Der GameDev Podcast (Game Dev)
Patreon-Unterstützende dieser Episode (und Anzahl der unterstützen Episoden):
Ash Fischer (42) - Kate Bernard (58) - Matthias Haan (42) - Fumio Katto (85) - Simon Uhrmann (35) - Sascha Henrichs (34) - Dimitry Hartl (33) - Finn Korte (33) - Hauke Thießen (31) - Andreas Scherren (27) - Jan Tverdik (50) - Noah Carev (21) - Jens Rösing (21) - Oliver Waidler (53) - Fabian Golz (19) - Jan Neuber (19) - Andreas Krampitz (18) - Julian Hartinger (61) - Roman Neumann (38) - Piet D'Amore (13) - Christoph Rhein (12) - Thomas Trocha (9) - Steven Jan (8) - Carsten Krenz (32) - Johannes Spohr (7) - Tobias Kahl (6) - Mathew Varkki (3) - Zeltfresse (3) - Tapio Reinhold (3) - Dante_Sam (29) - C. Light (19) - Christian Schaal (Pentaquin) (2) - Roman Neumann (38) - Vielleicht auch Du? Unterstütz uns hier.
Shownotes:
Ubisoft Berlin — FarCry 6 — Keen Games — RCP — Travian Games — Megagon Industries — Lonely Mountains: Downhill — Avatar Project — LMU München — Limbic Software — Zombie Gunship Survival — Ubisoft Massive — Confluence — Game Design: How to Create Video and Tabletop Games, Start to Finish — A Theory of Fun — Anno: Create A New World — Everything I Learned About Level Design I Learned from Disneyland — Valheim.