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Episode 168 - The Decision Space Jam
This week we discuss the Decision Space Jam, a game design jam run in our podcast community. All the games discussed are available to print and play for free here, including Jake's own game Soul Power (a roll and write a game that plays in just 12 quick rolls). If any games discussed sound interesting, I highly recommend checking them out for yourself!
Episode Description (Generated with Podbean AI)
Join us on this week's episode of the Interdecisional Spaceships podcast where we delve into the Decision Space Jam, a game design challenge hosted within our community. This episode gives listeners an insight into our experience of developing games, playtesting, and managing a game design jam. Tune in to hear about creative processes, practical tips, and a detailed discussion of two community favorite games.
Our episode offers a sneak peek into the winning entries and the unique thematic and mechanical considerations that went into their design. From world exploration and scavenging to factory production and thrilling boss fights, these community-generated games promise something for everyone. We also discuss the complexities involved in writing a game's rulebook and ensuring the game is captivating despite time constraints.
We highlight the role of a well-crafted rulebook and the significance of clean graphic design. We also explore how unpredictable elements like dice outcomes can lead to a variety of gameplay routes. The episode features a spotlight on two community favorites - Arrival and Street Organist. These games demonstrate how unique gameplay mechanisms and smart design can provide immersive gameplay experiences.
The episode concludes with a discussion on the outcome of the inaugural Decision Space Jam, expressing our thrill over the high level of collaboration and creativity displayed in the entries. We also discuss future plans for the jam, including ideas to encourage deeper feedback and collaboration. Whether you are a participant of the jam, interested in game design, or a board game enthusiast, this episode promises an engaging insight into game design challenges, innovations, and aspirations within our community.
Pre-Planners
Puzzly games, trick-taking games, and the Geekway to the West recap show are coming up soon!
Music and Sound Credits
Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s
You can find more information about Hembree at https://www.hembreemusic.com/.
Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA
Rules Overview Music:
Way Home by Tokyo Music Walker https://soundcloud.com/user-356546060 Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: https://bit.ly/tokyo-music-walker-way... Music promoted by Audio Library https://youtu.be/pJThZlOuDtI
Contact
We can be reached individually on Twitter at @jakefryd and @burnsidebh. You can also follow Decision Space on Instagram @DecisionSpacePod and talk to us there! If you prefer email, then hit us up at [email protected].
This information is all available along with episodes at our new website decisionspacepodcast.com.
Byeee!