Once again, the PS5 Pro (which doesn't exist apparently) dominates the news, with RDNA 4 ray tracing features revealed - said to be integrated into the upcoming Sony console... but what do these features actually do? Meanwhile, PS5 Pro (which isn't real) has a settings profile in the new No Man's Sky update, so how is Hello Games utilising the enhanced console's hardware? Beyond that, John's enthused about a CRT 'overclocked' to run at 700Hz, Rich and Alex are wondering just what on Earth is happening in the PC CPU space - and the epic Fallout London mod is finally released.
0:00:00 Introduction
0:01:05 News 01: Potential PS5 Pro RT enhancements leaked
0:11:52 News 02: PS5 Pro settings leaked for No Man’s Sky
0:20:06 News 03: Modder reaches 700Hz on CRT monitor
0:33:49 News 04: Old Xbox Ones suffer from update issues
0:45:22 News 05: Intel seeking to address CPU failures
0:54:46 News 06: Super Monkey Ball 50Hz physics tickrate fixed
0:58:20 News 07: Fallout London launched!
1:05:50 News 08: Castlevania: Rondo of Blood headed to Mega Drive
1:12:48 Supporter Q1: Should Valve provide community settings templates for games on Steam Deck?
1:20:30 Supporter Q2: Will Nintendo launch multiple discrete Switch 2 variants at launch?
1:25:06 Supporter Q3: How can Microsoft deliver a capable Xbox handheld while keeping price in check?
1:30:58 Supporter Q4: Could Microsoft offer generic Xbox emulators to sidestep licensing issues?
1:36:05 Supporter Q5: How would the PS4 have fared if it only shipped with 4GB of RAM?
1:41:54 Supporter Q6: What do you think of stereoscopic 3D on PS3?
1:49:24 Supporter Q7: Have PC ports improved since Alex’s “13 Ways to End Lousy PC Ports”?
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