The King's Man arrives.
Apologies for the delay in producing this episode. I've not only had some intense few months at work, but the King's Man has also been a huge pain to work with! I find it conceptually fascinating and could discuss it for hours but in practice, I must admit I find its inclusion in a campaign boring! I've been struggling to merge what I see in the game with what I think it represents at a conceptual level. I could have kept working on this forever but I've decided it's enough, I should move on so I can produce content faster and content that is generally more exciting to write!