172 avsnitt • Längd: 175 min • Veckovis: Måndag
Welcome to Geek & Sundry’s hub for all things RPG! Each week, our collection of deeply nerdy storytellers take you on epic journeys across the multiverse in our critically acclaimed actual play podcasts that use tabletop role-playing games to tell ever-evolving, improvised stories, including the complete collection of Critical Role’s Campaign 1.
Current Season: Sagas of Sundry: Goblin Mode
Three monstrous minions find themselves in charge for once when the evil necromancer they serve mysteriously disappears. Will they remain in the dungeon or venture into the light to tell their own tale? Find out on Sagas of Sundry: Goblin Mode with gamemaster Amy Vorpahl and cast members Jason Nguyen, Danielle Radford, and Dan Casey.
And stay tuned for a look inside the episode each week on Quests N’ Answers, our exclusive Goblin Mode after show!
Craving even more adventures? Past seasons include:
Critical Role Campaign 1 | Vox Machina (C1E1-C115): A band of eight unlikely heroes, find themselves on a quest to save the realm of Exandria from dark magical forces in this epic saga starring Matthew Mercer, Travis Willingham, Laura Bailey, Liam O’Brien, Ashley Johnson, Marisha Ray, and Sam Riegel. The show that inspired Prime Video’s The Legend of Vox Machina animated series.
Critical Role Campaign 2 | Mighty Nein (C2E1-C2E19): Set 20 years after the events of Campaign One, a group of seven adventurers coalesce on the continent of Wildemount where they discover ancient evils, sinister plots, and far more than they bargained for. Experience the rest of the story on CriticalRole.com.
Relics & Rarities
Created by Deborah Ann Woll (Daredevil, True Blood), this bold episodic fantasy story transports you to a world of magic, murder, and monsters. In a story guided by Woll, using Dungeons & Dragons as a core narrative mechanic, a crew of bold players embark on a quest to stop an unholy prophecy from coming to fruition. Special guests include Matthew Lillard, Kevin Smith, Charlie Cox, and more.
Plus, we have a plethora of one-shot adventures under our CelebriD&D banner, with guest stars like Vin Diesel, Joe Manganiello, and many more!
Video versions and more information available on https://www.geekandsundry.com
The podcast Critical Role & Sagas of Sundry is created by geekandsundry. The podcast and the artwork on this page are embedded on this page using the public podcast feed (RSS).
Welcome to Quests N’ Answers, the companion series to Sagas of Sundry: Goblin Mode! ***Massive spoilers ahead for episode 11***
Join Dan Casey and cast members Amy Vorpahl, Jason Nguyen, and Danielle Radford as they break down the most shocking and emotionally challenging episode of Goblin Mode yet in deep dive into episode 11, “The Abysseum Awaits.”
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Deep beneath the ocean, the Terror Squad must infiltrate the deadly cult known as the Scythe of Aurelia and rescue their missing friends before they’re sacrificed to resurrect an ancient demon king. What could possibly go wrong? Find out for yourself in a shocking new episode of Sagas of Sundry: Goblin Mode!
Content Warning: This episode contains depictions of violence and body horror that some viewers may find disturbing.
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Welcome to Quests N’ Answers, the companion series to Sagas of Sundry: Goblin Mode! ***Spoilers ahead for episode 10***
The Terror Squad have leveled up, but Bizzee, Tippy, and Fibs are way out of their depth. Literally because they’re underwater in a mysterious land under martial law. Join Dan Casey and cast members Amy Vorpahl, Jason Nguyen, and Danielle Radford as they take you what is canonically the deepest behind the scenes that we’ve ever ventured in Goblin Mode episode 10, “Deep Trouble”
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Not everything is better down where it’s wetter. The Terror Squad ventures 20,000 leagues under the sea to the Erndker Fathom in pursuit of their missing friends only to discover sinister cults, apocalyptic prophecies, and dastardly riddles. Are you also having flashbacks to the Water Temple in Ocarina of Time or is it just us? Find out for yourself in a brand new episode of Sagas of Sundry: Goblin Mode!
