This week Nathan, Chris, and Luke find themselves champing at the bit to talk about Avowed, which they can’t stop playing, but first, The News: NetEase shocked the game-playing public by laying off members of the team behind Marvel Rivals, the biggest breakout success story to come out of the live service sector in years. What happened? Well, decaying relations between the United States and China, for one, but also a seismic shift in how Chinese companies are developing games. Then we discuss Microsoft’s new “Muse” AI, which it intends on shoehorning into game development projects – a plan you will not be surprised to learn that nobody likes! Game developers least of all! This is especially pertinent considering that Microsoft just published Avowed, a fantasy role-playing game that’s so good because it was meticulously crafted by human hands in a way that feels tangible for every second of the experience. Lastly, we decide which game console would work best as a house (Gamecube for humans, PlayStation 4 or 5 for roaches).
Credits
- Hosts: Nathan Grayson, Chris Person, & Luke Plunkett
- Podcast Production & Ads: Multitude
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About The Show
Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.