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Lucky Paper Radio

Innistrad: Midnight Hunt Mechanics and First Impressions

52 min • 13 september 2021

Andy and Anthony take a first look at Innistrad: Midnight Hunt breaking down the mechanics from a design perspective for Cube and other casual formats. They discuss the many different variations of transform mechanics, the challenges and opportunities they create for Cube designers, and how the new mechanics relate to the old.

Timestamps: 

  • 6:20 — Day and Night
  • 16:09 — Disturb
  • 20:55 — Flashback
  • 21:22 — Other transform cards and a note on the variety of DFCs in MID
  • 25:06 — Coven
  • 30:23 — Decayed
  • 37:55 — The Adversary Cycle and I-Can’t-Believe-It’s-Not-Multikicker
  • 46:37 — Minor mechanics and themes

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You can find the hosts’ Cubes on Cube Cobra:

If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord.

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Musical production by DJ James Nasty.

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