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Ken and Robin Talk About Stuff

Episode 181: Taking Latitudes with Longitude

N/A • 11 mars 2016

In this special theme episode, we start in the uncharted waters of the Cartography Hut, to look at the struggle to accurately measure longitude at sea, and its underdog hero, clockmaker John Harrison.

We shift to the Gaming Hut to ask ourselves how to introduce navigational uncertainty into magic-rich F20 worlds.

Then the Consulting Occultist tours us through the colorful career of privateer, courtier, cookbook author and magic powder maker Kenelm Digby. The connection? The rejected magical dog injury method of longitude measurement.

When the astronomer Giovanni Cassini wanted to establish a reference point for longitude he went to the ruins of Uraniborg, the observatory erected by Tycho Brahe. Can Ken’s Time Machine prevent it from being destroyed in the first place?


Ken and Robin have oft been accused of being cards. Well, we can deny it no longer. We have become super-limited promo cards for Murder of Crows, Atlas Games’ fast-paced card game of murder and the macabre, for two to five players in the mood for something a little morbid. It’s Edward Gorey meets Caligari, by way of Edgar Allan Poe. Wait a minute, what does that graphic say? I’m not so sure about this… Ken fans who did not partake of the Kickstarter can now sink their fangs into the general release of the Dracula Dossier from Pelgrane Press, consisting of the Director’s Handbook and Dracula Unredacted. You say that’s still not enough Ken for you? Very well, my friend. His brilliant pieces on parasitic gaming, alternate Newtons, Dacian werewolves and more now lurk among the sparkling bounty of The Best of FENIX Volumes 1-3, from returning sponsors Askfageln. Yes, it’s Sweden’s favorite RPG magazine, now beautifully collected. Warning: not in Swedish. In a move that surely violates someone’s security clearance, this episode is also brought to you by our friends at Arc Dream Publishing. The Kickstarter for Delta Green: the Roleplaying Game has come to an end, but don’t let that stop you from indulging your fever for this classic game, or that pinnacle of the Cthulhu game zine world, The Unspeakable Oath.

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