Nabeel and Fraser debrief on GDC and the opportunities for innovation beyond the conservative approaches in an industry going through a funk. They touch on the experiences at the recent GDC, including the growth of AI in gaming and the recurring challenges faced by developers. The discussion also covers the competitive landscape of AI startups, the importance of stacking wins, and the nuanced differences between building games and software products. Notably, they highlight the intriguing possibility of a vibrant game creation ecosystem driven by new model capabilities and the compelling idea of making game creation itself a multiplayer experience.