The Kentucky Route Zero deep-dive begins! To mark five years of GITW, we're going back to the game that started it all. The first episode looks at Act I of the game, and the first interlude 'Limits And Demonstrations'.
This game is a breakthrough, a landmark, and a high water mark for video games as art. Its acts and interludes contain multitudes: digital art exhibits, interactive poetry, a fully staged play complete with audience, and a tangled web of scenes, characters, and histories. At its heart lies a story about people falling through the cracks of America – but it contains so much more than that.
It's also a GITW community playthrough, with patrons of the podcast playing along and offering insights and questions that become part of the pod. Feel free to play along, or to join the Patreon and add your own input for the next episodes at http://patreon.com/gaminginthewild.
Thanks for listening!