When indie devs decide that they want to make games, in most cases when thinking about publishing, it’s along the lines of partnering with one. However, there’s a trend going on where many developers are becoming publishers. For some that may consider this, transitioning into this role can seem daunting despite the opportunities it can provide. That’s why IGM podcast veteran Neal Lorenza, shares his history, process, and reasoning for making this transition and why for some, the benefits can be rewarding on various levels.