The Magicians’ Guild turns out to be rife with factions and competing interests as the Gaming Hut looks at ways to add realistic messiness to your game’s imaginary institutions.
In Ken and/or Robin Talk to Someone Else, Robin asks up-and-coming illustrator Rachel A. Kahn how an artist breaks into the roleplaying game market these days, and what her must-have tools and resources are.
The Cartography Hut unfurls this map of global criminal trading activity, and we wring gaming ideas from it.
Finally Ken’s Time Machine shakes off some mothballs, but not a sense of historical inevitability, as Lisa J. Steele asks Ken to keep Japan allied with the West in the run-up to WWII.
Attention, class! Anchor sponsor Atlas Games wants to enroll you in Mad Scientist University, the card game of evil genius, insane assignments, and unstable elements. Act now, Ken and Robin listeners, and they’ll throw in the Spring Break expansion set for free. Shipping within the US is also free.