I opened my email and Mike had sent me an email with a link. The first line of the email said
“Here's a first draft of a GM's AI assistant particularly geared to a) Pulp Cthulhu, and b) Masks of Nyarlathotep.”
The email went on to explain how to sign up for it and how Mike had already uploaded a ton of information to the AI
I tentatively followed the links and set up the AI program. I asked it a few game related questions and was impressed by how quickly it came back with the answers.
I started by having the program open in the background while running my Masks of Nyarlathotep campaign. Anytime there was a rule question I would type it into the program instead of trying to look it up in the book. I would later go back after the game and confirm what I had done was correct.
It was pretty helpful.
As I became more comfortable with it I would ask it questions about the specific plot of the game when I found myself struggling with answering a question. It seemed to handle those very well.
I even used it to write a descriptive scene for the game when I was struggling to post an after-game report to the group.
I had to make some tweaks, but overall it was pretty cool.
Fast forward almost a year and I have changed my mind when it comes to AI. You have heard me argue against AI time and time again on this podcast I am back to eat crow.
I like it.
I use it.
It’s very helpful.
And Mike is giggling right now hearing me say that.
On this episode we are going to talk about AI tools, how to use them, what they are good for, and why I was wrong this entire time.
Ok Mike, get it over with, tell me you told me so.
[Kick to Mike]
Almost forgot! Links: