, discuss how hiring the right people to the team is the first and best approach to building a strong company culture.
The 37 Signals blog, and their books gave Dave and Travis inspiration on how to do business and software differently. Dave and Travis had both built software together and had proof that they knew how to create user-centric product design, so why not also build a people-first company, too? But they’d have to rethink standard hiring practices.
Often, nearsighted companies hire so-called “A Player”, or “Rock Star” employees. Unfortunately, folks with this reputation are often egotistical jerks that cause more problems in companies than solutions. Why hire a new employee for their skills first, to only fire them for issues of character later? Dave believes this is backward. A key ingredient to creating a different sort of company is to hire folks who are first of all humble, possess the necessary skills for the job, and have a love for learning. The rest can be taught.
—---------------------------------
Timestamps
0:00:13
Creating a Unique Work Culture
0:02:26
Exploring the Possibilities of Entrepreneurship
0:04:07
Adding Humanity to Business: How BaseCamp Found Success Through Dignity
0:05:32
Conversation on Hiring Practices and Bringing Dignity Through Software
0:07:06
The Impact of the Rock Star Mentality in the Workplace
0:08:26
Evaluating Work Product and Hiring for Character Fit
0:12:05
Hiring for Character and Personality
0:14:19
Strategies for Building Trust and Resolving Disagreements in a Collaborative Environment
0:15:53
Humility in the Workplace
—------------------------
Highlights
Everybody that we hire, we want to spend some time working on a project with you. And we get the opportunity cost there, right? We get that when people are really, really in demand professionally, they may not want to take the time to spend 20 hours on a side project to see if it's a good fit. We get that this is time where we learn something and they learn something in a much clearer way is these the people I want to live my life with for a while? I want to wake up and go and to hang out with these people and build stuff with these people? The very people who are willing to have that question answered because they care about it are the right people we want to be working with anyway. We're willing to worry about that risk.
Most companies will hire for skill or competency first and then fire for issues of character, and that it's completely backwards. Right? This goes back to just running a company with common sense. In a lot of ways, that is how people tend to get fired. They did something, so we fired them. But what if you were hired for the same thing?
What if we hired adults and we treated them that way? Because the truth is, so many of what other companies define as rock stars are terrible employees. But so often a lot of the employees that other companies have deemed B and C players are actually just A players currently under bad management.
---------------------
Notes
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In this episode of Podcast Awesome, host Matt Johnson interviews Trevor Chase, the technical support member of Font Awesome. Trevor opens up about his career change from a middle school principal to tech support, and also talks about his background in business administration and education. Listeners can also expect to hear about the most common tech support questions Trevor receives and the coffee roasting obsession that started by roasting coffee beans in a popcorn popper.
----------------------
Time Stamps
[00:01:03] Career change from education.
[00:03:09] Learn new skills to pivot into new careers.
[00:06:56] Licensing and Technical Support.
[00:10:53] Coffee Roasting and favorite Icons.
[00:13:33] Ethiopian Coffee Ceremony.
[00:18:40] Working remotely and reconnecting with co-workers.
-----------
Show Notes
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Our guest in this episode is Cory LaViska, the founder of Shoelace — a component library that makes it easy to build performant, mobile-friendly websites using CSS grids and custom elements APIs.
Matt, Travis, and Cory discuss the partnership between Shoelace and Font Awesome, as well as their own experiences using different design systems and web components. Cory also touches on the benefits and challenges of modern web standards and the importance of keeping up with industry trends. Cory shares his favorite culinary icon, and busts Travis' chops for not having a Shoelace icon (yet.)
------------------------
TIME STAMPS
00:05:04 Customize CSS with Shoelace.
00:08:10 Reusable components for brand consistency.
00:11:50 Web Components: Easier Development.
00:17:06 Web components enable great tooling.
00:25:46 Use modern technologies.
00:30:17 Provide great software for free.
00:31:25 Open source technology is powerful.
00:36:04 Learn web programming with PHP.
--------------------
NOTES
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In this edition of the Nerd Show and Tell we chat with Ed Emanuel, Senior Developer at Font Awesome. Ed started programming at the age of 12 years old with a TSR 80, and hasn't looked back since. As part of Ed's ongoing learning, he has been working on a new text-based game based on the Oregon Trail known as Space Awesome since last year. As Ed created Space Awesome, he also used it to learn Vue.JS, and the graphics are Font Awesome space-themed icons.