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Welcome to Quests N’ Answers, the companion series to Sagas of Sundry: Goblin Mode! ***Spoilers ahead for episode 9***
Look! Up in the sky! It’s a bird! It’s a plane! It’s Were-Tippy on an airship! Join Dan Casey, special guest Ify Nwadiwe, and cast members Amy Vorpahl, Jason Nguyen, and Danielle Radford as they take you deep behind the scenes of that thrilling aerial battle in Goblin Mode episode 9, “Turbulent Skies”
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What could go wrong when the Terror Squad gets their hands on an airship? It turns out quite a bit. Bizzee, Tippy, Fibs, and Captain Raetelg may have successfully saved Plixie’s life, but now they must contend with dark skies and ill omens. Plus, Tippy makes a choice that will change everything. Find out if they’re up, up, and away or if everything comes crashing down on the latest episode of Saga of Sundry: Goblin Mode with special guest Ify Nwadiwe (“Um, Actually”)!
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Welcome to Quests N’ Answers, the companion series to Sagas of Sundry: Goblin Mode! ***Spoilers ahead for episode 8***
Who throws out a perfectly good murderbot? That’s the question on everyone’s mind as the Minions of Mayhem join forces with The Marked to rescue a friend facing certain doom. Join Dan Casey, special guest Ify Nwadiwe, and cast members Amy Vorpahl, Jason Nguyen, and Danielle Radford as they take you deep behind the scenes of the epic junkyard brawl in Goblin Mode episode 8, “Scrapocalypse Now”
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One man’s trash is another man’s gigantic deadly robot! With a member of The Marked in mortal peril, it’s up to Bizzee, Tippy, Fibs, and Captain Raetelg to save the day. But are these glass cannons strong enough to go toe to toe with real steel? Or are they in for the shock of a lifetime? And just how strong is the Captain anyway? Find out in the latest episode of Saga of Sundry: Goblin Mode with special guest Ify Nwadiwe (“Um, Actually”)!
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Welcome to Quests N’ Answers, the companion series to Sagas of Sundry: Goblin Mode! ***Spoilers ahead for episode 7***
Explosives, sky pirates, and existential crises, oh my! The Minions of Mayhem’s latest adventure has them questioning everything from their morality to whether or not they might secretly be a baby. Join Dan Casey, special guest Ify Nwadiwe, and cast members Amy Vorpahl, Jason Nguyen, and Danielle Radford as they take you deep behind the scenes of how the Heist of the Century turned.
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Knack Brekka is about to explode…with excitement and maybe with barrels of gunpowder too! Will the Minions of Mayhem succeed in their daring heist at the Fiends United headquarters? Can they escape the rager they started with a vault full of loot in tow? And who exactly is this mysterious new figure played by the one and only Ify Nwadiwe? Find out in the latest episode of Saga of Sundry: Goblin Mode.
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Welcome to Quests N’ Answers, the companion series to Sagas of Sundry: Goblin Mode! ***Spoilers ahead for episode 6***
What happens when you combine a mansion full of monsters, copious amounts of alcohol, and weapons-grade stupidity? Well, you get the latest episode of Goblin Mode, the Heist of the Century! Join Dan Casey and fellow cast members Amy Vorpahl, Jason Nguyen, and Danielle Radford as they take you deep behind the scenes of the Terror Squad’s attempt to make Ocean’s Eleven look like Babytown Frolics.
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It’s the heist of the century as Bizzee, Tippy, and Fibs plan a daring raid on the Fiends United headquarters! Will their unconventional plan go off without a hitch? Or will the Terror Squad’s attempts to turn a kegger into a rager leave them high and dry? And just what exactly are Regular Monster Hours? Find out in the latest episode of Saga of Sundry: Goblin Mode.
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Welcome to Quests N’ Answers, the companion series to Sagas of Sundry: Goblin Mode! ***Spoilers ahead for episode 5***
With a back-alley brawl full of firearms and fire arms, this might be the most explosive episode of Goblin Mode yet! Join Dan Casey and fellow cast members Amy Vorpahl, Jason Nguyen, and Danielle Radford as they take you deep behind the scenes of the latest episode of Sagas of Sundry: Goblin Mode.
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It’s The Minions of Mayhem versus The Marked in a back-alley brawl for the ages! But are these mysterious newcomers really their enemies? Or could the Terror Squad find new allies in their battle to get even with Fiends United? And will Tippy’s dream finally come true? Find out in this explosive new episode of Saga of Sundry: Goblin Mode.
