Ken and Robin Talk About Stuff
In the Gaming Hut, we examine the tradition of flaws and disads in RPGs. Do they put the “fun” in dysfunctional?
Then Ken and Robin adjourn to the Cinema Hut, where they try not to tell you too much about Shane Carruth’s Upstream Color while urging you to see it, and from there jump into the distinction between the explanatory and the experiential in storytelling.
In Ask Ken and Robin, Jon Leitheusser asks Robin to explain the process by which his game design aesthetic gelled.
Finally, fraud at Alaska’s ionosphere-bombarding HAARP facility sends us spiraling into an extra-chilly installment of Conspiracy Corner.