Welcome to Episode 72 of the Building Better Games Podcast! We’re getting back into flow, this time focusing on players and game design. Kevin Scheepers, the founder of FlowMate and GameWell, will be talking about how you can build flow into your games to improve engagement.
Have you ever felt completely immersed in a game, losing track of time and becoming one with the experience? Or wondered how developers can intentionally craft this feeling for players? Knowing how flow works for players will help you create captivating and seamless gaming experiences that keep players hooked.
Key Points:
Understanding Flow:
Flow in Game Design:
Triggers and Blockers of Flow:
Designing for Flow Phases:
Future of Flow in Gaming:
Mastering the concept of flow will give you a step up in crafting games that are not just enjoyable but profoundly engaging. Whether you’re a game developer aiming to create unforgettable experiences or a gamer curious about what makes some games so compelling, this episode is filled with insights you won’t want to miss.
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To learn more about Kevin Scheepers:
• LinkedIn: https://www.linkedin.com/in/kevin-scheepers-96229428/
• FlowMade Website: https://flowmade.org
• GameWell Podcast: https://flowmade.org/gamewell
Our discord community is live! Join here to engage with leaders and producers in game dev looking to make our industry a better place that makes better games: https://discord.gg/ySCPS5aMcQ
If you’re interested in an online course on becoming a better game producer, head here: https://www.buildingbettergames.gg/succeeding-in-game-production
Subscribe to our newsletter for more game development tips and resources: https://www.buildingbettergames.gg/newsletter
Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/
Youtube Channel : https://www.youtube.com/@buildingbettergames