Inspired by BoardGameGeek's new system for classifying board game mechanisms, we give our thoughts on the changes, as well as talk about classification in general. Somehow it always leads to heated discussions, whether it's arguing what a Civilization game even is, or why we need classification at all. I'm sure we'll all agree in the end. Before we taxi into taxonomy, we talk about Piepmatz, Era: Medieval Age, and Cursed Court. 02:45 - Piepmatz 05:05 - Arboretum 08:42 - Irish Gauge 10:38 - Era: Medieval Age 19:00 - Cursed Court 29:43 - Board Game Classification 36:53 - Codenames 51:35 - Tapestry 52:12 - Civilization 53:10 - Scythe 56:55 - Great Western Trail 58:30 - 18Lilliput