As an attorney in the game industry for over 25 years and having represented a large number of game studios from their start, I will do an overview of issues that developers wishing to start their own studio should consider:
- Should they incorporate?
- How should they structure ownership?
- How should they handle employees and subcontractors?
- How should they handle negotiations with publishers?
- Do I need a lawyer?
- How do I use lawyers and other professionals once I've hired them?
- When should I start thinking about these issues?
- How much will it cost?
As well as many other practical considerations.
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