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Welcome to Quests N’ Answers, the companion series to Sagas of Sundry: Goblin Mode! ***Spoilers ahead for episode 3***
Dan Casey leads the cast – Danielle Radford, Jason Nguyen, and Amy Vorpahl -- in a discussion of their most action-packed episode yet! Find out how episode 4, Alleys and Enemies, went from ordering drinks at the bar to an elaborate chase sequence that utilized some unique mechanics.
Learn more about the homebrew chase mechanics: https://bit.ly/47DCgt8
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The Terror Squad don’t play by anyone’s rules. Except for Knack Brekka Rules. They definitely play by those. Will they join Fiends United? Start a bar fight? Upload their digits to the cloud? Find out in this auction-packed episode of Sagas of Sundry: Goblin Mode.
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Welcome to Quests N’ Answers, the companion series to Sagas of Sundry: Goblin Mode! ***Spoilers ahead for episode 3***
From predatory lending practices to unexpected anatomy lessons to Chekov’s Boomerang and beyond, this episode had it all! Join Dan Casey and fellow cast members Amy Vorpahl, Jason Nguyen, and Danielle Radford as they take you deep behind the scenes of the
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The Minions of Mayhem left the only home they've known behind and head for the town of Knack Brekka. On the way, they encounter their toughest challenge yet: talking to a stranger. Will they reign terror upon her? Or prove that they’re ghoul samaritans? Find out in this episode of Saga of Sundry: Goblin Mode.
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Welcome to Quests N’ Answers, the companion series to Sagas of Sundry: Goblin Mode! ***Spoilers ahead for episode 2***
Gamemaster Amy Vorpahl and the Terror Squad--Danielle Radford, Jason Nguyen, and Dan Casey—discuss the challenges of combat for level one characters—specifically a party made entirely of glass cannons. Discover a bit of what went into the creation of Goblin Mode Episode 2: Exit-stential Crisis.
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Bizzee, Tippy, and Fibs are headed for the exit of the dungeon, but danger lies in their way…danger and an obnoxious ex-coworker: Mimsy, the mimic chest. Will they close the lid on the only home they've ever known? Or will they fall into line with Fiends United? Find out if these three former lemmings make it out alive on this episode of Sagas of Sundry: Goblin Mode.
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Welcome to Quests N’ Answers, the companion series to Sagas of Sundry: Goblin Mode. ***Spoilers ahead for episode 1***
Hosted by Dan Casey, you'll go behind the dice (and behind the scenes) with gamemaster Amy Vorpahl and fellow cast members Danielle Radford and Jason Nguyen. Discover a bit of what went into the creation of Episode 1: No Place Like Hole.
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Three minions are left alive after the dungeon where they work is ransacked by "heroes." Led by gamemaster Amy Vorpahl, two skeletons (Danielle Radford and Dan Casey) and a goblin (Jason Nguyen) set out to see if they can escape the pit into which they've fallen, find their friends, and get back to serving their overlord.
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Take a sneak peak behind the scenes of Relics and Rarities as Deborah and the cast discuss the making of the show, the building of the campaign and the overall experience that is R&R!
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After Zora’s endurance is tested and she emerges successfully from her journey underwater, it is up to her and Caroline to gather as much intel as possible. Our adventurers wait patiently for her return to prepare for their biggest battle yet.
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Reeling from the catastrophic events in the sewer, the group returns to R&R for counsel from Prof. Roundland. Her network of informants have a lead on the sisters’ whereabouts. There they decide their next step with guidance from Human Paladin, Zora.
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After a tour de force performance from Tiefling Detective Sam and springing Jack from jail, the adventurers extract intel from the notorious layabout. Between Jack's information and the letter from Uloo, their next logical step is investigating The Melted Shoe.
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After a harrowing experience in King Senna’s Tomb and almost losing Rikki, the team receives new info from Professor Roundland. Rumor has it fresh clues to the sisters’ nefarious plans lie right here in the town of Bellbrook! She teams them up with Tiefling Warlock Private Detective Sam, who knows these streets like the back of his hand.
