Intertextual Cardboard Experience
Great discussion with Jamey Stegmaier of Stonemaier Games about a combination/intersection of hobbies we're both interested in. Everything ties together in a fun way here.
Prologue (0:00)
Just me with a quick pre-interruption discussing a slight tweak to the chapter format. The sound effect was taken on a ridiculously windy day, which made getting the just right selection a little tough. It was fun though, and hopefully it all makes sense once you're listening.
Hole 1 (1:28) [Par 4 - 457 ft.]
Introductions and discussion of Jamey's initial interest in disc golf.
Hole 2 (9:00) [Par 3 - 290 ft.]
"Disc golf is to golf as board games are to ____"
Hole 3 (10:40) [Par 3 - 400 ft.]
Comparing aces to a board game counterpart.
Hole 4 (15:46) [Par 3 - 366 ft.]
Trick-taking time-out. Lookback on some of Jamey's recent "My Favorite Mechanism" videos.
Hole 5 (20:16) [Par 3 - 197 ft.]
Mechanisms or genres Jamey is interested in exploring more from a design or development standpoint.
Hole 6 (21:35) [Par 3 - 265 ft.]
My usual final question inserted here. A text that has stuck with Jamey.
Hole 7 (24:09) [Par 3 - 212 ft.]
Hole 5 + Hole 6 = Hole 7
(what mechanism would be implemented in a board game adaptation of the selected text)
Hole 8 (26:18) [Par 3 - 415 ft.]
Picking mechanisms that would work well for a disc golf game.
Hole 9 (30:36) [Par 4 - 449 ft.]
Development as "Pros Caddying for Other Pros," which was a recent blog post on https://jameystegmaier.com/
Final discussions and wrap up as well.
They're discs, not stickers (I'm a goof)! Check them out- I bought one already.
Contact me at [email protected] or my Instagram with the same name. There's also now an Intertextual Cardboard Experience Twitter account.