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Episode 38 - Spirit Island
This week is Spirit Island by designer R. Eric Reuss. A serious game for serious gamers that defies expectations in the best possible way. Here's an admission, we were a bit nervous to cover this game and its mammoth decision space. As we explored the game in preparation for this episode, t felt as if no amount of plays would be enough, but perhaps more than anything else that is a testament to the game and engine at its heart. At the end of the day, we give it our best shot! I think you'll find it worth a listen. There's only one way to find out though, and the Interdecisional spaceship is now boarding!
Music Credits
Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s
You can find more information about Hembree at https://www.hembreemusic.com/.
Rules Overview Music:
Way Home by Tokyo Music Walker https://soundcloud.com/user-356546060 Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: https://bit.ly/tokyo-music-walker-way... Music promoted by Audio Library https://youtu.be/pJThZlOuDtI
Preplan Your Next Turn
Next time on Decision Space we discuss the decisions in Spirit Island.
Call to Action
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