The discussion also includes a look at the recent work that Ed and Mike Wilkerson have been doing on the Icon Wizard project. He also shares his love of 3D printers and Dungeons and Dragons.
------------------
TIMESTAMPS
0:02:27 Working with Dave and Travis at Font Awesome
0:04:07 Creating Custom Icons with Font Awesome Pro
0:06:34 3D Printing and D&D Miniatures
0:10:31 Exploring Icon Themes and Favorite Font Awesome Icons
0:12:11 Space Awesome Game Launch
0:14:02 Text-Based Games and Working at Blockbuster Video Warehouse
0:16:20 Discussing Ed's Interest in Dungeons and Dragons
0:19:21 Conversation on the Popularity of Dungeons & Dragons and Role-Playing Games
0:21:51 The Role of a Dungeon Master in Dungeons and Dragons
--------------------
Highlights
Well, I think I can thank my brother in law for that one as well. When he started dating my sister, my older sister, they played DND and kind of introduced me and my other siblings to it. So I played Advanced Dungeons and Dragons back in the late eighty s a little bit. And then we didn't have any of the books. So we kind of homebrewed our own game for a while, just like everyone else. We kind of stepped away from it for a while and then, let's see, it's been five or six years ago actually.
It went well. We had lots of traffic the first couple of weeks. Not as much since then, but when I designed the game, I wanted to kind of respect people's time. It does not require a huge investment in your time. You can sit down and play it for five to ten minutes, and while there are a lot of secrets to discover and things that you probably won't encounter your first time through. There's no timers. There's no anything that requires that you come back and play it every day.
Well, I think we have a 20 sided dice that belongs in there. We have some swords, axe, the wizards hats. We have a bunch of icons, the cloak, the skull, stuff like that. I think there's probably definitely a few icons we could add along those lines. Some more DnD themed things. Oh, we have a dragon icon already, but I think there's some other monsters that would be cool to add some kind of slime or gelatinous cube or a beholder, but I suppose we couldn't call it a beholder.
---------------------
NOTES
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In this podcast, the Font Awesome team discuss the success of their 2017 Kickstarter for Font Awesome version 5. This was the most funded and most backed tech Kickstarter of all time. The team reflects on what contributed to the project's success, including the video, and the decision to add a paid, Pro version to Font Awesome. The team also discusses how they were invited to Y Combinator, a Silicon Valley tech accelerator, after making the decision to give Font Awesome a go as a viable business.
To get their paid version of Font Awesome off the ground, Dave and the team decided to launch a crowdfunding campaign. They learned from the failure of their previous campaign for Font Awesome Black Tie. For the version 5 video, they'd need to hire professionals to create an engaging video to tell their story. After some research, they decided to work with Knox Avenue, who did a fantastic job.
---------------------------------
TIMESTAMPS
0:00:09
Reflecting on the Success of Font Awesome's 2017 Kickstarter
0:02:14
Was Y Combinator Worth It?
0:05:32
Lessons Learned from the Font Awesome Crowdfunding Campaign
0:07:30
The Journey to Finding a Professional Video Production Company
0:09:03
The Risky Decision to Create the Font Awesome Kickstarter Video
0:13:10
The 12-Hour Filming Session for Kickstarter Video
0:14:58
The Font Awesome 5 Kickstarter: A Story of Success
-------------------------------
HIGHLIGHTS
We have no idea how this is going to hit. But we think this is hysterical. We thought it was funny, so we launched the video. We did a few things right with it. We did a lot of things right. And we still got an article out there somewhere about all of the we think are good ways to run a Kickstarter. And it's a few years old, but most of it's going to be evergreen with that. And we set a goal for ourselves for $30,000.
If Brian hasn't shared his nerd about baking, that would yeah, we should do that. The parallel we come up with [for the video] is a bakery. Because a bakery is we think of Font Awesome as this intersection of art and technology. We think of it as how do we make these Awesome assets. You get your icons. How do you make these real? How do you get these where they need to be in the way people want to use them so that everything can be better?
As a company, we like humor. This is actually a core piece of who the company has become. Is that we value this so much, and so we're like, okay, so humor seems a clear way that we can try to make this more interesting. But also, what if we have nothing overtly digital in this? What if we tell this in the real world? What if we tell the story of Font Awesome 5, what we want to build? What if we tell this story in the real world? And so what's the biggest parallel, right?
