Gaming Tech Brief By HackerNoon
This story was originally published on HackerNoon at: https://hackernoon.com/how-to-enhance-your-game-project-using-the-objectpool-pattern-a-unity-guide.
The Object Pool pattern usage for optimizing game projects. Guide for Unity Developers
Check more stories related to gaming at: https://hackernoon.com/c/gaming.
You can also check exclusive content about #gamedev, #unity, #video-game-development, #programming, #game-developer, #hackernoon-top-story, #game-development, #gaming, and more.
This story was written by: @jokeresdeu. Learn more about this writer by checking @jokeresdeu's about page,
and for more stories, please visit hackernoon.com.
Object Pool is the basis of 99% of game projects' optimization. It is based on an elementary principle: after completing its task, the object is not deleted but moved to a separate environment and can be retrieved and reused. Les Dibrivniy explains why this pattern is essential.