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Dice Exploder

Workshops with Marc Majcher

48 min • 4 mars 2025

Transcripts available at diceexploder.com

There's this period of time between when we've all agreed we're going to play a game now and when we start "actually playing." We've got to learn the rules, learn the setting, maybe go over safety or characters. Maybe we order the pizza in here, too.

This part of a game is just as much something that can be intentionally designed as gameplay itself, but I don't see much of that in ttrpgs. Meanwhile in larp, workshops to set up a game are standard practice. What do they look like, and what can we learn from them?

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Further Reading

  • The Art of Gathering by Priya Parker

  • Bleed on the Nordic Larp wiki

    Playing to Lift, Not Just to Lose by Susanne Vejdemo

  • The Battle of Primrose Park: Playing for Emancipatory Bleed in Fortune & Felicity by Jonaya Kemper

  • Space Train Space Heist by Sam Dunnewold

    Veins of Corruption, Marc's itchfunding mega-zungeon

  • Socials

    Marc on Bluesky and itch and actual plays on youtube

    Sam on Bluesky and itch

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