One thing the old Eurogamer Podcast was really good at was giving our writers a way to show themselves outside of the pieces they write for the site. I think this provided an opportunity for you to get to know them - us - beyond the words, as people, which we are, horns and tails and hooves aside. And I didn't want to lose that with the New Podcast, because it's nice to show you who we are, and there aren't many opportunities for it. That's why I want to steadily pull in members of the Eurogamer team and talk to them the same way I would any of my guests, and have them share their lives and experiences and build a picture of who they are. And my guinea pig for the first of these is someone who has been - and will continue to be - front and centre of Eurogamer for years: newly appointed Editor-in-Chief Martin Robinson [this podcast was recorded before his new appointment], who celebrated his 10th anniversary here this year.
We love Martin for his reliably contrary views and unrelenting passion for racing games. And it's actually that passion for racing I wanted to really dig into in this episode, because it's a theme which winds way back into his formative years and, I think, goes on to define him in some way, and the things he loves doing now.
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🙋🏽♂️ You can find me, Bertie, on Twitter: @Clert
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🎬 Watch the video version of this podcast: https://www.eurogamer.net/articles/2021-11-01-the-eurogamer-podcast-how-racing-games-defined-one-of-our-finest
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