To celebrate the return of Inside Baseball Week – during which we publish a barrage of stories about the lesser-known parts of game dev, the ins and outs of games journalism, and other topics so specific no other website would ever touch them – we put together a roundtable about worker-owned media featuring Aftermath’s Nathan Grayson and Riley MacLeod, Defector’s David Roth, 404 Media’s Emanuel Maiberg, and Hell Gate’s Max Rivlin-Nader. We go deep on all sorts of topics: What was the hardest part of starting a publication in this mold? How did you know when you’d found your site’s voice? How do you collectively make decisions when everyone’s an owner? Who handles business stuff when everyone’s a writer (and, in Aftermath’s case, definitely NOT a businessperson)? How do you promote the written word to a video-obsessed internet? And at what point do you, somebody who got into this business to be a journalist, have to transform yourself into at least a bit of an influencer? And perhaps most importantly, how can sites like ours work together to create a scene that provides opportunities to new voices as opposed to just cashing in on preexisting clout? Finally, we get to the topic everyone’s really listening for: the awkward truth underlying podcast ad reads about people’s guts not working right.
Credits
- Hosts: Nathan Grayson, Riley MacLeod, & special guests David Roth, Emanuel Maiberg, and Max Rivlin-Nader
- Podcast Production & Ads: Multitude
- Subscribe to Aftermath!
About The Show
Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
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