In the latest DF Direct Weekly, we take a very early first look at FSR 3.1's improved spatial upscaling, which 'dropped' just prior to recording. The team discuss Capcom's reveal of a NEW Dead Rising remaster/remake, while we have first impressions on a potentially game-changing patch for Dragon's Dogma 2. And just why is PlayStation 5 so technically competitive with Xbox Series X, despite having less horsepower? It's been a mystery for years, but we may finally have some answers.
0:00:00 Introduction
0:02:00 News 01: FSR 3.1 tested!
0:10:56 News 02: Dead Rising remake in development
0:22:55 News 03: Dragon’s Dogma 2 patched
0:30:12 News 04: Project Keystone details revealed
0:38:16 News 05: Forza Horizon 4 to be delisted
0:49:38 News 06: SGSSAA appears in new game
0:58:46 News 07: Unity 50Hz physics issue returns
1:07:55 Supporter Q1: Why haven’t more reviewers noted the issues with Elden Ring? And is it really fair to pile so much technical criticism on From Software?
1:27:03 Supporter Q2: What should our expectations be for a potential PS3 emulator on PS5?
1:36:05 Supporter Q3: Why is the Series X still sometimes outperformed by the PS5 in cross-platform games?
1:45:54 Supporter Q4: Could something like Auto SR be implemented on consoles for backwards compatible games?
1:50:00 Supporter Q5: Why do low settings in games look a lot better than they used to?
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