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IndieGameBusiness®

Paul Arendt - Planning and releasing indie game post launch content

69 min • 16 juli 2019

Paul and Failbetter Games have had a lot of success and created long tails of revenue through post launch content with both Sunless Seas and the more recent Sunless Skies.  Paul discusses the strategies and planning that go into this and how you can do it with your studio as well.


 https://www.failbettergames.com/

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To learn more about the show or our online business matchmaking events for indie developers visit: http://indiegame.business

Indie Game Business is produced by The Powell Group: http://powellgroupconsulting.com

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