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Having set off for the Tomb of King Senna to find the Axe of Thanian Mayit, our adventurers have run into peril. They will have to think fast to escape this deadly situation -- and the tomb -- with their lives.
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Combined with theories from the team, The Compendium of Curiosities points Professor Roundland to their next mission. The adventurers must seek out the Axe of Thanian Mayit. Rumored to be buried with King Senna in his tomb, the Professor pairs the team with renowned tomb expert, Mumeé.
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After climbing aboard Dr. Akiva’s submarine, The Angler, the adventurers gain more insight into some of the unethical practices which ostracized the sister from the medical community. They find themselves in the middle of a horrifying situation and have to use all at their disposal to gather intel and escape!
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Professor Roundland’s spies have tagged a shipment that will help lead the adventurers to the whereabouts of Dr. Akiva. With the help of the pirate Seamus, they set out on a fact finding expedition to gather more intel on the sisters’ nefarious plans.
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A battle awaits our adventurers in their search for the fire gem. Having just encountered one of the strange, dangerous creatures that roam Briarcleft Forest, the group must think quickly to emerge victorious!
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After deciphering the first part of the prophecy revealed by Sara Benthem, the adventurers journey to Briarcleft Forest with the assistance of R&R Brigade ally Ionis. Following a lead given to them by Professor Roundland, they seek out the Gem of Fire. Featuring special guest Sam Richardson!
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A mysterious letter summons four adventurers to an unassuming curio shop called Relics & Rarities. They are recruited by its owner, Professor Roundland, who sends them to investigate the disturbances at Benthem Manor. Featuring special guest Matthew Lillard!
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Recently unearthed from the archives comes the full version of CelebriD&D with Joe Manganiello! This episode features actor Joe Manganiello (Archenemy, Magic Mike XXL, Justice League) as the Dragonborn paladin/barbarian Arkhan joining forces with Critical Role's Matthew Mercer (Dungeon Master), Marisha Ray, and Taliesin Jaffe, alongside Nerdist's Dan Casey and Jessica Chobot on a mission of life and death as they delve into an abandoned temple in search of an ancient relic.
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Join Vin Diesel as he sits down with Geek & Sundry and Nerdist for a game of Dungeons and Dragons!
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CRITMASTIME IS HERE! It's not December but WHO CARES?! Brian Wayne Foster is incognito at an undisclosed location so Taliesin Jaffe, Marisha Ray, Laura Bailey, Matt Mercer, and Liam O'Brien take over and host a casual Critmas! Pants are optional.
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The Mighty Nein find themselves facing multiple choices as to their next actions and alliances…
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The end of the Harvest Close Festival brings a victory overshadowed by the bigger problems of the Empire...
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The Mighty Nein attend the Harvest Close Festival, taking part in sweets and games of skill, and entering the challenging Victory Pit...
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The Mighty Nein deal with the ramifications of their actions in the research facility, exploring more of the dark caverns beneath Zadash and experimenting with dangerous unknowns…
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Heading down an underground river, the Mighty Nein explore a long abandoned research facility, uncovering dangerous foes and even more dangerous secrets...
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The Mighty Nein find themselves creating dangerous allegiances, and uncovering more about the past of one of their own…
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The Mighty Nein deal with the fallout from the night’s events, working to repair the fraying edges of the Knights of Requital and learning how to trust their own team…
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Hijinks ensue as the Mighty Nein attempt subterfuge in order to carry out the mission of the Knights of Requital...
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The Mighty Nein finally make it into the Tri-Spire, exploring the upper echelon of Zadash and investigating the Knights of Requital’s claims of corruption within the government...
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The Mighty Nein delve into the sewers of Zadash in search of the mysterious beast that has been terrorizing the Crownsguard.
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The Mighty Nein explore Zadash, looking for new jobs, finding old allies, and stumbling upon intriguing mysteries...
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The group decides upon a name and leaves Alfield, heading back on the open road to Zadash... though not without having to deal with the dangers of the road.
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The group plunges deeper into the gnoll mines, coming across an unexpected ally, and wandering into a nest of dangers...(guest Khary Payton)
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The group questions the crownsguard for clarity about last night’s attacks, and their hunt for the gnolls leads them to a descent down a mysterious mine…
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The group hits the road, preparing for a long trip to Zidash. But trouble in the small town of Alfield stops the band of adventurers in their tracks…
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The party presents evidence of the devil toad’s corruption at a midnight trial, and Beau confronts an envoy from her past...
