It's TGAs week and Alex, Rich and Oliver convene for this week's DF Direct to discuss the highlights of the Wurlde Prm'ears - and to wonder what on earth OD actually is! Hellblade 2 is looking phenomenally good, while No Rest for the Wicked also catches the team's eye. Meanwhile, the group compare notes on Avatar: Frontiers of Pandora, with Alex continuing to rave about the PC version while Rich and Oliver offer a warm welcome to the PlayStation 5 and Xbox Series versions... and even Series S pulls off a good showing of this technologically advanced games.
0:00:00 Introduction
0:00:48 News 01: The Game Awards - Senua’s Saga: Hellblade 2
0:08:51 OD
0:17:48 No Rest for the Wicked, Monster Hunter Wilds
0:26:58 Marvel’s Blade, Light No Fire
0:39:13 Black Myth: Wukong, Persona 3 Reload, Metaphor Refantazio, Skull and Bones
0:51:58 News 02: Avatar: Frontiers of Pandora released!
1:01:58 Supporter Q1: How do you pixel count games with upsampling?
1:09:06 Supporter Q2: Do modern games avoid physics-based gameplay because of processing constraints or game design?
1:12:19 Supporter Q3: Does the addition of path tracing to Call of Duty’s lobbies suggest a wider implementation later on?
1:16:07 Supporter Q4: Should the console makers release jailbreak patches for older consoles?
1:19:38 Supporter Q5: Should GPU manufacturers introduce features from Special K into their drivers?
1:24:25 Supporter Q6: Can you pixel count The Game Awards?
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