In this episode, Peter and Frank look at card draw. Why is card draw a good thing - and is it an unqualifiedly good thing in a game where the safety of one's own deck is to be questioned? Why is card draw a cornerstone of card games, and how does that relate to Arkham Horror? How do the five factions draw cards, and does it add flavour to the character of the factions? This episode isn't quite a guide, but it's not so much a discussion as a survey, either. We hope you like it!
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