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The party searches for the devil toad in an attempt to clear their name, finding themselves on a haunted island in the middle of the Usteloch...
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The newly formed party delves into their own investigation of the events at the carnival, while still wondering if they can trust the company they've found themselves in...
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In Wildemount, seven adventurers coalesce in a tavern before finding themselves drawn to a mysterious circus...
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Victory is celebrated, and all debts are paid…
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Vox Machina, having made their final preparations, make their way to the top of the tower of Entropis. With special guest Joe Manganiello.
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Vox Machina search for a powerful artifact that could help swing the tide in their favor. Nothing could possibly go wrong...
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Vox Machina make their way through the cursed caverns of the undead dwarven city of Thomara, hoping their presence won't be discovered...
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Vox Machina find treasures, horrors, and mysteries as they make their way through the body of an undead primordial.
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Live from Gencon: Vox Machina returns to Vasselheim to prepare for the coming of Vecna!
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Upon finding the Core Anvil and the forge guardian that protects it, Vox Machina attempt to create the divine trammels that will aid in their fight against Vecna.
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Vox Machina decend into the heart of an undersea volcano to find the forge of the gods.
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Vox Machina race against time to earn the blessing of the Goddess of Knowledge while Vecna continues to gain power. Guest starring Darin De Paul.
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Vox Machina travel to the pools of Wittebak where they meet a lonely stranger residing in a strange old house... Guest starring Darin De Paul!
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We journey to Elysium, where Vox Machina must prove their worth in the eyes of the gods!
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Vox Machina regroup after their devastating defeat at the hands of Vecna, all while Vax’s soul is tested by the Matron of Ravens.
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All hell breaks loose as Vox Machina race to stop the return of Vecna!
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Vox Machina journey through the Ziggurat into the Shadowfell, hot on the trail of Delilah Briarwood.
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Happy 100th episode! Vox Machina make their way to the mysterious second Ziggurat outside Ank'Harel! With special guest Jon Heder.
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Tary returns to deal with the distinction of his family, and echoes of the past follow Vox Machina to Whitestone.
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To save the Darrington family, Vox Machina descend deep into an abandoned mine.
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Tary’s past catches up with him, as Vox Machina find themselves racing towards the city of Deastok.
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There is a deadly curse upon the Trickfoot name, and it is unlike anything Vox Machina has ever faced…
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It’s been one year since we last saw Vox Machina, but the gang is getting back together for a group vacation to the Bay of Gifts!
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Vox Machina raise a toast to a bit of well earned quiet. All that's left is for Vex to become mistress of the Grey Hunt...
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Vox Machina search the city of Dis for any alternative to making a deal with a devil. With guest star Noelle Stevenson.
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Vox Machina descend into the nine hells, take a walking tour of the city of Dis, and sample the local cuisine.
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Vox Machina make their way to the home of the Air Ashari for the coronation of Keyleth!
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Keyleth completes her Aramente as the fate of Vax is decided!
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Vox Machina enter the Water Elemental Plane as the final part of Keyleth's Aramente.
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Adventure on the high seas! Vox Machina prepare to be boarded!
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Vox Machina get to know Taryon Darrington, and prepare for an ocean voyage!
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Grog vs. Earthbreaker Groon in the Temple of Kord! Scanlan awakes! Vox Machina go to see a guy about a hand!
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With the Chroma Conclave defeated, Vox Machina begin to pick up the pieces. With special guest Patrick Rothfuss.
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It's Vox Machina Vs. Raishan as the last member of the Chroma Conclave will either stand or fall! With special guest Patrick Rothfuss!
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The chase is on as Vox Machina search for Raishan and the stolen dragon eggs. Guest starring Patrick Rothfuss!
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Teetering at the edge of exhaustion, Vox Machina make a desperate play against the final member of the Chroma Conclave.
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Now presenting: Vox Machina vs. Thordak the Cinder King!
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The battle for Emon begins! Vox Machina makes their way toward the ruins of the Cloudtop district!
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Fort Daxio is under siege! Is Vox Machina too late to salvage anything from the battle?
