As soon as I read No More Boring Apps I was hooked. Andy Allen immediately became one of my design heroes and now I use his Not Boring apps daily. So this conversation is a behind-the-scenes of his journey, an analysis of the state of software design, and a glimpse of where we’re headed next as an industry. Some highlights:
- The design tools Andy is most excited about
- Andy’s advice for people wanting to learn 3D
- The differences between good and great design
- The 4 things needed for design to have cultural impact
- How AI will empower us to deliver tailored software at scale
- Why the future of design tooling might mirror the game industry
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