---------------------------------
NOTES
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In this episode of Nerd Show and Tell, host Matt Johnson interviews Alex Poiry, Head of Security at Font Awesome. After Alex gives a rundown of what he does in his job as Head of Security, things get really fun. Alex explains how he found his way to tech after getting degrees in history and German, and explains his love of early 2000s memes. He also talks about his interest in historic European martial arts and how it ties into virtual reality. Alex also mentions how he gave himself tennis elbow using a longsword. As a fun aside, Alex explains the origin of his nickname “ Alex Yellow Dart Poiry”, which comes from a classic web video series called Homestar Runner.
---------------------
TIMESTAMPS
0:00:08 Interview with Alex Poiry, Font Awesome's Head of Security
0:03:44 Alex's Professional Background and Connection to Font Awesome
0:07:56 Security Considerations for Font Awesome
0:12:30 Conversation on Technology and Data Privacy
0:14:42 Exploring the Benefits of Analogous Circuit Systems and Metaphors for Learning Technology
0:18:42 Conversation About the Klingon Language, Lord of the Rings, and Internet Memes
0:21:30 Reflections on early 2000s Memes and Unusual Jobs
0:23:26 Unusual Computer Repairs as a Geek Squad Tech
0:25:20 Conversation on Computer Repair and Virtual Reality
0:27:25 Exploring the Possibilities of Virtual Reality and Historic European Martial Arts
0:33:22 Exploring the Impact of Technology on Storytelling
0:39:15Discussion on the Power of Storytelling in PR and Marketing
0:41:24 Conversation About Redemptive Storytelling
----------------------
HIGHLIGHTS
At what point in time when you get to a certain age, how do you tell if it's you getting old or if some things actually are worse? Because there's a definitive period in American cinema that's not as good as some of the other periods. There's a fantastic storytelling section of American cinema that starts in the 1970s and kind of goes into the it goes into the then you start to hit that era of the blockbuster.
The MCU is great. It's fun, and it's nice to see all this expansive stuff. But I wonder, are we going to look down the line in, like, 30 or 40 years and we're going to be like, these movies were fantastic storytelling, or if it's just going to just kind of be, like, fluffy. Almost all of the effects in The Wizard of Oz are practical effects. I don't even know if there's a special effect in the whole thing. And the beauty part is you can put The Wizard of Oz on for a kid, for an adult. It's a good story.
It wouldn't be too much of a stretch to basically take those devices, put a solid stick between them, and basically be like, all right, now, what is your form like when it comes to historic European martial arts? And then you could do like a super hot thing where you just put a character up in front of it and just like whack him with a sword and he breaks and falls down or he blocks and you can try that stuff. So then you can actually work on your form without getting sword elbow.
-------------
NOTES
Stay up to date on all the Font Awesomeness!
Icon Designer Jory Raphael Discusses Design Highlights of Font Awesome 6 on Podcast Awesome
Summary
Host Matt Johnson and Font Awesome’s Co-founder Travis Chase chat with icon designer Jory Raphael about the highlights of Font Awesome 6, and what differentiates V6 from V5. As Jory explains, when he joined Font Awesome, they had the opportunity to refine the icon set holistically and set some rules to make it better than ever.
Jory also discusses how moving to Figma helped refine the Sharp icon family and recounts his experience collaborating with the United Nations on Humanitarian Icons. Finally, Jory and Travis discuss their favorite icons from the 6.1 release.
------------------------
Timestamps
0:00:10
Exploring the Highlights of Font Awesome 6 with Senior Icon Designer Jory Rafael
0:02:30
Rebuilding Icons for Font Awesome 6
0:04:01
Exploring Different Icon Styles for Branding and Design Projects
0:06:30
Exploring Icon Design
0:13:39
Introducing Noah Jacobus, Font Awesome's New Icon Designer
0:14:36
Jory and Travis Discuss Their Favorite Icons
------------------
Links
----------------
Highlights
"...Over the years, like, I have followed a lot of people who are fantastic artists and are sharing their icons. And Noah Jacobus is one of those icon designers who his work just constantly has made me jealous. He posts things that I wish I had designed and his skill and detail and creativity I find amazing. We actually got him to work a little bit on some contract work for us a little while ago as kind of sneakily, get him excited working with us at Font. Awesome. He finally popped the question and he is here working with us. And I'm so excited because I'm excited because he's a better icon designer than I am. And so that means that our stuff is just going to get better, and it also means that I can focus on some other things as well at Font awesome."
