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On this episode, Andy and Anthony are talking about power creep as it applies to cube design. They do a pack 1, pick 1 from Swervestar’s The First 10 Years of Magic Cube, of which the owner graciously blessed us with a photograph of a real, physical pack. They discuss how the normal pattern of adding new cards to your cube and cutting the worst ones may lead to an unintentional power increase in an environment over time, how difficult it is to be critical of all the cards in your cube it slowly shifts and changes, how Cube captures all of the best aspects of the early years of limited Magic, how the dedicated Commander products changed Commander as a format, what Magic has in common Mario Kart, whether “fun creep” exists, and Arena “Turbo Draft”.
Discussed in this episode:
You can find the hosts’ Cubes on Cube Cobra:
If you want us to do a pack 1, pick 1 from your cube on air send a link to your cube, your name, and pronouns to [email protected].
Musical production by DJ James Nasty.