Starting out as an indie development studio is tough: while the indie scene is rich of wonderful ideas and talented developers, many struggle to secure funding, to raise awareness for their game with publishers and customers, or to develop a proper communication strategy for their game.
This talk elaborates how incubation and acceleration programs can help to close these gaps. It gives an overview about existing programs worldwide and insights from former participants of the Games Lift Incubator in Hamburg, Germany.
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