Join Frank and Peter as they continue their discussion of efficiency and build on it to look at the concept of failing forwards. What is failing forwards and how does it pertain to Arkham? More strikingly, how do reward mechanics influence and direct decks and play patterns?
NB: there's an audio quirk on this episode - Frank's mic has gone doolally and he's somewhat quiet. Apologies; it'll be rectified on the next episode.
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