In this podcast episode I interview David Mauro of Die Soft Games, and we discuss his game Little Nemo and how game devs can find their game's inspiration to find an audience.
► Learn how to become a full time game dev, free: https://www.clkmg.com/fulltimegamedev/webinar
► Support David's Kickstarter campaign here: https://www.kickstarter.com/projects/diesoft/little-nemo
► Follow David here: https://twitter.com/diesoftgames
► What I believe: https://youtu.be/jQK3LniPMq4
Are you currently earning a full time living by making your own indie games? I'd love to have you share your story! Feel free to sign up to be a guest on the podcast here: https://www.fulltimegamedev.com/full-time-game-dev-podcast-sign-up-page