What is Star Trek without problem solving through gonzo science, engineering, and medicine? We think not much, and Modiphius agrees, as evidenced by their inclusion of a subsystem for using a riff on the scientific method within the game. It's simple and story and character focused if done well, and you should go out of your way to put it to use.
In this episode we explain and discuss it, run through a sample of it, and provide some commentary and house rules for it, too.