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Did Halo & Battlefield Kill Games as Service? - Inside Games News

20 min • 13 april 2022

Congrats gamers, we (almost) did it.


Patreon: https://www.patreon.com/insidegamesYT

Lawrence: http://twitch.tv/sirlarr | Bruce: http://twitch.tv/brucegreene | Charlotte: http://twitch.tv/whatashow


Edited by: Matt Peake


Written by: Lawrence Sonntag

Sources --

[TheGamer] Despite Its Success, Division 2 Failed To Meet Ubisoft’s Sales Expectations - https://bit.ly/3KEyOlB

[TechSpot] Nobody is buying Ubisoft's Ghost Recon NFTs - https://bit.ly/37MxA9t

[ExtremeTech] Ubisoft Ends Development of Ghost Recon Breakpoint, Promises NFTs in Future Games - https://bit.ly/369WT4E

[Dexerto] Battlefield 2042 dev responds to “brutal” fan expectations over holiday break - https://bit.ly/37OO0he

[Polygon] Battlefield 2042’s new patch finally adds a scoreboard - https://bit.ly/3Ee4gVb

[Washington Post] ‘Halo Infinite’ fell into the live service trap. Everyone hopes it gets out soon. - https://wapo.st/3E90zAp

[Polygon] Microsoft recruits Certain Affinity to help with Halo Infinite - https://bit.ly/3jB5PTP

[Polygon] How Fortnite’s success led to months of intense crunch at Epic Games - https://bit.ly/3jCunfe

[PCGamer] The pressure to constantly update games is pushing the industry to a breaking point - https://bit.ly/3EdDegE

[Eurogamer] "We refuse to crunch the team" says Apex Legends director - https://bit.ly/37bRI4X

[Twitter, @Jordan_Mallory] https://bit.ly/3vizZkg

[Twitter, @moshboy] https://bit.ly/3xuRLDs

[Axios] "Live service" video games are booming - https://bit.ly/3M48ZvC

[GamesIndustry] Jade Raymond and Hermen Hulst on why Sony is buying Haven Studios - https://bit.ly/3LZ12ru

[Square Enix 2021 Annual Report] https://bit.ly/3kxC1sa

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