Join Alex Battaglia, John Linneman and Tom Morgan for Digital Foundry's last DF Direct of the year! The team share their views on first media assets of Horizon Zero Dawn on the base PS4, there's reaction to the brilliant new Xbox documentary, Nightdive Studios shows off their System Shock remake, plus of course, there's more DF content discussion and Supporter questions!
00:00:00 Introductions
00:01:14 Horizon Forbidden West PS4 version revealed
00:06:24 Colour plates for PS5
00:09:44 Xbox Documentary impressions
00:24:43 Nightdive shows off System Shock
00:28:50 Psygnosis co-founder Ian Hetherington passes away
00:34:33 PC Gamer lists 18 games not available digitally
00:48:16 Splinter Cell is back, BABY
00:52:32 DF Content Discussion: Game of the Year videos
00:54:02 DF Content Discussion: 12 Days of Phoenix Games
00:57:22 DF Supporter Q1: How much better do you think DLSS can get over time?
01:00:25 DF Supporter Q2: Any backlog games that you guys are planning to play/finish during the holidays?
01:04:33 DF Supporter Q3: John, you've been preaching about using the BFI-mode on the LG CX and setting it up properly using ColorControl PC software. Do you have some sort of walkthrough at hand on how to set this up?
01:08:20 DF Supporter Q4: Do you think the emergence of more super detailed and realistic game worlds we'll see the emergence of titles that centre around virtual tourism and simple exploration?
01:12:44 DF Supporter Q5: When will we get the next big leap for rendering foliage?
01:19:12 DF Supporter Q6: I’d like to ask if you thought of adding a film grain filter percentage as a new way to measure clarity?
01:23:40 DF Supporter Q7: Why is Genesis/Mega Drive audio so hard for emulators to get right?
01:29:31 DF Supporter Q8: Is Parasite Eve a Christmas game or is it a game that's set during the Christmas season?
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