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Vox Machina are caught in a street brawl against the pit fiend Ghurrix!
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Vox Machina make their way through the City of Brass searching for the next vestige, but a desperate gamble leads them to making a devil's bargain!
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Vox Machina begin to assemble their allies at Fort Braxio, and take the opportunity to visit the City of Brass deep in the Fire Plane to retrieve the final vestige!
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The countdown to the final battle with Thordak begins as secrets are revealed to the war council, and a possible site for the final encounter is chosen.
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Everything comes to a head as Vox Machina faces off against the white dragon Vourgal and Yenk: A Goristro Demon from the abyss! The battle royale will be joined by friend and foe alike!
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Vox Machina make a deal with a treacherous foe, and prepare for their confrontation with Vorugal the White Dragon!
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Vox Machina return to Whitestone in a desperate attempt to save Percy, but there’s far more waiting for them than they bargained for.
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Vox Machine chase Dr. Ripley across the Island of Glass, but are they prepared for what she has in store?
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The chase is on as Vox Machina race towards the Island of Glass in search of a returning adversary!
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Vox Machina request the help of J’mon Sa Ord in the upcoming battle against the Chroma Conclave. And the whereabouts of Mistress Asharru are finally uncovered. Also Spice.
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Vox Machina make their way to the distant continent of Marquet, traveling into the exotic city of Ank'Harel to seek allies and another vestige of power to aid in their war against the Chroma Conclave...and get slightly distracted.
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Vox Machina go on a secret mission to the decimated city of Draconia, in the hopes of learning more about the Chroma Conclave.
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Vox Machina find the root of the pestilence deep within the Shademirk, and come face to face with the creature who holds the next vestige.
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With the Moonbrush behind them, Vox Machina presses on towards the rushing rivers of the Gilded Run that barricade the Shademirk Bog. Battling the enchanted currents, they stumble into a lurking foe whose hunger knows no bounds!
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As Vox Machina head into the Moonbursh they are drafted into of battle between a pack of Lycans and a Village of Pixies. Also, they make a pit stop at the Last Campsite of Sorudun the Happy. Everything goes well, obviously.
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Welcome to our first live show ever! Vox Machina makes their way into the elven City of Syngorn to complete their pact with Garmili the satyr cartoonist. While there, they make the reacquaintance of the family of Vax and Vex...
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Vox Machina begin their adventure into the mysterious feywild! They quickly run into an old friend, and make a new one...
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The Rakshasa comes to Whitestone looking for vengeance as our heroes prepare for their journey into the Feywild.
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The battle weary group return to Vasselheim, as Vax brings himself face to face with the Raven Queen.
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Vox Machina head up Gatshadow mountain for their final confrontation with the Dragon Umbrasyl. With special guest star Chris Perkins!
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Grog Vs. Kevdak! Vox Machina Vs. The Herd! It's an all out battle with the fate of Westrunn on the line!
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Scanlan tries to plan a safe escape for his daughter Kaylie, while Grog makes his way to the center of Westrunn for his final confrontation with his uncle Kevdak.
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Happy 50th episode everybody! Grog has a sword problem and the group stages an intervention, after which they begin to plan their attack on the Goliaths currently pillaging Westrunn. Everything is going to go great.
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Vox Machina ventures deep beneath the Stormcrest Mountains to confront the mysterious Sphinx, and hopefully learn more about the Vestiges of Divergence.
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Vox Machina continue their quest to collect the vestiges. Along the way they are rejoined by Pike, and discover some other old friends in dire straits.
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Vox Machina return to the city where much of their history began: Westruun. But all is not well! Not only have the Chroma Conclave decimated the city, but another strangely familiar threat has taken hold of the city as well...
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Vox Machina joins forces with an eccentric candlemaker to help seal the rift between their world and the fire plane. Guest starring Chris Hardwick. #FeeltheGern
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An exhausted Vox Machina spend some time hashing out their pent up frustrations and examining their spoils of victory. They then journey to the Fire Ashari, hoping to find survivors of the red dragons escape from the fire plane.
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Vox Machina find themselves deep within a lost shrine to the Raven Queen in search of an artifact that may help them defeat the Chroma conclave. But more danger lurks within the shrine than they could possibly be prepared for! With special guests Will Friedle and Mary Elizabeth Mcglynn.