"... Part of the core of Font Awesome is to have fun with things. It makes it so much more interesting to include an icon like the Poo storm icon. That was a joke. I was designing a set of weather icons and a cloud icon has some very similar curves to an icon of Poop. And I was designing a cloud icon and it had a little lightning bolt. And so I just took the Poop icon and added a lightning bolt and it's resonated with a lot more people than I thought it would."
"One of my favorites [icons] is the coffee being just a big coffee nerd. Just love putting that everywhere. I love all some of the little references to nerd things that we like, like our business time icons or our Poo Storm dumpster fire icons. I think those are quite fun. And even recently we had complete breakdown and investigation into the mullet icon."
Stay up to date on all the Font Awesomeness!
The first episode of Podcast Awesome features host Matt Johnson talking with Jory Raphael about what's coming up in 2023, and gives listeners a taste of what they can expect in the first season. Podcast Awesome will feature "Nerd Shows and Tells," in which members of Font Awesome's team discuss the work they've done in recent sprints (referred to as "splits" in FA speak), as well as the company culture that stems from their semiannual company meetup, affectionately known as "the Snuggle".
After feeling nervous at first, Matt was encouraged to take on the role as host of Podcast Awesome by Travis Chase. Matt has enjoyed learning to use the technology to put the podcast together and is also responsible for the media, social media, blogs, and web copy.
In addition, Matt and Jory talk about the aforementioned bi-annual Snuggle, an event where the team can connect and have fun together doing nerdy activities like playing Dungeons and Dragons, and watching sci-fi shows and movies together — all activities that build trust and goodwill among the team.
In the last Snuggle, Mike Wilkerson and Ed Emanuel developed a prototype for the Icon Wizard (in beta release now). Often, conversations during the Snuggle spark new ideas and lots of great work has come from several Snuggle times.
Jory and Matt also discuss the 2022 year in review, which includes:
--------------------------------
Timestamps
0:00:09
Conversation between Matt Johnson and Jory Rafael on the Inaugural Episode of Podcast Awesome
0:03:57
Review of Font Awesome's 2022 Accomplishments and Plans for 2023
0:05:54
The Benefits of Team Building Activities at Font Awesome
0:11:25
Exploring Nerdy Interests with Mike
0:13:03
Exploring Dungeons & Dragons, Nerd Show & Tell, and Traditional European Martial Arts
0:17:45
Conversation on Enjoying Hobbies and Passions
0:19:05
Discussing the 2022 Roundup and Plans for 2023
0:20:46
Font Awesome 6 Launch and Space Awesome
0:25:16
Exploring Space Awesome: How Ed learned VueJs
0:27:15
Exploring Font Awesome's Icon Sets and Recent Releases
0:31:54
The Origins of Font Awesome's Icon Wizard Feature (it was originally called, "F.A.R.T.S")
0:33:44
Collaboration between Font Awesome and the UN Office of the Coordination of Humanitarian Affairs to Create Humanitarian Icons
----------------------------
Links:
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Exploring Sharp Icon Design, Retro Gaming, and Visual Rhythm with Noah Jacobus
In this inaugural episode of Nerd Show and Tell, host Matt Johnson interviews Font Awesome icon designer Noah Jacobus. They discuss Noah’s background in music education, how he became an icon design hobbyist, the monumental task of creating the Font Awesome Sharp family, and little bit about his love of handheld retro-styled games.
Noah also explains how music history helped him discover the similarities between design and music through visual rhythm and hierarchy.
-------------------------
Timestamps
0:00:08
Exploring the Task of Creating Font Awesome Sharp Icon Family
0:02:59
Connecting Music and Visual Arts
0:04:30
Music and Visual Design
0:10:07
Icon Design and Working at Font Awesome
0:12:32
The Challenges of Creating Sharp Icons
0:16:56
Retro Gaming Handhelds
0:19:47
Iconography and Retro Gaming
---------------
Links
-------------------
Highlights
"It can only do some specific things very well. And so there's some very creative solutions for how to make interesting games for that. That's the same kind of thing that interests me a lot about iconography in that way is that emphasis on working within constraints. And I think that's kind of what drew me to retro gaming and kind of the resurrection of it as well and kind of the preservation of it, too, is like a kind of focus on that, working with what they had and really making cool stuff."
