Threat, also known as Doom and some other names in different 2d20 properties, is an essential element of the game for the GM and if you're not using it well, you're not going to get the most out of the system. In this episode we discuss three categories of Threat, as we see it, and give some experience-based advice about how to understand and use it. We mentioned a few of the quickstarts, and those are linked below.