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Now in the relative safety of Vasselheim, Vox Machina begin planning their first move against the Choma Conclave. Fortunately, some old friends turn up to offer their aid.
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In the wake of the devastation of Emon, Vox Machina begin making their long term plans to take back the city. But first, they must decide whether or not to make a devil's bargain with the Clasp: a dangerous underground criminal organization.
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Vox Machina searches through the rubble of Emon, hoping to find their allies among the survivors. With special guest Jason Charles Miller!
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Desperate to help survivors of the attack, Vox Machina attempt to fend off the assailing beasts, but our heroes are rendered helpless in the face of temptation, infighting and despair.
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Vox Machina is in disarray as a mysterious skull is found and Vax questions the priorities of the group. Meanwhile, the city of Emon experiences a substantial political shift.
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Vox Machina take some well earned downtime! Scanlan continues his dance with the mysterious gnome girl, and the group agrees to venture back to a mysterious cavern they had abandoned years before...
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Vox Machina return to Emon to prove their innocence. Now on the hunt for the treacherous Riskel Daxio, they must once again face the Clasp, along with some shady characters from Scanlan’s past.
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It's time for the Winter's Crest festival in Whitestone! Contests, prizes, and revelry abound as we wrap up our year with a nice bow.
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Vox Machina fights for Percy’s soul as the Whitestone rebellion comes to a head! All this plus berets, tree hugging and… ships?
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Vox Machina vs. The Briarwoods: Who will survive? And what terrible secret waits for our heroes beneath Whitestone?
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Vox Machina make their way through Whitestone Castle, lead by a new, unlikely ally, in hopes of rescuing Cassandra de Rolo. Battles commence, debts are settled, and secrets revealed as the group descends into the haunted catacombs...
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Vox Machina are exhausted, facing an undead army, and preparing to storm Whitestone Castle! Thankfully they’re about to get some help from an old friend…
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Scanlan finds himself alone, caught in a Briarwood trap! Meanwhile, the party fuels the fire of rebellion, but will the price the town of Whitestone pays be too high? The revolution has begun, and nothing can stop it now!
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The seeds of rebellion begin to take root in Whitestone! But as Vox Machina make their move to bring the population to revolt, they learn that another de Rolo may still be alive...
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Vox Machina begin their campaign to sow the seeds of rebellion amongst the people of Whitestone. The cruel Sir. Kerrion Stonefell is the first target on their list, but will the attack against him unleash a darker power?
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Vox Machina sneaks their way into the town of Whitestone with the intent of inspiring revolution, but could not be prepared for the horrors that await them inside…
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Greyskull Keep is infiltrated by ghostly attackers as Vox Machina prepares to make their way Northeast to Whitestone to confront the Briarwoods head on.
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Reeling from the aftermath of their battle against the Briarwoods, Vox Machina is called before Sovereign Uriel to answer for their recent destructive behavior.
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Vax finds himself alone in the clutches of the villainous Briarwoods! While the team rushes in to save him, they are joined by a mysterious tiefling named Lilith, a powerful wizard who is on the run from vicious bounty hunters. Can Vox Machina save both Vax and Lilith from their violent fates? With special guest player Kit Buss!
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Percy reveals the full tale of his blood feud with the Briarwoods, leaving Vox Machina just one week to prepare. While half the team returns to Kraghammer to settle old debts, Vax acquires some new weapons, Percy forges a special surprise, and makeovers are applied to Trinket and Grog.
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As Vox Machina prepares for their return to Emon, Grog demands a rematch against Kern to regain his honor.
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Their trials behind them, Vox Machina is brought together within the walls of The Slayer's Take.
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The three members of Vox Machina and their Slayer’s Take companions make their way down into the tunnels beneath the Velvet Cabaret, pursuing their mercurial prey.
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Like their companions before them, Keyleth, Vax, and Tiberius make their way to The Slayer's Take. Arriving shortly after their friends' departure for the Vesper Timberlands, the trio are introduced to the rest of their own hunting party, and their mission.
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Our unlikely collection of travelers press forward into to the frozen, hoary wilds of the Vesper Timberland, closing the last few miles between themselves and their prey.
