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Double Tap – A Podcast for the Fighting Game Community

#368: Are Fighting Games Hard?

82 min • 11 april 2024

This week we discuss whether fighting games are hard, drawing upon insights from an interview with Harada, Tekken's producer. We explore various factors that contribute to the perceived difficulty of fighting games, including game mechanics, execution requirements, the mental and psychological aspects, and the learning curve associated with mastering these games. Throughout the episode, we discuss the importance of accessibility features and tutorials introduced by developers to ease new players into the genre. We also address the role of the FGC in creating educational content to support newcomers.

Timestamps

00:01:37 Poll Results: What aspect of the FGC do you like most?
00:03:46 QotW Results: Do older games truly outshine modern ones?
00:09:55 Harada Interview
00:13:56 Are Younger Players Dodging Accountability?
00:22:39 Complex Mechanics and Information Overload
00:32:25 Learning Mechanics vs Applying Knowledge
00:43:31 Execution and Accessibility
00:54:00 Adaptation
01:00:40 Advice for New Players
01:07:47 Developer and Community Responsibility

Double Tap Community Discord https://doubletap.gg/discord

Episode URL: mtb.gg/3hq

Hosts:

Andres Mirandes
twitter.com/CrashtagVS

Jeremiah Ward
twitter.com/mezzafgc

Gabriel Medina
twitter.com/StaticGorilla

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Website: https://mashthosebuttons.com

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