My guest this week is Daniel Rowland, who’s an audio engineer, producer, educator, Head of Strategy and Partnerships at Montreal’s LANDR Audio, and longtime professor at MTSU in Nashville.
Daniel has been part of numerous international tours; produced the music for an Oscar-winning Pixar film; and mastered multiplatinum/Grammy-nominated albums, while working on projects for artists as varied as Nine Inch Nails, Seal, Meek Mill, Phillip Glass, and Gwen Stefani, along with dozens of Disney properties such as Star Wars and Marvel.
Daniel has worked with online mastering service LANDR to refine its AI mastering engine and develop numerous virtual instruments, plugins, and other products, while crafting acquisition and partnerships deals with a wide range of startups and iconic brands/artists.
During the interview we spoke about distance audio learning, the unexpected uses for LANDR, his take on the newest music tech, and much more.
I spoke with Daniel from his studio in Los Angeles.
On the intro I’ll take a look at the copyright office rejecting a claim for AI art, and the real world reasons for using a high recording resolution.
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