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With the party now split due to requirements of The Slayer's Take, Scanlan, Percy, Vex, and Grog find themselves teaming up with an unlikely duo.
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Parting ways with their beloved cleric, Vox Machina is now adrift in a strange and unfamiliar city.
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As Vox Machina completes their journey across the Ozmit Sea, Tiberius and Scanlan engage in a strange math workshop until Kima arrives and prepares the group for the culture shock awaiting them in Othanzia's capital city of Vasselheim.
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The party finishes their necessary purchases within the city of Emon in preparation for their journey.
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After allowing themselves a single night’s rest back in the city of Emon, Vox Machina sets out for their meeting with the Sovereign Uriel and the Council of Tal’Dorei.
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Vox Machina find themselves out of the frying pan and into the fryer as the Illithid force makes itself known, and an ally reveals their true intentions. Will Vox Machina manage to escape the Underdark?
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Join Matt Mercer as he walks aspiring GMs through some tips and tricks of the trade, then leads Dan Casey, Ify Nwadiwe, and Zac Eubanks through an entirely improvised one-shot!
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This time around, Vox Machina finds themselves in dire straits. A tangle with a smelly giant paves the way for their next big test: the assault on K’varn’s temple. Who will survive this grueling battle?
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The team jumps right into a fight with some undead. Vax’ildan ends up surrounded and takes a few hits getting paralyzed before the team can jump to his aid, but the fight is over almost before it begins once Tiberius gets involved.
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After a showdown with the Duergar Queen, the rescue of a comrade, and an unsettling message from the mysterious evil entity known only as K'varn, the party learns just what can happen when they go looking for trouble...
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With two party members turned to stone and another taken captive by the Duergar Queen, the remaining members of Vox Machina struggle to survive. Low on health and options, they flee Emberhold and recoup their losses. But the group hasn't given up, and continue to push through the Underdark, guided by their Ranger Vex'ahlia, finding themselves on track to Pike's mysterious vision...
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With an uneasy agreement struck between Kima and Clarota, Vox Machina quietly begin a search of Emberhold. Lady Kima means to strike a blow against their unseen enemy by cutting off the head of K’Varn’s military forces. The party battles their way through the fortress and come face to face with the Duergar King and Queen themselves...
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The party continues to wind its way ever downward, far below Kraghammer, making their way toward the Duergar Fortress known as Emberhold. It looms in the dim light of the caverns and many magma flows, housing both secrets...and danger.
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Having successfully slain a dangerous Illithid and its dwarven general, Vox Machina find themselves surrounded by a small army of Duergar. In their attempt to escape, Vox Machina quickly find things moving from bad to worse...
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Now tentatively aligned with the Illithid outcast, Clarota, Vox Machina learns more of the Illithid clan living deep in the mines, and the mysterious being that currently controls them. In order to free the clan, Vox Machina must proceed further into the deep, and reach the center of Clarota’s hive. But in order for the heroes of Emon to reach the Illithid city in the belly of Khaloor, they must get past the first flayer they encountered, as well as its small army of Duergar...
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Reeling from the loss of Grog's mind, Vox Machina gather their resources to restore 'intelligence' to their barbarian friend. Contining their journey deeper into the underdark, the group stumble upon Duergar and Illithids, finding danger...and potential allies...at every turn.
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After Scanlan Shorthalt brought the abomination of a Naga to its tortured end, Vox Machina vowed to Nostoc Greyspine to put an end to the darkness now bubbling up out of the bowls of the earth. The team quickly geared up and made their way into the mine, and began a miles long trek down into the veins of Khaloor. What dangers await them in the Underdark?
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Our story begins as Vox Machina, the heroes of Emon, arrive at the cavernous underground city of Kraghammer. After wiping out a grave threat to Emon’s emperor, Sovereign Uriel Tal'Dorei III, the band of adventurers has been sent on a journey by the Arcanist, Allura Vysoren, to find Lady Kima of Vord, a Halfling Paladin of Bahamut, who was drawn to Kraghammer upon learning of a great evil resting beneath it...
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Before the adventures begin, enjoy the individual origins of each member of Vox Machina.
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En liten tjänst av I'm With Friends. Finns även på engelska.