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IndieGameBusiness®

Alexis Biro (Terra Localizations) Localization QA: Yay of Nay? Localization QA: Yay of Nay?

62 min • 13 april 2021

We will discuss the evolution of video game 'translation' with historical errors and examples and how localization is the process we know and use today. We will elaborate on current processes, best practices, common mistakes and why Linguistic Quality Assurance is so important, and how context is key for your localization team. The presentation will show what to detect and how to analyze if the localization work was done properly. We will also showcase studies as examples of these items, of both Indie and AAA games.

The audience will receive:

A model LQA Sheet + Query sheet examples + Bug Report sheet 

and useful links to guarantee the best localization possible for their games.

To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business

Indie Game Business is produced by The Powell Group: powellgroupconsulting.com

Watch the official live stream: twitch.tv/indiegamebusiness

Watch Indie's live stream: twitch.tv/INDIE

Join the Indie Game Business Discord: discord.gg/indiegamebusiness


The Twitters to follow -

Indie Game Business: twitter.com/BusinessIndie

Powell Group Consulting: twitter.com/PowellGrp

Jay: twitter.com/Powell_Jay

INDIE: twitter.com/TheRealIndie


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