"... The Playdate by Panic has been really cool to see in development and I was finally able to get one earlier this year. And kind of the emphasis that goes into especially when you're creating a new handheld like this. It's kind of inspired by the Game Boy and a lot of old things and kind of choosing which design constraints you want to embrace to kind of set it apart because the playdate is kind of a weird form factor and it has a black and white screen that doesn't have a backlight and it's got some very unique inputs on it. It has some of the stuff you might expect with buttons and stuff, but it also has an accelerometer in it and it has a crank on the side of it and other things like that that are really interesting of like these are some new innovative things. But there's still cool ways to foster creativity because it's not a little wonder handheld that can do everything."
"So learning how to research well has yielded a ton of benefit for me in design. Especially interestingly, a lot of the studying more world music and ethno musicology specifically in like what sorts of aspects of music were important to different cultures at different times throughout history and taking some kernels of that stuff to look for into."
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Reuniting And Strengthening Remote Team Relationships: The Story Behind Font Awesome's Biannual Snuggle
The Font Awesome Team has an event called the Snuggle, a biannual company Meetup. As the Font Awesome team lives in different locations and meets every other quarter, the name came about in an interesting way. Choosing a funny name was an attempt to lighten up the serious business of remote work. As a way to foster positive vibes and to keep the team connected, the Snuggle is based on the idea that the best remote work comes from in-person relationships and sharing nerdy interests. Listen to host Matt Johnson, Dave Gandy, Travis Chase, Rob Madole, and Mike Wilkerson chat about remote work and building a healthy company culture.
Timestamps
0:00:09
Exploring the Origin and Purpose of Font Awesome's Biannual Company Meetup — The Snuggle
0:02:31
The Benefits and Trade-Offs of Remote Work: A Conversation with Principal Software Engineer Rob Madole
0:05:23
The Power of Humor: Exploring the Benefits of Fun Team Meetings at Font Awesome
0:08:00
Investing in Relationships: The Benefits of Snuggles
0:11:50
Reuniting with Colleagues During the COVID-19 Pandemic
0:13:36
Late Night Hangouts and A Reflection on Brian's Delicious Chocolate Chip Cookies
0:15:15
Making Up for Water Cooler Experiences
0:16:52
Font Awesome: Balancing Remote and In-Office Work for Maximum Productivity
Highlights
“So clearly, the Snuggle is about as serious as its name, and yet the effect is that it helps build goodwill and trust among the Font Awesome team so we can work together better. While the remote work versus in office work debate will likely continue, Font Awesome has found a way to make the best of both worlds. And once you start working remote, you may never want to go back to the office again.”
“ So people come in on Sunday. So Sunday is a travel day, and then they fly back out on Friday. That's a travel day. So we've got four days in the middle there for the actual Snuggle. Two of the nights we have where we expect everybody to be there hanging out two of the nights, and we've got two nights that are in some ways, kind of like recovery nights.”
“We make up for a lot of the water cooler stuff that we miss. We make up for those shared experiences on a daily basis. We try to make up for that a lot of that here and compare it. I'm so excited that we got together, that we got to get together right now.”
“Sometimes we'll have a celebratory bottle of alcohol — of spirits and all these kind of little tiny things we do. We play DND games. We've had one that's been ongoing for, at this point, years. It only happens at the Snuggle. We each have DND characters that are special for just this Snuggle game. And, yeah, we do those things just purely fun. And it's just we're hanging out with friends at that point.”
Notes:
Stay up to date on all the Font Awesomeness!
In early 2023, the makers of Font Awesome are launching a brand new podcast unsurprisingly called — wait for it — Podcast Awesome!
In this podcast, we’ll be talking about icons, naturally. We’ll talk about how we think building healthy and sustainable workplaces is possible. We’ll also dive deep into the tech of how we build things. And, of course, we’ll nerd out along the way.
I’m your host, Matt Johnson, and on Podcast Awesome, we’ll be talking about icons, design, tech, business, nerdery, and more with the members of the Font Awesome team.
Subscribe to Podcast Awesome wherever you get your podcasts.
Stay up to date on all the Font Awesomeness!
En liten tjänst av I'm With Friends. Finns även på engelska.