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Lucky Paper Radio

A Cube is Like a Building

61 min • 3 juni 2024

Andy and Anthony talk about the history of architecture and the design of the physical spaces we inhabit. They draw parallels to design more broadly, the design of games as mental spaces, and specifically Cube design.

Discussed in this episode:

Timestamps

0:00 - Introduction

5:22 - Generalists vs. Specialists and Contextual Knowledge

11:55 - Andy and Anthony’s Relationship to Architecture

16:48 - The Abstract Similarities between Architecture and Game Design

23:46 - An abridged history of Architecture and how it connects to game design — Vernacular Architecture

33:05 - Architecture in the European Renaissance and the changing relationship between the designer and the building

39:23 - The Industrial Revolution and Modernism

41:51 - Andy and Anthony’s Relationship with Modern Architecture

55:51 - Summary

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Musical production by DJ James Nasty.

Lucky Paper
PO Box 4855
Baltimore, MD 21211

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