Supercell seeks third brand extensions for its Clash franchise after the massive success of Clans and Royale. Clash Mini ventures into perhaps the most unattractive genre on mobile known as Autochess. The genre is plagued by low installs, poor monetization, and a graveyard of games from top publishers. Can Supercell breakthrough or was this just another good try? All above discussed by the powerful Hadrian Semroud and Javier Barnes
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