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Designing Problems

Problem #18: Organizing Your Game

51 min • 4 mars 2025

https://hancluster.comThis week, Tracy and Kristian tackle the daunting topic of organization. First we dive into the challenges of organizing your initial thoughts and ideas about a setting including what to work on first, and how to bounce between different aspects as you develop your world and the the rules that govern it. After that is where the rubber meets the road. How do you organize your book? What comes first? What comes last, and how do the organizational decisions you make affect understanding, familiarity, and clarity for the GM and players. Finally, we lightly touch on how organization of content affects crowdfunding and marketing. 

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