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Episode 36 - What We Talk About When We Talk About A New Way To Talk About Theme
In this week's episode, we go old-school Decision Space and hit you with a new framework for discussing themes in board games. There is an environmental theme, a mechanical theme, and, of course, a decision space theme! We explain the framework and then put it through its paces trying to fill out the entire gaming theme matrix from high, high, high (high levels of theme in all three categories) to low, low, low. You know what, just hop in the interdecisional space ship and give this thing a listen to understand what exactly I'm talking about. You're not gonna want to miss it!
Music Credits
Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s
You can find more information about Hembree at https://www.hembreemusic.com/.
Rules Overview Music:
Way Home by Tokyo Music Walker https://soundcloud.com/user-356546060 Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: https://bit.ly/tokyo-music-walker-way... Music promoted by Audio Library https://youtu.be/pJThZlOuDtI
Preplan Your Next Turn
Next time on Decision Space we explore the decisions in Praga Caput Regni.
Call to Action
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