Indie developers tend to underestimate the importance of contracts for each and every element of game development early on and tend to steer away from the difficult subject matter a contract covers. In this talk, we will discuss ways to approach contracts and their content to make them less intimidating and how to help the recipients understand the contract and feel that everyone's best interests are being represented.
Crystal Sciarrino
Founder
SkyReach Studio
Developer and designer for the upcoming spooky farming ARPG Critter Crops. Crystal has been a software developer and game developer for nearly 5 years and has seen a lot of what indie dev teams of many sizes have experienced and had to handle.
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