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Ken and Robin Talk About Stuff

Episode 271: The Friends We Met Along the Way and Ate

N/A • 8 december 2017

 

Hey, it’s an all-request episode!

Patreon backer Joshua Trowbridge entreats us in the Gaming Hut to return to a perennial puzzler: how to convince change-averse players to try the awesome new thing you want to run for them.

Patreon backer Josh Mannon summons us to the Cartography Hut, to explain that hole where the Kong Mountains used to be.

In Ask Ken and Robin Patreon backer Adam Grotjohn asks Ken and Robin if roleplaying games could be used to teach criminological procedure.

And finally Patreon backer Rick Neal has been hanging out next to Ken’s Time Machine, wanting to know why Time Inc. needed Kaspar Hauser dead.

Want to pose a question to the show? Get your priority question asking access with your support for the KARTAS Patreon!

Snag Ken and Robin merchandise at TeePublic.


In Atlas Games’ wickedly different cooperative deck-building game Witches of the Revolution, you and your doughty coven fight the American Revolution the way it was really fought: with spells aplenty! Resurrect Ben Franklin, cure Paul Revere of lycanthropy and keep those red-coated witch hunters at bay.

The book has been written.The book has been read. Now it rewrites you. Across time it spreads, creating dread new realities. And you’re in all of them. Robin’s epic new GUMSHOE project, The Yellow King Roleplaying Game has concluded its Kickstarter run, but is now available for pre-order at the Pelgrane Store for those who missed it.

In Highway Holocaust you are Cal Phoenix, the Freeway Warrior, champion and protector of Dallas Colony One. Defend this fragile convoy from H.A.V.O.C. bikers with this exclusive hardcover (with dust jacket and book ribbons), the first choose-your-own-adventure-gamebook in Joe Dever’s post apocalyptic series. From the fine folks at FENIX, now available from Modiphius.

Delta Green Game Moderators, take heart! Reinforcements have arrived in the form of the Delta Green Handler’s Guide from Arc Dream Publishing, bursting with operational details, threats and eldritch history to keep your players locked, loaded, and terrified.

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