Andy and Anthony talk about the history of architecture and the design of the physical spaces we inhabit. They draw parallels to design more broadly, the design of games as mental spaces, and specifically Cube design.
Discussed in this episode:
Timestamps
0:00 - Introduction
5:22 - Generalists vs. Specialists and Contextual Knowledge
11:55 - Andy and Anthony’s Relationship to Architecture
16:48 - The Abstract Similarities between Architecture and Game Design
23:46 - An abridged history of Architecture and how it connects to game design — Vernacular Architecture
33:05 - Architecture in the European Renaissance and the changing relationship between the designer and the building
39:23 - The Industrial Revolution and Modernism
41:51 - Andy and Anthony’s Relationship with Modern Architecture
55:51 - Summary
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Musical production by DJ James Nasty.
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