CONTENT WARNING: this is a face-check playthrough, so it may contain shocking content.
Join Frank for Think on your Feet XXXVIII, in which Amanda Sharpe continues her digital journey in Dark Matter, a fan-made campaign for Arkham Horror: The Card Game.
In Think on your Feet episodes, a live play series, I endeavour not to edit much at all. Sometimes I cut some shuffling sounds or abbreviate some of my longer pauses (a chap's got to think!), but otherwise, it's uncut, unaltered and meant to feel like you're with me at the table. There may be mistakes and misplays, but hopefully some successes too.
Timestamps:
0.00 preamble and story
5.50 act and agenda
8.50 Ancestral Knowledge draws
10.10 opening hand
12.25 gameplay begins
23.15 I don't realise the Segments line...
48.55 I miscalculate how Essence of the Dream works... but I would've still passed the test, even if the correct value (6, not 8!)
Here's my deck: CLICK ME
Amazing logo courtesy of this guy
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