I talk with Bryan Blackford about how his game blew up in 2 wild months...
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Couple notes here:
1. Bryan made enough to go full time indie, but is still working his day job.
2. I made a mistake in saying I didn't have a following with BOTH of my games. I was building an audience with Neversong! But with my first game Pinstripe (which is more successful honestly) I didn't have an audience.